Linspire To Run Windows Games 460
Ken writes "Aviran's Place reports that Linspire and TransGaming released Cedega for the Linspire desktop Linux operating system, allowing Linspire users to play hundreds of popular Windows-format games right out of the box."
Windows just isn't that expensive (Score:1, Interesting)
Affordable (Score:3, Interesting)
Cedega = $44.95
Game X = $40-50
Total = $80-95
Windows Home = $100~
Windows Pro = $130~
Windows Longhorn = Unknown
Makes sense to me.
That's What They Said in the First Place (Score:3, Interesting)
Cedega and "Out of the box" in the same sentence!? (Score:5, Interesting)
I'm serious, that's the only game I was really hoping to play with Cedega when I tried it out. It flopped hard core, yet, WC3 is on their list of supported games with a flag indicating that it is playable.
Lies.
Re:That's What They Said in the First Place (Score:5, Interesting)
Unfortunately, this left Lindows in a bit of a lurch because it was less secure than most Linux distributions, and only had its application repository to carry it. My guess is that the Microsoft vs. Lindows lawsuit was what kept them on the map. Without all the press, it's posslble they would have languished into obscurity. Since then, the renamed Linspire has been slowly building back up to Windows compatibility.
Re:Affordable (Score:2, Interesting)
Re:Wow, I wonder why nobody thought of that (Score:2, Interesting)
Re:Cedega and "Out of the box" in the same sentenc (Score:4, Interesting)
Making most games work with Cedega is dead simple if you use Point2Play (recommended by Transgaming unless you "know what you're doing").
Most every game I've tried on the supported list has worked the first time.
Re:Affordable (Score:2, Interesting)
Linspire: $49.95
Cedega: $44.95
Game X: $40-50
TOTAL: $134.90-144.90
If you really want to use Linspire, you also have to buy the CNR membership [linspire.com]. So that would add another $49.95/year.
Now. Compared to Windows:
Windows XP: $100-$250 (Priced @ Amazon [amazon.com])
Game X: $40-50
TOTAL:$140-$300
Pricing Windows XP Home + Game could be cheaper than trying to run it on Linspire.... Though it could also be cheaper on Linspire than running on XP Pro. Upgrade vs Full install also have an impact on the Windows XP price.
Re:Windows just isn't that expensive (Score:5, Interesting)
Re:Linux Games (Score:2, Interesting)
Glad it's someone else... (Score:2, Interesting)
Easy as PIE - WINE runs WC3 aswell (Score:2, Interesting)
Re:Windows just isn't that expensive (Score:2, Interesting)
Why does uptime matter?
Other than that, I agree with you, though when I build desktops for people, I usually buy an OEM version of XP Pro, as Home annoys me, then I just use a premade install image that I made when I was bored one day, set it up, and reseal it. Works great
Re:Windows just isn't that expensive (Score:1, Interesting)
Unfortunately I wasn't able to find a more accurate resource. Anyone?
Re:Affordable (Score:1, Interesting)
Hardware (Score:3, Interesting)
Cedega has never liked my Epia's Unichrome cards (even for games that seem usable - though not spectacular - in windows)... and I'd bet that it sucks equally on Intel/etc cards.
Re:B.F.D. (Score:4, Interesting)
Same shit different day.
Not to say they're not partially fun. Just not worth being in windows for.
I'd rather [and do] do without then install windows.
I do play UT2K4 once in a while because they made a Linux port that works well.
Tom
Re:Portability (Score:2, Interesting)
For this reason only, I keep a PC with WinXP for games.
Re:Cedega is not an answer.. (Score:2, Interesting)
Ironically, one way to convince the major game developers to have native Linux port is to have transgaming succeed.
When Loki Games [lokigames.com] existed, I enjoyed playing Heroes III, Kohan and Myth 2 on my Linux box. Too bad Loki could not last.
The ports by Loki were decent, especially for games where performance isn't critical. For e.g., playing Kohan was fine, but then try speeding up the playback to 8x (800%), and I notice it was playing maybe just at 3x the speed... on Windows, it really could playback at 8x.
I think the market for Linux gaming has to grow a lot more before game companies can justify the engineering cost of native Linux port. Some way to grow Linux desktop is through improvements on KDE/GNOME, OpenOffice, FireFox, Thunderbird, etc., but efforts like transgaming also help grow the Linux desktop share.
Wait before buying... (Score:3, Interesting)
I'm not a fully crazed gamer, but I do enjoy playing games a lot, and my hardware isn't that bad. That said, I split my time between development work and gaming, and dual boot (windows being purely for games and finance management).
For a while I tried to be windows free, pure linux, and I even got a cedega subscription. I was disappointed, in that I could only get about 1 title in 10 to actually work, and none without serious UI gotchas, visual artifacts, crashes, etc. This was 6 months ago, and it is possible that things have changed.
So while this is a fine idea, I highly recommend proving it out. I know I am not going to be an early adopter, as I felt like the claims made by cedega were, in my experience, wholly unsubstantiated back then. The idea is great, but the last time I tried it, the technology and stability just weren't there.
Re:Portability (Score:3, Interesting)
This is one of the things that killed the mass-marketability of OS/2. Since it would run Windows 3.1 apps, there was little need to provide a higher-performance OS/2-native version. Most apps written for OS/2 were excellent performers (e.g. DeScribe), but the market was too small to be viable.
Re:Wow, I wonder why nobody thought of that (Score:3, Interesting)
On the downside, though, for the MMORPGs through Cedega, whenever there is a major patch I often have to wait a few days for the Cedega team to fix what was "broken". Very rare, but it happene a lot on EQ and has started to happen from time to time with WoW. For the other games that aren't patched routinely, I have no problems at all.
Re:Cedega and "Out of the box" in the same sentenc (Score:2, Interesting)
Re:Not interested (Score:3, Interesting)
Happy Cedega User (Score:3, Interesting)
And what is the performance like? (Score:2, Interesting)
Re:Windows just isn't that expensive (Score:3, Interesting)
Required Reading . . . (Score:3, Interesting)
Go ahead, mod me troll if you must, that doesn't mean the reasons listed at the above link are wrong.
Re:Windows just isn't that expensive (Score:3, Interesting)
Chalk it up to ignorance. I'm not a gamer and use a Mac, so emulation has met all my Windows needs. I have a basic understanding of the difference between emulation and virtualization, and know games suck under emulation. But I am certainly am not so familiar that I would know games suck under virtualization as well, or why. If the virtualized OS has access to hardware, and games nowadays seem to rely on the GPU as much if not more so than the CPU, then where is the performance hit? Does the host OS really use up that many CPU cycles? Couldn't it be coded such that the host OS gets almost completely out of the way, and allows the virtualized OS almost complete control? A google [google.com] of the topic returns some interesting articles, but none seem to address the gaming issue in any real detail.
(tig)