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Portables (Games) Businesses Nintendo Sony

Sony Describes DS As Gimmick 453

Posted by Zonk
from the sore-loser dept.
1up.com has news, via MCVUK, that PSP VP of Studios Phil Harrison has classified Nintendo's entry into the handheld market as 'irrelevant'. From the article: "The idea of a handheld rivalry with Nintendo is an irrelevance...Those formats don't appear in our planning. It's not a fair comparison; not fair on them, I should stress. That sounds arrogant, maybe, but it's the truth." 1up.com's commentary is well seen. From their piece: "Whether or not you fully agree, Nintendo DS can come off as gimmicky, but Sony's commentary is fairly strange." Read on for my own short commentary.
I know that, for the most part, comments like Harrisons are just the marketing version of "my processor is faster than yours" but I'm honestly surprised at the level of arrogance displayed there. Since the PSP's launch, Slashdot Games has posted article after article with titles like PSP Reception Lukewarm in U.S., PSP Not A Sellout Hit, What's Up With The PSP?, and most recently PSP Usage Lower Than Expected. This last article is especially disheartening for Sony execs because those numbers come from Japan, a nation that has traditionally been Sony's bread basket. If it's not doing well here, and it's not doing well there...do they really think that many Europeans are going to buy it when it launches there next week?
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Sony Describes DS As Gimmick

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  • by Anonymous Coward on Friday August 26, 2005 @08:39PM (#13412589)
    Go figure.
    • by a.different.perspect (817184) on Friday August 26, 2005 @09:21PM (#13412799) Journal
      Even though he said it was "well seen" he didn't bother showing it to us? Even though the ONLY THING SLASHDOT DOES IS LINK TO OTHER SITES IT STILL FAILS AT IT?!?!?

      Go figure. [1up.com]
    • by typical (886006) on Friday August 26, 2005 @09:53PM (#13412932) Journal
      It's not that Sony has anything new to say. It's that articles like "emacs sucks", "Linux sucks", or "the DS sucks", no matter how stupid, redundant, and uninformative, are absolutely certain to generate comments (which will be similarly stupid, redundant, and uninformative).

      What this means is that the Slashdot editors couldn't find a single story of more content among every submission from all the Slashdot readers.
      • by Afrosheen (42464) on Saturday August 27, 2005 @12:06AM (#13413451)
        The editors were much too busy rejecting interesting, informative, stimulating posts from it's non-paying members and hunting for the Next Big Dupe.

          Editors aside, articles like this one are written for one thing and one thing only: to generate hits. Why do you think fuckin' Dvorak is still writing a column this late in the game? Because his flamebait, trolling articles generate hits. I'm sure he gets absolutely pounded by email each time he takes the wrong side of a hard line on issues, and that pays the bills. His expertise in the industry is quickly fading into irrelevance. An old man in an industry moving this quickly has a very hard time making insightful observations, but drive-by criticisms and fanciful, pulled-out-of-his-ass predictions are a no brainer.

          To avoid calling the kettle black, I'll state for the record that my post just might be stupid, redundant, and uninformative. :)
    • by GFLPraxis (745118) on Friday August 26, 2005 @10:08PM (#13412990) Homepage Journal
      http://forums.macrumors.com/showthread.php?t=14588 3 [macrumors.com]

      The DS is outselling the PSP by 4 times in Japan and has a 1.2 million unit lead worldwide. "Irrelevant" my foot.
      • by arose (644256) on Friday August 26, 2005 @10:53PM (#13413153)
        Sony: I CAN'T HEAR YOU!
  • by Zangief (461457) on Friday August 26, 2005 @08:40PM (#13412595) Homepage Journal
    That is why the PSP, the superior product, is outselling the DS worldwide...

    Wait a minute...
    • People don't always buy the superior product over a more popular, but lesser one.

      See, for example, the continued success of The Sims and it's many, many expansions over far better games.
      • by Anonymous Coward on Friday August 26, 2005 @08:44PM (#13412617)
        What's the superior but less sucessful product in the doll-house space?
        • What's the superior but less sucessful product in the doll-house space? Singles? No. Until I can trap a woman I've "molested" in a room with no doors and thus foil the authorities it will never be able to compete.
      • People don't always buy the superior product

        No kidding.

