The Epic Story of Black and White 26
Disgruntled Goat writes " The Guardian Gamesblog recently visited Lionhead Studios, and had a chance to talk to Peter Molyneux about the future of the Black and white series. From the article: 'Among lots of other interesting details, Lionhead chief Peter Molyneux reveals that there will be five installments to the series, each game following the progression of the relationship between the citizens in the game and the god, represented by the player.'"
Obligatory scoffing..... (Score:3, Funny)
Re:Obligatory scoffing..... (Score:3, Funny)
Oh goody (Score:5, Funny)
Re:Focus on One at a Time, Please... (Score:2, Funny)
- In the first game, you'll learn all about controlling your creature and caring for villagers.
- In the second game, you'll discover a rival god as well as a friendly ally, and you'll have to use your creature to defeat the rival while getting useless tips from your ally. At the end of the second game, the rival will take your creature away from you in some sort of cut-scene while you are alienated from the action, helpless to interfere.
- In the third game, you spend a very long, very frustrating time trying to get your creature back from the rival, having absolutely no fun and considering abandoning it and the later game altogether.
- In the fourth game, you and your rescued creature will return to the world from the first game, only to discover that it's being ravaged by an even more evil rival god.
- In the fifth game, you will follow the super-rival to his home turf and try to defeat him, all the while your creature slowly becomes diametrically opposed to you in alignment due to a curse. Players will have no fun in this game either, and they probably should have stopped playing back at game 2.
I must say, I'm excited by the prospect. These are brilliant concepts! I've never seen anything like them!
(I shouldn't be telling you this, but they already have plans for an expansion pack to the fifth game: you and your creature, through some stupid plot device, end up on an island with lots of other stupid, wise-cracking creatures. You will engage in dozens of pointless mini-games and your creature's AI will be modified so it doesn't feel like the same creature anymore. You will spend the entire game wondering: why, oh why, didn't you actually abandon the series at game 2!? But on the plus side, your creature will gain some pointless accessory you can show off while playing the game's ill-conceived multiplayer mode.)
Re:Focus on One at a Time, Please... (Score:3, Funny)