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Businesses Entertainment Games

Only NFL Game This Year Gets Lukewarm Response 400

aendeuryu writes "The first reviews are in for Madden '06, and the reception is underwhelming -- it's scoring an average rating of 79% on gamerankings.com (at the time of this submission). The reviewers on Gamespot (7.8) and 1up.com (9.0) have different takes on the game, but the readership of both sites doesn't (7.4 and 7.8 respectively). Gamespot's criticisms put the game in a less-than-exciting light: the new QB-vision feature adds realism but takes away from basic fun, and (perhaps most damning) the graphics rate a 7 out of 10 on what was supposed to be a next-generation title. Normally, a mediocre game release isn't a big deal, except that, because of EA's negotiated exclusivity deal with the NFL, this is the only NFL title you'll get to play this year. So, what are the players to do?"
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Only NFL Game This Year Gets Lukewarm Response

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  • by Anonymous Coward on Sunday August 21, 2005 @02:34PM (#13367161)
    Buy another game? Oh, no, it's NFL with the latest roster. BOO FRIKKIN HOO. You want to show the NFL/the game maker you don't like the monopoly on the NFL? Don't give them your money. Sheesh.
  • orrr..... (Score:4, Interesting)

    by Anonymous Coward on Sunday August 21, 2005 @02:36PM (#13367175)
    or they could just charge you a subscription fee to add new rosters and occasionan texture/model updates. Then you only buy it once, and assuming the fee is reasonable, it would make more sense.

    But that's not nearly as moneymaking as having 10 million people just rebuy a small update every year...
  • Don't Buy It (Score:5, Interesting)

    by BobPaul ( 710574 ) * on Sunday August 21, 2005 @02:37PM (#13367181) Journal
    If sales drop, maybe the NFL will look to renegotiate their deal
    --
    Downloading in Firefox got you down? Cheer up [bobpaul.org]
  • Re:Madden (Score:5, Interesting)

    by Skim123 ( 3322 ) on Sunday August 21, 2005 @02:46PM (#13367225) Homepage
    Any football fan here would agree that there is very little difference between each new Madden release, except for possibly the player names, stats and some minor UI changes, and Madden saying something slightly different from time to time. But most of his old bricks stay in the game.

    Serious footbacll fans who dig their video games upgrade each year primarily because of the one item you didn't list - the evolving team roster. A player might have a favorite team or two and want to be able to have his video game playing mimic the real season in the sense that he can have the 'real' QB throw to the 'real' wide out and so on. Plus, usually the graphics do improve year after year.

    Personally I'm an NBA fan, never really into football. My purchases in the Sega basketball series (NBA2k2, 2k3, and then the ESPN line) were primarily driven by roster changes. Wanted to be able to play the Lakers when they had Shaq, Kobe, Malone, and Payton; then wanted to be able to play with Shaq and D-Wade, or a Nash-led run and gun Suns team.

    Speaking of the basketball series of games, though, one thing they do seem to do a good job of is introduce some nuisance each year. For example, in early versions of 2kX the fast breaking was horrible, players would come to a dead stop to catch a pass rather than having one player lead the other with a pass - very frustrating when you have a 2 on 1 break and you pass it to the lead man who stops dead in his tracks and waits for the ball to arrive. So they fixed that with lead passes, but then they made the computer's point guard too good, always able to blow by you defending him. Even if you were a long, atheletic NBA guard who is well-known for his defensive prowress, and guarding an old, slow guy who is all thumbs in real life, you'd get taken to school every time. It would end up where the other team might score 50 points in a game w/their PG racking up 40 of those. So they improved that in the next year's game, but then went and made the post play too easy. Throw it down low, do the drop-step, and you're shooting like 90%, doesn't matter who you are or who's guarding you. Etc., etc.

    The point is, there always seems to be a nagging reason to upgrade, and the developers always seem coy enough to always add some new, 'This sucks, can't wait til next year's release' "feature."

  • by DeionXxX ( 261398 ) on Sunday August 21, 2005 @02:51PM (#13367257)
    I promised myself that I wouldn't buy the game when I heard about the exclusive deal with the NFL. I really got turned on to the football games starting with NFL2k for the DC and continued to buy the NFL2k line until this year, when they didn't produce a game.

    I was pretty close to not giving in but as the season got closer and I saw the preseason game, I gave in and bought it. I agree with the reviewers that the game isn't that special. It's basically a less fun version of 2k5.

    Ohh well, I guess EA knew what they were doing. Even though everyone bad-mouthed them and swore not to buy their games, EA knew people would still buy their game because it was the only one available. :-( for capitalism.
  • by tepples ( 727027 ) <tepples.gmail@com> on Sunday August 21, 2005 @02:54PM (#13367276) Homepage Journal

    How awful to only be able to play other football titles that don't have the sacred NFL trademark, but may be much better games.

    One problem is that all the well-known American football leagues (NFL, CFL, AFL/af2) are belong to EA. Is there a CFL video game on one of the consoles? What about Gaelic football, Australian Rules football, Rugby Union, or association football?