        Sony's managed to out-hype and out-market 2 of its game platform competitors now, with a somewhat (or majorly) inferior product.

        Depending on how you look at it, the PS1 demolished both the N64 and Dreamcast - and really, it wasn't superior to either. Whether it was load times or sheer graphic capabilities, the PS1 was a pretty dreadful platform except for the fact that everyone had one, and it had thousands of mediocre games released.

        The PS2 was the fin
      • Superior is not defined by a more powerful processor /better graphics /more features alone.

        The DS for example is of far better build quality , has more games that are suited to mobility ,better battery life , a touch screen...

        I own both and my PSP is busy collecting dust .. the only game i will buy for it in the next 6 months or so (as far as i can tell right now .. things may change) is GTA liberty city stories and have only purchased 1 game for it .
        where as i have purchased 5-6 games for the DS and about
    • by Anonymous Coward on Friday August 26, 2005 @08:44PM (#13412614)
      But... the PS2 will be able to do Final Fantasy movie level graphics! The PS3 is equal to 8 supercomputers! Killzone is a Halo killer! The E3 graphics aren't pre-rendered, they'll look just like that in the game! ATRAC sounds better than CDs! Memory Stick is the best memory format! Betamax is superior to VHS! Sony wouldn't lie to me!
    • I'm not to sure of the future of the DS but one thing Sony needs to remember is Nintendo has dominated the hand held market for over 10 years. The PSP maybe a superior product but the smart money is on the DS.
  • they might (Score:4, Interesting)

    by peculiarmethod (301094) on Friday August 26, 2005 @08:41PM (#13412598) Journal
    when a country is entertained and will readily buy things such as blood pudding, jellied eels, Spotted Dick, liver and lights, and kidney pie, I am willing to wait and SEE if they will buy it, as opposed to assuming I know what they will do.. they've already suprised me in soo many ways.

    I think the psp is great, and I will buy one.. I am just waiting for movies I actually LIKE.. I'm more of an indie / forien flick kinda guy. So x-mas will tell me when or if I should buy.
    • Do not taunt the spotted dick. Really. Trust me.
    • by jfengel (409917)
      Spotted dick has a funny name, but the ingredients are actually pretty innocuous, and it's pretty tasty.

      "Liver and lights", on the other hand...yeek. Can't say as I've ever had it, but I'd try it. Once.
  • Sorry to point out the obvious but isn't Sony one of Nintendo's competitors in the handheld market? Company A saying bad things to discredit company B? Unheard of!
  • 'entry' (Score:2, Insightful)

    by EddieBurkett (614927)
    Erm... the DS is Nintendo's "entry" into the handheld market??? I've got a 15 year old gameboy that says otherwise. (Hell, didn't the old Game & Watches even precede that?)
    • Re:'entry' (Score:3, Informative)

      by mrchaotica (681592)
      They meant "entry" as in "contest entry," not "initial offering." Nintendo is entering the DS as their contender for this round of handheld game devices.
  • PSP is great (Score:4, Insightful)

    by Agret (752467) <alias@zero2097.gmail@com> on Friday August 26, 2005 @08:43PM (#13412610) Homepage Journal
    the price tag is not
    • That's what I was going to say...
      i cant see myself dishing out $250-$300 for a system... Of course the screen is beautiful, but with threats of dead pixels and broken buttons... I'd definitely expect more... I'm more likely to get another GP32 or a GPX2-F100.. most of the games i'd play are legacy genesis/snes/sms/nes/tg16 games anyways. maybe i'm a bad statistic
    • Re:PSP is great (Score:3, Insightful)

      by colmore (56499)
      Yeah, it's got Lumines and ummm...

      Emulators... and overpriced movies...

      It doesn't matter if you've got a portable Cray with a blindingly bright XGA screen that gets 800 hours of playtime on fairy dust, if there aren't any good games, it isn't worth buying.

