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PC Games (Games) Entertainment Games

The Epic Story of Black and White 26

Disgruntled Goat writes " The Guardian Gamesblog recently visited Lionhead Studios, and had a chance to talk to Peter Molyneux about the future of the Black and white series. From the article: 'Among lots of other interesting details, Lionhead chief Peter Molyneux reveals that there will be five installments to the series, each game following the progression of the relationship between the citizens in the game and the god, represented by the player.'"
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The Epic Story of Black and White

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  • Sorry Peter (Score:2, Insightful)

    by alvinrod ( 889928 ) on Wednesday June 08, 2005 @04:34PM (#12761571)
    I'd like to believe you about all of the wonderful things you'll be giving us, but after Fable (possibly the most overhyped game I've ever played) I just can't trust you. What you promise today just might not be there tomorrow.
  • by wuie ( 884711 ) on Wednesday June 08, 2005 @04:41PM (#12761641)
    Lionhead should focus on the game at hand instead of projecting 5 total games in the series. It's a bit worrysome that they're already talking about having 5, and the hype machine might get rolling incredibly early on all these games.

    Going along that thread, it says that by game 5, the citizens will outclass their god (player), with examples such as throwing rocks vs. cannons and fireballs vs. atomic bombs. They then say that B&W as a series is focusing on letting the players feel all-powerful and do extraordinary things (at least in the early ones). It seems a bit contradictory, and with the last installment of the game, I have to wonder if it'll even be worth playing. I personally like the theory of manpower vs. godpower in the philosophical sense, but I'm not too sure on the gaming sense. The allure and fun of the B&W series is being omnipotent, and if you strip that out, what will be the game's selling point?

  • by Momoru ( 837801 ) on Wednesday June 08, 2005 @04:44PM (#12761679) Homepage Journal
    I think maybe your not familiar with the Lionhead development cycle: 1) Hype up a game beyond belief...it will be the most realistic best game ever made, with such detail your brain will explode 2) Game is delayed for years 3) Game is released to much praise 4) Game has a bug so bad it cant be beaten (Black & White) or Players lose interest in game after about 2 hours (Fable or Black & White) Their ideas are neat, but their execution is always half assed.

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