The Ugly, Dirty Story of Making a Game 31
Via the ffwd linklog, a series of Edge Magazine developer diaries reprinted on the web by the folks who wrote them. Ninja Theory has been making the next-gen game Heavenly Sword for quite a while now. They've told the truth, the whole truth, and nothing but the truth about the process of making the game, wrangling a publisher, and getting the game to market. From the intro article: "What our research does show is that 3rd person action adventures are big but the first generation games in this genre are always shit. Nina, Mike and I originally came from Sony Cambridge, a studio that specialised in 3rd person action games and so we would be treading familiar ground. If we start now, a full year or two before most developers even think about next-gen development, we would have the time to craft a great game and release it early in the next-gen console cycle. Perhaps we could pull off a Halo."
Great series (Score:3, Interesting)
Kung Fu Chaos is wicked party Xbox game (Score:1, Interesting)
as per the racist comment, its making fun of a genre of kung fu movies, it just so happends that many of them are chinese, but to me it felt like making fun of the Karate Kid, American Ninja, Best of the Best and all the other American crappy** Kung Fu movies.
** : crappy is a relative term, I love kung fu movies, so to me they are not that crappy and I will watch all of the Chuck Norris flicks than the next soap opera... I left the word crappy for all the art critics who consider that Titanic should have won two more oscars..