      Nintendo is doing what they always do, putting fun, addictiveness, and play control ahead of all other considerations. As a result they have a "technically inferior" product that is a much greater pleasure to own and use.
  • by 0x461FAB0BD7D2 (812236) on Friday August 26, 2005 @08:44PM (#13412616) Journal
    Harrison merely said that the DS' touch-screen was a gimmick, not that the DS itself was a gimmick.

    He also said that the DS was not part of Sony's planning as well as it shouldn't be. He believes they're targetting different markets, so why should it?

    Way too much irrelevant Sony hatred. Sony does stupid things, but not everything they do is stupid.
    • "Sony does stupid things, but not everything they do is stupid."

      Actually, the case in point is that Sony is ragging on their competitors in a particularly stupid way. If that were the first time, I'd probably think someone just got a little carried away in the "heat" of the interview, but various Sony execs have been bashing their competitors for quite some time now. It's as if they can't give one interview without resorting to bashing others with stuff that's, if not outright lies, but certainly no basis i
  • Sour grapes (Score:5, Informative)

    by Daetrin (576516) on Friday August 26, 2005 @08:45PM (#13412622)
    And their "gimick" is not only outselling the "real" PSP in japan, for the past several weeks it's been outselling every other piece of gaming hardware combined. [gamesarefun.com] How irrelevant of it.

    Of course if you want to glorify the "technical race" over gimicky things like novel methods of input (like joysticks and d-pads?) than PCs have the dedicated gaming systems beat hands down.

    • Re:Sour grapes (Score:3, Interesting)

      by Hank Chinaski (257573)
      does this say, microsoft sold less than 10.000 xboxen in 2005 in japan? that's incredible!

      Japanese hardware sales for August 15 - August 21:

      System - Weekly sales (2005 sales)

      1. DS: 80,945 (1,462,984)
      2. PS2: 33,292 (1,322,678)
      3. PSP: 23,923 (1,150,150)
      4. GBASP: 16,721 (483,335)
      5. GC: 3,960 (148,345)
      6. GBA: 822 (17,219)
      7. Xbox: 263 (9,458)
    • Re:Sour grapes (Score:3, Insightful)

      by Jeff DeMaagd (2015)
      I think another point to add is the cost. One can buy two DS units for $10 more than it costs to buy one PSP.

      Sony has to work hard to promote the PSP as an all-around portable entertainment machine. For me, that won't happen unless they open up the UMD spec so I can record UMDs and use them on the PSP. I don't think that will happen though.

      I don't have either unit, and I am planning to sell my backlight-modded GBA because I use it only rarely now.

      Right now, I am just using a Palm compatible device, and i
  • The Nintendo DS is gimmicky. Double screens is helpful in some games, but for most people it's as awkward as the three pronged controller on N64.

    And Sony's comments are arrogant. It's the games that ultimately decide which platform is better, and having a bigger screen is no good if you have nothing special to show on it. Of course, I expect nothing less than this sort of statement from Sony. They still seem to think the Walkman glory is with them and continue to display Not-Invented-Here syndrome.
    • The three-pronged controller was ackward?

      Hold the train, somebody better be rewriting history.. many claim that the 64 controller hasn't been beat.
      • I liked the N64 controller, but it was a gimmick in some ways. It has a serious design flaw in that you could only use two "sticks" at once. This means that to use both the d-pad and the analog stick in a game was basically useless because the right hand had to use the buttons. While a turn based game could have used both, can you imagine if you had to use the d-pad in Mario 64 or a Zelda in the heat of battle? It just wasn't practice.