  • by Impy the Impiuos Imp ( 442658 ) on Sunday August 21, 2005 @03:05PM (#13367308) Journal
    > because of EA's negotiated exclusivity deal
    > with the NFL, this is the only NFL title
    > you'll get to play this year. So, what are the
    > players to do?"

    Have a little pride and refuse to buy it? And thus punish both EA and the NFL?
  • by DesiVideoGamer ( 863325 ) on Sunday August 21, 2005 @03:16PM (#13367350)
    For computer graphics class [cmu.edu], Dave Swanson, the Director of Madden, gave us a lecture about the "process" of making a new Madden game. I decided to joke around and ask him "Why do you need to do anything? Don't you have a monopoly?". He replied saying that he actually still works as hard as he did before the monopoly; and that his current aim is to get people who were not intrested in the Madden series before-hand into the game.
    He also said that all the stories [slashdot.org] in the press are mostly an exaggeration of what is really going on.
  • by jtwJGuevara ( 749094 ) on Sunday August 21, 2005 @03:16PM (#13367353)
    I agree with your argument for the most. However, I own Madden 2005 and have recently rented '06. In doing so, I have noticed small little improvements that go a long way with the more meticulous football fan, such as myself.

    For example, the article's aforementioned QB vision light, which is based on the QB awareness rating and determines the field of vision for a QB. You can control this yourself with the right analog stick or focus in on different receivers. Make a pass to someone not in your field of vision and you will make a duck pass. This feature will need some tweaking, but it is one step closer to making the game realistic and prevents previously awseome madden players from exploiting passing the ball all game.

    Another small improvement has been in line play. The animations that determine positioning of linemen during the play are improved. Defensive lineman in a 4-3 now finally line up as they are supposed to (in gaps instead of headup), and the ability to slide your offensive line protection, while not perfect, definitely lets you control logic for your lineman that never existed in previous games.

    The last one I'll mention are smart routes. In older games. WR's were restricted to predetermined routes based on the play you call, or you could hot route them, but the distance they run in the route is always the same. Now you can make their curl routes and in/out routes go all the way to first down marker. Again, a small improvement, but one that makes the play in this game a bit better.

    In all honesty, I think people expect too much of this football game series. There are only so many things you can add each year and each year everyone wants something revolutionary. All I want is steady improvement so that when I play this game in 2015 (assuming it is still being produced) it should be much closer to the real thing. Just look at at how far it has advanced in 1995 to see what I mean.
  • XFL video game (Score:4, Interesting)

    by ipjohnson ( 580042 ) on Sunday August 21, 2005 @03:28PM (#13367395)
    I can see it now cross maden with the WWE series and you've got a multi million dollar hit. Now if I can only work in NASCAR and I can target every rednecked american ... I mean red blooded american.
  • by Anonymous Coward on Sunday August 21, 2005 @04:04PM (#13367545)
    You can toss a football around, true. But it's not going to be in a stadium surrounded by thousands of people cheering, or even in a stadium at all. It also isn't going to include full rosters of people that are willing to play whenever you are. In real life you cannot call up 80 of your closest friends and play at the drop of a hat.

    Tossing a football around is not the same as playing in the NFL. Only the ball and some very basic rules are similar.
  • Re:Who's gonna pay (Score:5, Interesting)

    by Hellasboy ( 120979 ) on Sunday August 21, 2005 @04:54PM (#13367787)
    EA was in serious danger of losing the football crown.
    LINK [findarticles.com]

    ESPN NFL FOOTBALL (2004)
    216,000 units sold
    $10.1 million in sales

    MADDEN NFL 2004
    3.4 million units sold
    $167 million in sales

    ESPN NFL 2K5
    1.2 million units sold
    $24.4 million in sales

    MADDEN NFL 2005
    2.3 million units sold
    $111.4 million in sales

    A 50 million dollar drop and 1/3 drop in numbers sold with sega's strategy of selling 2k5. Imagine if they had a 2k6, especially with the buzz they had with 2k5 (2k5 was/is so much better than madden 2005/2006). that's the general consensus.

    Madden has "fixed" the same damn problems year after year. I mean, how many times can they fix a same passing game problem? or fix the same running game problem? Hopefully someone will release a 2006 roster update for NFL2K5 (basically what EA does with Madden, but charge an extra 40$ for).
  • At the time i'm writing this, according to gamerankings.com, the scores for madden games (ps2 version) are:
    2006: 88%
    2005: 90%
    2004: 91%
    2003: 91%

    These scores are pretty respectable, especially for a sports title. If you are expecting any respectable gaming mag to ever give a "realistic" (as opposed to a mario sports title) sports game 100% you can pretty much forget it. Sports games appeal to people who like the sport, and want to relive a little bit of it at home. They don't really appeal to hardcore gamers, who could care less about having an updated roster. The real test will be the sales numbers on this title, I'm betting lots of people will buy it and enjoy it. What the /. obsession with Madden is I'm not sure, they are average games that fit a certain niche market perfectly. Besides that I have a feeling this year's Madden got less development time because the developers are busy preparing for the upcoming Playstation 3 and Xbox 360 titles. Madden could potentially make or break these consoles so I'm sure Sony and MS are putting all their weight on EA.

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