Quake 4 Visual Preview 67
Andre Medeiros writes "CNet is featuring a visual preview of the upcoming entry in the Quake series." From the article: "Bodies everywhere - As you can see, Quake 4 stays true to a well-worn first-person shooter trope: no matter where you go, your expendable fellow Marines will litter the ground and silently warn that you're about to be ambushed by plasma-wielding aliens."
Pass! (Score:2, Funny)
Crates in the Preview! (Score:5, Funny)
(Disclosure: this joke is already half-made in the article.)
Re:Escaping Reality. (Score:5, Funny)
They just turned up the light... (Score:2, Funny)
- shazow
Re:Crappy low-res pictures... (Score:3, Funny)
It's Not All About Quake, You Know... (Score:5, Funny)
Re:They just turned up the light... (Score:2, Funny)
- shazow
Re:Doom3 done right (Score:5, Funny)
Re:Game of the week! Woohoo! (Score:3, Funny)
There have been two other games that have temperally changed my worldly perspective. Jet Set Radio Future: driving along and thinking that I could be going faster if I'd bought my skates and was grinding along the central reservation and up that lamp post, jumping 30 meters over that build etc... and Tekkan 3: after a 24 hour tournament, left me in situation where everytime I moved my fingers I could see the moves it would produce. Very distracting - especially when coding.
I always think this is a sign of a good game, but it is always the precursor to a big argument. My significantly better half, quite rightly, doesn't like it when 'that stupid z box thingy' gets more attention than her.