Epic's Mark Rein Expounds On The Revolution 115
nb caffeine writes "Epic's Mark Rein is shooting his mouth off again, this time bashing the Revolution controller and EA's management style. This seems to be a recurring theme with him." From the article: "I guarantee you there's going to be lots of people who say the whole reason for this game is this controller, we made the perfect game for the controller. And all it'll be is about the controller, and not necessarily a great game...I've heard EA and Activision make absolutely ridiculous statements about, 'Oh, it's going to take 30 million dollars to make a game and we need 300 people' - that's just a bunch of bullsh... They're just covering up for their own management and incompetence. Or mismanagement I should say."
hmm.. (Score:4, Interesting)
His comment on the FPS's I'm not so sure about. All the consoles currently handle FPS's relatively the same, the XBox trigger buttons may give it a slight advantage. As for the Revolution though, companies could make their own attachments for FPS's. The shotgun mockup from IGN is an example of something companies could (in theory) do. Hopefully game companies will take advantage of controller add-ons, but somehow I doubt it will be as magical and widespread as I hope. I'm worried that without the right addon for the controller the user will get a "magic wand" feeling with Revolution FPS's.
In the end I will side with the majority of the comments, and agree that he is just trolling anyways.
Re:Hard to make a business on 10 percent? (Score:4, Interesting)
Re:Single Console owners what a business is made o (Score:3, Interesting)
For that matter, if more developers start making these types of games for next-gen consoles, it's possible that the Revolution version could be the version created first and then the PS3 and 360 versions are just ports with higher res textures/higher poly models. I'd imagine that'd make it a bit easier to go cross-platform instead of then having to try and downgrade the visuals for the Revolution (if it does turn out to be graphically inferior), then just change the controls for looking around/selecting units to work with an analog stick and you'd have a prettier but (most likely) more difficult to use version of the game.
This of course is just speculation, but at least for me I'd probably pick up a cross-platform FPS on the Revolution over the PS3 or 360 if the controller works as well as is being claimed.
Duck Hunt Revolution (Score:0, Interesting)
this opinion brought to you by... (Score:5, Interesting)
Epic Games today announced that its Unreal Engine 3 technology will be used in games from Microsoft's internal development team, Microsoft Game Studios ...
While no specific titles were mentioned, Epic confirmed that the technology will be used for "the next-generation Xbox platform." ...
"We are hugely excited that Microsoft Game Studios have selected Unreal Engine 3 for its next generation Xbox platform games," said Epic Games president Mark Rein.
Re:Um, yeah, Mark... (Score:3, Interesting)
Re:Um, yeah, Mark... (Score:3, Interesting)
I will give you that. My eyes STILL hurt from the Virtual Boy.
However, this is a complete reinvention of the way human beings interact with a gaming console. For Nintendo to fuck this up would be DEVASTATING. From the reports of use of the controller, it would seem that Nintendo has learned from the Power Glove's mistakes (and let's be honest, here: the Power Gloves was WAY ahead of its time, and the tech just wasn't quite there yet -- but at least they tried something different). The only way to know for sure is to get the controller in my hands and start playing games with it.
I personally find the prospect of FPS with this controller rather exciting.
Troll? I don't think so. More like businessman (Score:3, Interesting)
But I think he's right, that in the beginning the controller will simply be a gimmick, much like Sony's Eye-Toy. Yes, it's fun and yes they are fun diversions, but these aren't "great games." They are party gimicks.
That's not to say the controller won't eventually be used well, just that launch titles will likely be gimicky.
Second of all, his comment about the 10% of Game Cube owners seems to be missed by everybody here. He has a valid point - if you own a Game Cube and a PS2 and an Xbox, yes you certainly have given Nintendo money, but you haven't increased their market share at all since you have negated that by buying their competing product as well. Since only 10% of the audience had ONLY a Game Cube, he's inferring that Game Cube has about a 10% marketshare. As a shorthand, it works. The same would be true if he did the poll for Xbox and found that only 10% of the audience owned ONLY an Xbox. These are competing products. They compete in the same market. If you own only a PS2 you are helping to boost Sony's marketshare. However, if you own all three, you aren't.
Also, I personally have no qualms with the existing Xbox controller (or GameCube controller) when I've used them, but if his comments about FPS sales are false, then feel free to disprove them. He said: "It [Xbox controller] works just fine for playing games, and it works fine for first-person shooter games, as evidenced by the fact that they sold more first-person shooters on consoles than anybody's ever sold on PCs." Show how this is wrong if you believe it is false. Obviously people don't much mind playing Halo on the Xbox or they wouldn't be buying it.
In the end, his comments aren't really controversial and the only "troll" as I see it is the OP he said he was "shooting his mouth off." He's a company exec. They prognosticate all the time. They compete with other firms. He may have better insight into the industry than any of us.
The real reason for the Nintendo bashing... (Score:4, Interesting)