        The N64 controller got a lot right (the ergonomics were great for exampl

  • by MindPrison (864299) on Friday August 26, 2005 @08:47PM (#13412631) Journal
    Gimmick or not... ...a new game-console relies almost entirely on the number of hot titles for the gamers to enjoy. Sure...the PSP is a great looking handheld gaming device, lot's of cool features and a solid backing by a company that already rocked our world with the first "worthy" proprietary 3d chip (Playstation the original) back some years ago. When it comes to gaming pleasure, I'd belive the Nintendo DS would do really well too because of the touch screen...just look at that new "pet" game where you have a live "3d" dog you can "touch" and play with that have been taking Japan by storm, now that's innovative but It might be a tad bit late...because Nintendo took a LONG time to release cool games for it's new baby. And I think PSP will stand a lot stronger in that area, better hardware too. But the point remains....it's all about the games.
    • If you think having a virtual dog that you can touch or pet is innovative, then i suggest you do a google search for 'Dogz', or 'Catz', or 'tamagochi.' Nintendogs is just as innovative as porting all the NES/SNES/N64 games to the DS is innovative. In other words, not at all.
      • The idea of virtual pets are not new - that was besides the point. The new thing is that you actually touch the screen and thus...the dog! It's NOT the same as moving your mouse around where the arrow hits the pet.... you get an entirely different feel when you use your fingers on the display and it - to us - looks like actually touching the pet. We can always argue about the actual difference in that...but social as we are...the need to get "closer" is pretty evident in it's success.
  • by mrchaotica (681592) on Friday August 26, 2005 @08:47PM (#13412635)
    ...but the PSP is worse because of the expense, proprietariness, DRM, crappy battery life, and Sony's customer-hostile attitude.

    The way I see it, the pinnacle of handheld gaming is the GameBoy Advance SP.
  • by hotgirlgamer (898172) on Friday August 26, 2005 @08:48PM (#13412641)
    I was going to type a lengthy retort to all you sony burning nintendo fanboys with my psp's built in browser but..i'm....running ..out ~!#()@$ batteryyy.y........
  • Desperation? (Score:5, Interesting)

    by satellite17 (816105) on Friday August 26, 2005 @08:49PM (#13412644) Homepage
    Sounds like the remarks of a desperate man, If there is one thing that Nintendo know about it's the handheld market, They've dominated it for so long.

    I think Sony have missed the point about battery life and original software something which saw the end of the Game Gear and the Atari Lynks(sp?)

    Is the PSP technically superior to the DS? Yes, Was the Game Gear technically superior to the Game Boy? Yes. Which console won?
    • I just got back from a trip from the US to Singapore and back. I got a good 6 or 7 hours out of it on the plane, the two handhelds you compare the PSP to could barely last 2 hours. I have both the PSP and the DS, and yeah, the DS lasts longer on a charge than the PSP, but it isn't orders of magnitude better than its competition. My take on em, I like em both. The DS has some wonderfully inventive games, Kirby and Meteos are both excellent and loads of fun. The PSP has WipeOut Pure, Ridge Racer, and Lumine
  • As a DS owner (Score:5, Insightful)

    by neostorm (462848) on Friday August 26, 2005 @08:54PM (#13412668)
    I have to agree. The dual screen rarely brings anything to the device that a larger screen or better use of existing screen real-estate doesn't. I hate the second screen in that respect, because it constantly diverts my attention from where it should be: the gameplay. There are a couple interesting uses for it, but I have yet to see any use of the second screen that justifies it.

    That being said, the rest of the device is a dream. The games that have come out for it (or are right around the corner) are almost always sure winners: Nintendogs, Kirby, the new Sonic, the new Mario, Castlvania, the upcoming Animal Crossing, Lost in Blue, Meteos, Advance Wars DS... I held off on buying a DS until yesterday (a few run-ins with coworkers playing Nintendogs finally sold me), and I think the library of games and creativity shown in each one really, genuinely offers something new to gamers. This is mostly because of the stylus interface, but they use the wireless and flip-top covers in wierd unique ways as well.

    The only thing else I could ask for would be that it played the old GB games, an analogue stick, and maybe a nice emulator (ala PSP). And considering that the PSP has all of those, that brings me to my point: the only reason the DS won me over for Portable Platform Money-Sink 2005(tm) was because the games are awesome.

    • The dual screen rarely brings anything to the device that a larger screen or better use of existing screen real-estate doesn't.

      Yield is an issue with bigger screens. It's a lot cheaper to manufacture two 192x256 pixel screens with fewer than n defects than to manufacture one 384x256 pixel screen. That's part of why the PSP, with its 480x272 pixel screen, had to be delayed in Europe, because Sony couldn't get enough yield out of its LCD supplier and had to divert units from the originally planned Europea

    • Re:As a DS owner (Score:5, Interesting)

      by MBCook (132727) <foobarsoft@foobarsoft.com> on Friday August 26, 2005 @10:13PM (#13413007) Homepage
      I own both. I have played tons of Hot Shots Golf on my PSP, and I can't wait for Burnout Legends next month. But that's 2 games I expect to totally take my attention. I've played most others.

