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Nintendo Businesses Entertainment Games

The Revolution Begins Now 43

1up.com has a lengthy feature up today about everything that's currently known about Nintendo's next volley in the console wars. From the article: "Once again, Nintendo has single-handedly flipped the videogame market on its head. After a generation of mockery and snickering from Sony, Microsoft and even diehard fans, Nintendo's come out of left field with an idea that's more reminiscent of what the company stands for than anything they accomplished during the GameCube era. Let's break it down and see what it all means." Update: 10/17 22:08 GMT by Z : I'm getting over being sick. Link fixed.
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The Revolution Begins Now

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  • by AzraelKans ( 697974 ) on Monday October 17, 2005 @05:19PM (#13812210) Homepage
    I dont know whats worse, Zonk being so uninterested in the article that he made the link to gamasutra instead (because probably that is what he was reading instead) or the incredibly ridiculous article he actually meant to link. <br><br>

    Summary: The revolution will be great! all of the previous motion detector controllers were plain trash, but somehow this is not! for some reason we are unable to explain coherently! (expand that to 6 pages)

    Seriously 1up time to do research on your articles and getting interviews and facts OF THE NEW items instead of just speculating over the water dispenser and showing info about the 80's devices and movies you have in your garage (nobody cares!).

    And no, you are not supposed to be proud over the last article in which you expent like 10 pages trying to guess what the fuck the revolution controller was like and were WRONG by a landslide. (seriously they werent even close!)

    IMO: The revolution controller is great tech but only 10% (maybe less) of the games are going to use it properly, most of the time it will be used as an air joystick. (which defies the entire purpose of it) and even then is going to be a lot more tired to use that than an ordinary controller. Also third parties are probably going to be weary of porting to revolution due to it. (extra R&D and development costs)
  • by Anonymous Coward on Monday October 17, 2005 @10:27PM (#13813895)
    I don't think I can speak for everyone but the reason there has been so much discussion about the Revolution is that it is by far the most risky (and interesting) thing that any console developers has done in a decade. In a time where every company is essentially producing a sequel of a copy of a clone of an original game because they're afraid of taking a risk, you have a company come out and abandon convention in order to take their own path. You can say what you will about any of the companies, but I suspect that Nintendo is packing balls the size of watermellons.
  • by apoc06 ( 853263 ) on Tuesday October 18, 2005 @01:38AM (#13814708)
    please dont hate me for speaking up, but someone has to say this.

    im sure there are many amongst us that feel that nintendo can do no wrong. and i doubt they would mess up on something as major as their flagship console. that said, [developers excluded] NONE of us... not a single one has put their hands on a revolution controller. NONE of us, not a single person here has seen a single screenshot of a revolution game. hell, we havent even seen a screenshot nor at the very least a cinematic that the machine is capable of running.

    i have faith in the company that helped bring video games into the mainstream, but they havent shown us anything yet. for all the hate that was going around when sony revealed their possible ps3 controller, i havent heard anyone that loves the premise of the revolution controller ever doubt for a second the possibility that there could be shortcomings.

    the power glove setup required positioning a bar of sensors around your tv, and trying to calibrate it was not a simple affair. i trust that those kinks have been ironed out. and the gyroscope etc... will help alot. still, in games where control is everything, different people will need different setups. control in games where the analog range is predefined and hard coded into the controller standard go out the door. my range of motion will be alot different from say... my grandmother's. no more passing around the controller after your turn; it has to be recalibrated each time.

    not to mention possibly the most annoying aspect of it all: its one thing when you use your thumbs to push a button a couple thousand times during the course of a game. its a totally different monster when you have to shake and hold your arm out for an extended period of time. for instance, take the example from the video of making mario jump simply by flicking the controller... thats fine for a quick 30 minute session, but most games require much longer involvement. most people get tired of holding their arms out painting for a few hours, can you imagine trying to complete an rpg like zelda? have you any idea how many fliocks of the wrist a game like mario requires? nintendo has a good track record with hardware, but can at times neglect ergonomics. [see: powerglove and virtual boy. the terrible backlight of the original GBA, or ask a DS user with hand cramps from controlling the DS with his left hand and using the stylus in his right]

    i have faith in nintendo, but the truth is that they havent shown us anything other than a promise for a continuation of a few of their flagship titles. [duh, we knew that already...] just like the other next generation systems, lets wait and see before we proclaim the revolution the savior of video game entertainment. i have high hopes, but until i see it in action and play it for myself, the revolution is just as real to me as a sony prerender; something to look forward too, but im not going to put blind faith into it.

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