PSP Not A Sellout Hit 241
MilenCent writes "We're starting to see our first mainstream media reports on the PSP's (lack of) sales performance, from the Seattle Times: "But while Sony is touting the rollout as a success -- and many retailers did sell their entire stock -- the event might not have been the complete blockbuster that was expected." In summary, the article says that more systems were sold than not, that dedicated gaming stores were more likely to sell out than department stores like Target, and that the biggest reason gamers didn't pick it up is likely its price -- which wasn't helped by some retailers' sale condition that customers also purchase games, which could raise the price to nearly $350. Will demand pick up once the unit is out there and seen by people, or will it take a price cut before the system sells satisfactorily?"
For $350... (Score:2, Informative)
Games (Score:3, Informative)
Re:My Checklist Before I'll Buy It (Score:1, Informative)
But that's already been covered [slashdot.org], it's absolutely unacceptable for a screen the size of the PSP to have any dead pixels.
But it doesn't really matter, since I'm not really in the market for a new hand-held right now. My SP suits me just fine.
Re:cost? (Score:2, Informative)
Re:Maybe the market they target doesn't have the t (Score:2, Informative)
Those with lots of time to play something like this will likely skip over the thing that doesn't give them much time to play with it.
Re:My Checklist Before I'll Buy It (Score:1, Informative)
2. Ninja star discs are a hack people do deliberately by applying considerable force to the eject mechanism. They never happen spontaneously or by accident.
3. Nubs falling off? Not even heard of this one.
4. Square button sticking was confirmed to be a mfr fault and they are replacing the small number units with this problem.
5. Square button sensor position is just a lame reason the internet community invented for the above problem. Actually it was glue in the wrong place.
6. They've announced they'll replace all LCDs with dead pixels.
So you're down to 2 reasons - too expensive and not enough games. Well, I guess you're not what we call an "early adopter" then. That puts you in the center 80% of the bell curve, as you might expect.