      That said, I also have a DS. For the DS I've been addicted to Mr. Driller (doesn't use the touch screen well, but the extra vertical height does help), Yoshi's Touch and Go for a long time (tons of fun once you get the hang of it. Can get very tough), Kirby Curse Canvas (amazing use of the pen). I played Meteos for a while (just isn't the same without the pen), I'm playing Advanced Wars now (doesn't really need the touch functionality) and Nintendogs.

      I can't wait to try that surgery game (can't remember the name right now), the new Castlevania (though the touch screen looks like a gimmick there), Animal Crossing (pen would help A LOT, the GC version had me addicted for months), and many more. Lost in blue looks quite interesting too.

      The good DS games can be classified in two ways: Those that use the 2nd screen well (Castlevania for the map, Advanced Wars for the second front/status info, Mr. Driller for the extra height), and those that just wouldn't work the same without the pen (Yoshi, Animal Crossing, Nintendogs, etc.)

      The PSP looks better. No question. But so far I've enjoyed my DS FAR more than my PSP. Right now, the DS is the clear winner in my mind.

      To be fair, there are many things (Burnout: Legends, GTA: Liberty City Stories, and more) that I think will bring the PSP into being a force. But the fact is that it has been stalled for a few months. I have no doubt it will pick up TONS of steam, but it sure took it a long time to get out of 1st gear (not that the DS was a speed demon there either).

      • Re:As a DS owner (Score:3, Interesting)

        by cowscows (103644)
        While I have no doubts that the Burnout game and especially the GTA game will help boost sales for the PSP, I don't think they're going to do much for the system in the long term. Frankly put, those games are going to suffer the same problem that a lot of the current PSP games are having. They aren't portable games. Rockstar even said they didn't think of Liberty City Stories as a portable game. I have no doubt that it'll be a good game, it's just that I'd rather play that sort of game on a big screen at h
  • Very simple ... very few high quality games, and also relatively expensive. There are a lot of good games in the making, yes, but for now there are very few really good games for it. If you don't believe me - check gamespot's PSP page [gamespot.com]

    Now don't get me wrong, hardware-wise PSP is very high quality - that company has got amazing engineers. Unfortunately, it also has a management that acts a lot like Microsoft's (bully on the block) when they're obviously not in that position.

  • by Neuticle (255200) on Friday August 26, 2005 @08:57PM (#13412691) Homepage
    Let's count the corpses left in the wake of Nintendo's (almost always) "inferior" hardware:

    Game Gear
    Nomad
    Lynx
    That portable TurboGrafix16 (Name anybody?)
    Wonderswan, Wonderswan crystal / color
    GP32
    NeoGeo pocket, NeoGeo Pocket color
    Tapwave Zodiac
    Ngage

    That's just a short list off the top of my head, I'm sure that there are others that a more thorough search would reveal.

    The PSP is simply not in the right price/battery life/durability range for most people to be attracted to it. It will do well with the money-to-burn crowd and with the hard-core gamers who buy everything, price be damned. As for the casual gamer that is the bread and butter of the industry, I forsee it remaining sort of "meh".
    • That would be the TurboExpress. If you saw "Enemy of the State", you saw one of them.
    • TG16 portable was called the TurboExpress.

      A friend had one and I would borrow it to take on road trips. In it's day, it was truly awesome. About the size of the original Gameboy, full color screen, played the same games (in that awesome thick-credit-card format) as the at-home system. You could also get a TV tuner add-on for further leetness. I remember playing Splatterhouse, Bonk's Adventure & Blazing Lasers for hours on school trips, rolling in the geek cred for having the hype color "gameboy" with
  • It was a toy or something!
  • by Endymion (12816)
    what, a new, incompatable movie playing format on a portable gaming system isn't a gimic then?
    • I just got back from Best Buy, where there was a rack full of PSP shovelware--crappy movies re-released on UMD, in the laughable hope that someone will want to pay $25 again to watch a movie on a 4" screen.
  • IMO, the double screen was the best idea Nintendo could ever have. No more having to swap action and map screens...

