The Non-Game That Barks Like A Game 31
Well thought out games blog Lost Garden has a design analysis of Nintendogs. In his estimation, gamers who are shrugging this off as "another Nintendo toy" are doing themselves a disservice. From the article: "There is nothing on that market that compares to Nintendogs. If you dig into the game mechanics at an abstract level, it has surprisingly more in common with a RPG than most virtual pet games. Yet hardcore gamers make a snap judgement and instantly assume it must be a Tamagotchi-style game. This is an unfortunate mistake that limits our understanding of the game design."
If anything... (Score:2, Insightful)
Now, if only I had a DS... My wife owes me a replacement for breaking the screen in my GBA SP
Totally uncalled for (Score:3, Insightful)
Re:no thanks (Score:4, Insightful)
Second, from everything that I have been reading, Nintendogs is not just a gimmick.
And third, even if you think it is, that is no reason to discard it. Tetris was just a gimmick, even more than Nintendogs stands to be. Hell, even Pac-Man can be considered a gimmick.
That is what games are based around. Something fun, something catchy, something gimmicky. If you look deep enough, every game has a gimmick that it is holding on to.
Portable (Score:4, Insightful)