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Classic Games (Games)

Crucial Classics - Bionic Commando 56

1up.com has another entry in its 'Crucial Classics' series, and this one features a truly excellent NES title, Bionic Commando. From the article: "Most of Bionic Commando's innovations came in its hero's bionic arm. While the lead-footed character could not jump, a tap of the A button sent a moderate length of cable zipping out at a 45-degree angle, in hopes of attaching to anything vaguely resembling a platform. From there the player could perform a Tarzan-like swing to cross distances or simply retract the slack, allowing their commando to hang from the ceiling or even climb up to the next tier. The arm could also be sent straight up or horizontally, but Capcom's designers wisely made the useful angled shot the default."
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Crucial Classics - Bionic Commando

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  • Love this series! (Score:2, Insightful)

    by Dont_Shoot ( 900787 ) on Tuesday July 19, 2005 @02:34PM (#13105621)
    I love this Crucial Classics series. It actually made me get out my old NES. Bionic Cammando was one of my favorite titles. I don't think I ever actually beat it though. Time to get it of E-Bay.
  • Looking back... (Score:3, Insightful)

    by Ykant ( 318168 ) on Tuesday July 19, 2005 @02:36PM (#13105647)
    I am often reminded of just how many often my favorite games of all time were produced by Capcom. Bionic Commando, I used to play over and over again, no matter how many times I'd already beaten it. It was a good way to kill half an hour on a Sunday afternoon. It was just so appealing and replayable.

    The Mega Man series (especially 2), same thing.

    I admit that Ghosts n' Goblins enraged me, but I played it a lot as well.

    No comment on Street Fighter, they definitely milked that one dry. Nevertheless, I can probably still get through Champion Edition without losing a round.

    Puzzle Fighter - genius.

    Played both Devil May Cry games obsessively, Viewtiful Joe is clever, creative, and very replayable (played those obsessively, as well). And I'm sure there are many more games in between that I'm forgetting to mention right now. But I've always wondered, what is it about this particular company that makes them special - the characters, the art, the gameplay, the designers?

    They've made some real gold.
  • Re:Ahhhh (Score:4, Insightful)

    by pyrrhonist ( 701154 ) on Tuesday July 19, 2005 @04:46PM (#13107139)
    I used to be able to sit down and beat on a whim, although I tried it recently and got my ass kicked.

    O_o

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