    And I'm not buying a PSP if my favorite game [ign.com] only comes for the DS...

    From the link:

    "The touch screen comes into play with a new ability where players can "shatter" weak bricks with their finger or stylus, or draw magical symbols to defeat enemy creatures."

    Rune magic, anyone?
  • by hotspotbloc (767418) on Friday August 26, 2005 @09:00PM (#13412703) Homepage Journal
    IMO Nintendo could gain some new users by partly openning up the DS. It's clear Sony will most likely never open up the PSP.

    -----

    A request for Nintendo to open up the GB DS

    (BTW, is any of this even possible?)

    (Please note that while there is some comparisons between the Nintendo DS (DS) and the Sony Personal PlayStation (PSP) my comments should not be construed as a judgment on which unit has better games or is better for gaming. My comments and ideas are limited to the DS' ability to be expanded past it's current usage, which could possibly expand it's total customer base, and not about corporately generated games. While I mention Python as the interpreter of choice, Ruby should also be strongly considered. BTW, I know the name sucks but I'm sure someone will come up with something better.)



    The "App-Yan"

    I propose that Nintendo makes or allow someone else to make a device that fits into the DS game slot on the DS which allows users to run Python applications. Applications would be stored and loaded from a removable SD card.

    The "App-Yan" parts:

    Hardware:

    External housing design and dimensions: the dimensions would very similar to the "Play-Yan", Nintendo's mp3/mpeg4 player that fits into the GBA slot on the DS.

    SD or SDIO slot: Python scripts and/or related data files would be stored here. No propriety software should be required to copy files to and from the SD card. Open data standards should be used whenever possible. Also somewhat similar to the "Play-Yan".

    >256M non removable internal flash memory: This would be used for the storage of the Python interpreter et al and, at the user's choice, Python scripts or related data.

    A/D converter on the "professional" model: It's about expanding the DS and a "professional" version with multiple A/D converters would expand the DS' use, for example, for automated data collection.

    Software:

    Python interpreter: the Python interpreter, a signed Nintendo application, would be stored on the App-Yan's internal flash memory. It could be updated by Nintendo to address security flaws and bugs. Scripts could be run allowing for a text output or with a full GUI. GUI objects could be accessed from either the DS' internal GUI widgets or from standardized custom widgets accompanied with the interpreter.

    Signed script validator: Some groups have the need to ensure their scripts arrive at the user's DS unmodified. A built in public key signature system could be used to insure scripts arrive as they were intended.


    Why the DS
    ?

    The DS, like previous versions of the GB, is well designed and a nearly indestructible device. They have been successfully used in environments that normally would kill off similar electronic devices. The closest example of a device that can stand up to similar abuse would possible be a "hardened" PDA (either Palm of PocketPC OS based in a custom enclosure) costing at least four times the cost of the DS/AY (DS with an "App-Yan" device). The DS' low cost, durability and touch screens make it an ideal candidate for this project over other portable devices. The use of a GB for nongaming use is hardly new. The Singer Izek sewing machine (now out of production) used a GB as a stitch and pattern controller.

    What's the benefit to Nintendo?

    This project would expand the current customer base and places used. Many would say the "holy grail" of a portable gaming system is to allow for its use in a public school setting. This might be possible using the "dynamically generated exams" example sited below. While the DS performs well as a portable gaming system added uses would generate additional console sales which would generate added games sales. While Nintendo is still the king of the overall handheld gaming market, the Sony PSP has presented itself as extremely strong competition. With Sony's le

    • A request for Nintendo to open up the GB DS

      For one thing, there is no "GB DS".

      For another thing, the Nintendo DS has already been busted wide open. See PassMe [dspassme.com].

    • ROFL! Dude, I don't know what drugs you're on, but I want some! Seriously, I love writing code for my DS as much as the next homebrewer, but you'd be foolish to think that I (and the rest of the homebrew community) represent any more than a miniscule fraction of the DS owners out there. The average DS owner couldn't care less if they could write software for their DS. All they want are decent games they can play on the go.

