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Quake First Person Shooters (Games)

Quake 4 Visual Preview 67

Andre Medeiros writes "CNet is featuring a visual preview of the upcoming entry in the Quake series." From the article: "Bodies everywhere - As you can see, Quake 4 stays true to a well-worn first-person shooter trope: no matter where you go, your expendable fellow Marines will litter the ground and silently warn that you're about to be ambushed by plasma-wielding aliens."
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Quake 4 Visual Preview

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  • Online play? (Score:0, Insightful)

    by flyneye ( 84093 ) on Thursday July 28, 2005 @08:47PM (#13191387) Homepage
    If this has no online play like q3,I don't care about it.with no ctf,I might as well go play bzflag.

  • by superpulpsicle ( 533373 ) on Thursday July 28, 2005 @09:56PM (#13191671)
    What do you mean "did it right"? This game ain't even out yet. How can you judge on vaporware. It's going to have a different aliens flavor but more of the same ole space marine, same shit different title.

    Can't wait till the forums are flooded with driver problems. Time to rack up those Ad space, cause this ain't going to work on 50% of the people's PCs if it demands more resource than Doom3... which to my amazement is still filling up forums with problems.

  • by Pxtl ( 151020 ) on Friday July 29, 2005 @09:45AM (#13194271) Homepage
    I agree. The strength of doom wasn't the typical run & gun, it was the _scale_ of the run & gun. Rooms absolutely packed full of imps. The only games I've seen that expand on this concept properly are Serious Sam and Abuse. Quake 4 looks like it'll be Quake 2 all over again - room after room of odd little battles. Not as "boo, an imp" as doom 3, but still not the glorious carnage of doom 2. When will we ever see another "Dead Simple"? Or better yet, when will we see something on the monstrous scale as the Kleer horde of Serious Sam's "Metropolis".

Two can Live as Cheaply as One for Half as Long. -- Howard Kandel

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