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Emulation (Games) Classic Games (Games) Portables (Games) Sony

PSP Emulation Madness 328

Posted by CmdrTaco
from the this-is-going-to-be-awesome dept.
An anonymous reader writes "The PSP is now the ultimate in handheld emulation consoles, already it boasts Full Speed Gameboy Colour Emulation and improving Snes & Master System but added today it also has NeoGeo CD and Sega Genesis emulators added to the impressive list of homebrew releases."
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PSP Emulation Madness

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  • This is SWEET... (Score:5, Informative)

    by ALeavitt (636946) * <aleavittNO@SPAMgmail.com> on Wednesday June 01, 2005 @08:36AM (#12693407)
    ... but so far it only works on the Japanese 1.00 firmware. So far there's no support for the US versions (1.5 and 1.51) so for most of us, it's nothing to get too excited about... yet. I don't know about you, but I don't want to flash my PSP's firmware... but I'm getting so impatient. Just imagine... a 1GB card of all of your favorite games for all of those classic systems, portable, on that gorgeous screen. I hope they hurry up and figure out how to run homebrew apps on the latest firmware.
  • Re:PIM Suite? (Score:4, Informative)

    by bazio (864132) on Wednesday June 01, 2005 @08:44AM (#12693483)
    Don't know if the software has been ported or not, but the PSP wouldn't really be a very attractive PDA option, since it has no touch screen.
  • by JaF893 (745419) on Wednesday June 01, 2005 @08:50AM (#12693535) Journal
    I assume you mean Moore's law. If you do then you are barking up the wrong tree:

    "Moore's law is the empirical observation that at our rate of technological development, the complexity of an integrated circuit, with respect to minimum component cost will double in about 24 months." http://en.wikipedia.org/wiki/Moore's_law [wikipedia.org]
  • by falcon5768 (629591) <[Falcon5768] [at] [comcast.net]> on Wednesday June 01, 2005 @08:50AM (#12693539) Journal
    Nintendo dropped the ball??? Last I looked except for 2 weeks the DS has outsold the PSP every week since release, not to mention Nintendo has more games comming out for the DS than Sony has for the PSP.

    Nintendo hardly dropped the ball on the DS.

  • by Anonymous Coward on Wednesday June 01, 2005 @08:51AM (#12693548)
    Its not the hardware sales that they make profit on, or at least hardware of the console itself. They make profit on 1) The games/software sales, 2) accessories. The "licencing fee" to write software, or create an accessory, is what makes it a workable business model while selling the main unit at cost or even with a loss.

    So they really have no incentive to "open up" the platform.
  • by Rirath.com (807148) on Wednesday June 01, 2005 @09:00AM (#12693639)
    They left out NES, TG16 / PC Engine, and the fact that so far, it's only 1.0. They also didn't mention that there's an up and coming emulator called PSPE that can run PSP some homebrew on your PC. No, it can't run PSP games... but it's interesting for devs and just playing around in general, and rather nice to have this early on.

    As much as I support PSP homebrew and emulation, it's premature to say it's "the ultimate in handheld emulation consoles". Many of these emus work at good speed, and many have sound, but it's still very early in the game. This is just ASKING for flames from the DS and GBA fans, not to mention the POCKET PC which can play everything from the Atari, NES, SNES, TG16, Amiga, C64, and etc including SONY PLAYSTATION.

    As for when us 1.5 folks will see homebrew... "soon", if you believe the rumors Several teams are hard at work on it, and the team Dynarox recently announced "In a really near future, a loader will be released to make games work via the memory card.", so far, no reason has been given to disbelieve them. This loader will probably be in the form of a bios replacement.

    And to answer all the silly questions that are bound to pop up: No, you can't do anything right now. No, you can't downgrade your firmware by any currently known methods. And yes, odds are that "backups" and "emulation" will go hand and hand when this is finally cracked. -- No, this did not kill the Dreamcast, and No, it won't kill the PSP either. -- Proof: It's easy as heck to convert video from your DVDs to MP4 and store on a memory card, but UMD Videos are already a commerical success.
  • by Rayonic (462789) on Wednesday June 01, 2005 @09:21AM (#12693828) Homepage Journal
    "They" do release emulators for the Palm and PocketPC platforms. Example: http://paqpark.nuclearfallout.net/projects/pockets nes.php [nuclearfallout.net]
  • by maniac/dev/null (170211) on Wednesday June 01, 2005 @09:22AM (#12693834) Homepage
    Currently, you can run unsigned code on any DS (reguardless of region or firmware version) with a small piece of hardware that inserts into the DS card slot and a GBA flash cart. You can even run the DS Downloadable demos (like they had at the kiosks at E3) with only a combatible wifi card for your PC. If you want a homebrew-able machine, buy a DS.

    I haven't played many of my commercial DS games in a while, but I play homebrew or E3 demos almost every day still.

    PS: I really hope they release an English version of Trauma Center. Or maybe I'll just learn Japanese...
  • by xombo (628858) on Wednesday June 01, 2005 @09:26AM (#12693878)
    Either I live in a topsy turvey town or most market research is wrong.
    PSP has outsold DS by a LONG-SHOT at my store since it came out.
    XBoX has outsold PS2 by a LONG-SHOT at my store since we opened.
    There are whole days where not a single game from the GameCube section leaves the floor.
    There are whole weeks where not a single person touches the DS section.
    But I must tell you, we get TONS of people shopping the PSP section.
    It got so bad that we simply took our DS marketing off the wall and put it in a small display rack like how we display the GBA games. It's nothing impressive. The PSP takes up about as much store space as our GameCube section now.
  • Yeah great, but.. (Score:2, Informative)

    by Keichann (888574) on Wednesday June 01, 2005 @09:42AM (#12694066)
    A warning for anyone thinking of grabbing homebrew without reading up on it.

    Unfortunately the flash ROM on the PSP is completely writable by anything running on the machine. The 1.50 and 1.51 updates fix this, but in doing so locking out homebrew software. For anyone that can't see the connection - malicious writes to flash = a shiny PSP paperweight.

    http://forums.ps2dev.org/viewtopic.php?t=1962 [ps2dev.org] [ps2dev.org]

    So, if you're going to run homebrew on your PSP, beware the possible consequences. Mine just arrived yesterday, I wish they'd release these things sooner in the EU! Alas, it's 1.50 :(
  • Re:This is SWEET... (Score:2, Informative)

    by apoc06 (853263) on Wednesday June 01, 2005 @10:48AM (#12694822)
    i agree. sony is one of the few companies out there that has embraced the homebrew scene of the mod community. they did release a the linux version of the playstation: netyaroze or something like that. the problem that pops up whether or not leaving the psp as an open platform will result in piracy like you said. there are already isos of various psp releases. sony released psp games in the closed UMD format so that only sony [not the developers] will be able to press the discs. that eliminates the scare of people being able to burn / distribute illegal copies.

    the real question now is whether sony wishes to make it legal for users to copy legal games onto memory stick duo [MSD]. from a users standpoint, it would be a great way to prolong battery and laser lens life; since it doesnt have to constantly read from the disc.

    the threat comes from the fact that users have picked up speed quickly on how to program from the device. its only a matter of time before someone writes something that will enable the psp to load an iso from MSD. a constant updating of the firmware will just keep the pirates and homebrew developers busy.

    as with most encryption and DRM its only a matter of time before someone finds a way to circumvent it.

    when will someone find a way to keep things free enough that you are able to mod thing in your own way, but locked enough that sony wont have to worry about lost revenue from piracy?

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