      Meanwhile, opening up the console prevents Nintendo from making money on those dev
  • New GP32 with Linux (Score:5, Interesting)

    by FromWithin (627720) <stuff@NOspAm.fromwithin.com> on Friday August 26, 2005 @09:01PM (#13412709) Homepage

    Quite frankly, I think I'd prefer the new GPX2 [gpx2.com] over either of them. It's the successor to the superb GP32, and plays Xvid, Divx Ogg (and others), out of the box, has 128Mb and an SD slot, USB2, 8 hours of battery time for video playback (2xAA batteries), runs Linux, and actually has emulators (MAME etc.) on the feature list!

    They highly encourage homebrew software.

    • It doesn't have 3D acceleration.
      • [GPX2] doesn't have 3D acceleration.

        Neither did most PCs when Quake and Quake II were released, but that didn't stop Carmack-san from making kick-*** software rendering engines.

    • Sweet Jebus, they added X and Y buttons, with a back-lit screen to boot! that was one of the only reasons that I didn't but a GP32!

      Now if they can get this intro production (photos at that site look like they are all rendered) at a reasonable price, with good emulation, then count me in!
  • by marcybots (473417) on Friday August 26, 2005 @09:02PM (#13412719)
    in the last three months there have been six games released for the PSP, thats two a month!
          I own a PSP and am very disappointed that the only good games were the launch titles, and many of those games were ports (Tony Hawks Underground 2, Darkstalkers). And I didnt buy a Nintendo DS because I thought nobody was releasing games for it. The sad part is that a bunch of interesting games are out right now in Japan, Some RPGS, which the PSP in America has none of, Astonishia Story, Breath of Fire III, although america is getting one in november, that is a while to wait. Also Japan has just seen some other games released such as Star Soldier, Megaman Dash, Taiko No Tatsujin, Sengoku Ace III-Sengoku Cannon, Heaven Key Earth Gate, Romance of the Three Kingdoms, Popolocrois ponogatari, Shin Mimi Bukuro, Higanjima. Thats not a complete list, those are just the ones that looked interesting to me!
        If sony actually cared about this system, why only release six games in the three months after releasing it? What kind of half-baked strategy is that? Even the prospect of using it for webbrowsing or emulators doesnt seem all that tempting compared to the increasing amount of quality software that seems to be comming out for the nintendo DS, if only the Nintendo DS wasnt the size of a brick I might buy one.
  • I smell fear.
  • by Rolman (120909) on Friday August 26, 2005 @09:17PM (#13412777)
    Even Nintendo regards the DS as just a gimmicky, experimental product and pushes it as a separate architecture from their flagship Game Boy line. So, what's really gimmicky here is the GBA backwards-compatibility in the DS, just to provide it with a temporary library of games to start up with.

    Just play Pac-Pix or Kirby Canvas Curse and you'll see the DS has a future, albeit in its own niche. Furthermore, the touchscreen and the microphone make the DS better suited for Internet gaming than the PSP, however sexy the latter might be. I know the PSP can use external USB devices, but we all know how the market responds to add-ons.

    Sony is just jealous that Nintendo's gimmick product is outselling theirs worldwide, and is actually making a profit. Now imagine when Nintendo announces the next-gen Game Boy.

    The big N's next-gen handheld could use an architecture similar to the Gamecube (as has been rumored) so that the development environment can be shared between the GCN, the Revolution and the GBA2. Things are not going to get any easier for Sony. Hell, I wouldn't be surprised if the PSP2 comes with an embedded mic and a touchscreen.

    Now don't take me wrong, I have both devices and love them, but Sony trying to make a stupid comparison at this point can only backfire.
    • Even Nintendo regards the DS as just a gimmicky, experimental product and pushes it as a separate architecture from their flagship Game Boy line.

      I don't believe this is true. I can't remember a single piece of hardware that Nintendo has pushed harder. From launch to selling world-wide in under 4 months? That hasn't happened from the big N. (Well, I don't think it has hit China yet, but even that is comming soon)

      Nintendo may consider the DS experimental, but they are not acting like they consider it "just"
  • Isn't it the time to create a PSP icon instead of the Gameboy icon currently displayed everytime we have handheld news in /.?
    • Nahh, the GameBoy platform is still the handheld of note, primarily due to its longevity. What better way to note this than by displaying the one that brought handheld gaming to the fore? It's the same reason the original Atari joystick is used for general Gaming news; the image has become iconic.

      Plus, the all-black PSP really wouldn't make a very good icon, especially when browsing on a smaller screen.

  • Timing (Score:3, Insightful)

    by Effugas (2378) * on Friday August 26, 2005 @09:25PM (#13412819) Homepage
    Basically, everyone's holding up their games for Christmas, because why release in August if you can sell three times as much in November?

    This has really wiped out the PSP as a platform for the time being, though. Lumines is great but it's not $300 great, and there's nothing else I want, even a little.

    They really should have done the mass-portage, best of PS1/PS2, and dribbled the stuff out until Christmas.
  • I remeber reading about how the Atari Lynx designers actually totally mocked the Game Boy when it came out. I wonder if History will repeat itself again.

  • The DS is far from a gimmick. What's really going on is Sony is shocked that their "superior" handheld device isn't selling so well at all (latest numbers for last week show the DS selling more than all other game systems combined in Japan, where Sony *should* be doing better).

    It's kinda like why the iPod sells so well over the competing MP3 players. The iPod plays music. It does it well. No need for all these other "features". In the same way, the DS lets you play really fun games. That is all. It d
  • No film at 11, you've all seen it before a hundred times...

    Seriously, is this really newsworthy?
  • Whatever (Score:2, Insightful)

    by dr.banes (823348)
    Sure its a little gimmicky...so is the PSP. They added all of these features and look what happens...people use it other than to play their games. Also, this shrunken down PS2 is seems to be a dump for ports,rehash after rehash.I already own a PS2 and dont need another one. Meanwhile...back at headquarters, Nintendo said lets make a game with dogs that you can talk to and touch with our new gimmicky 2nd screen and bang its a hit. What about that new surgery game thats coming out, use the stylus to operate.
  • Hmmm.. (Score:4, Insightful)

    by agraupe (769778) on Friday August 26, 2005 @09:43PM (#13412898) Journal
    I just bought a DS the other day. It doesn't seem like much of a gimmick to me. The games are solid, and the touch screen is innovative. It's also $100 cheaper (in Canada at least). So far, the game selection looks better. Other than the GTA game, there's no advantage the PSP has in terms of upcoming games. Also, I think Sony has a lot of balls calling anything a gimmick when part of their strategy involves people buying special copies of movies, and watching them on a small screen.
  • Sony must have hired the former Iraqi Minister for Information for their PR.

    "The DS is no threat to our superior PSP! Our valiant PSP will outsell it at every turn!"
  • by chrysrobyn (106763) on Friday August 26, 2005 @10:05PM (#13412981)

    I don't see any posters at this time who have recognized Zonk's post for what it is -- an attempt for Slashdot to be more than just a blog. The last major push for that backfired, nobody liked what Jon Katz had to say. Since day 1, Slashdot has been an approval system for links that we the readership submit. The editors have made some attempts to editorialize and have occasionally been flamed for it, but the editorials have been very light and Slashdot's readership has been flat for over a year.

    Slashdot can continue to mature and grow readership by doing a little research. Dig up some links from the past and make a comment. Zonk could have taken a small step in either direction by posting how well (or not) the DS has done to continue to refute Sony's stance (or show that the issue is still unresolved).

    Thanks, Zonk, for taking a small step in the right direction. We don't want a Slashdot newspaper, over-editorializing everything, but some light commentary would entice readers to get our feet wet in new subjects and make Slashdot an easier read for new visitors.

  • by DoctaWatson (38667) on Saturday August 27, 2005 @02:28AM (#13413836)
    Zonk posts an article that he disagrees with so that he can give his rebuttal opinion by listing a handful of previous dissenting stores that were posted by... Zonk.

    Well great. We know where Zonk stands. Now why can't we mod him down for redundancy?

Faith may be defined briefly as an illogical belief in the occurence of the improbable. - H. L. Mencken

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