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First Person Shooters (Games)

Half-Life 2: Aftermath Delayed 29

exdeath writes "Halflife2.net announced that Valve's follow-up to last years acclaimed shooter Half-Life 2 will not be releasing in November 2005 as originally planned. From the post: 'Just wanted to give you a quick update on Aftermath, specifically its ETA. We're working very hard to finish this new episode for HL2, however, its going to take us a bit more time to get it into top shape. As such, the target release for this one is now Feb/March of next year.'" Confirmed by Valve. Ensaddening.
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Half-Life 2: Aftermath Delayed

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  • by WidescreenFreak ( 830043 ) on Friday November 11, 2005 @05:35PM (#14011734) Homepage Journal
    Considering that I still want to scream like a grandmother when I think of the Ultima: Ascension rush-to-market debacle, I have absolutely no problems with Valve taking the time that they need to get the product done right the first time. There are far too many games out there that were delivered with a "just get it shipped and we'll fix it later" attitude. See Battlefield 2 for a recent example of that. I've give Valve some time if they feel that they need it as long as I get effective code that doesn't crash because I looked up at the wrong time.

    It could be worse, you know. If it was called "Half-Life 2: In Search of Duke Nuke'Em", then we would be assured that we'd never see it. In this case, however, I'll give them the benefit of the doubt.
  • by Ford Prefect ( 8777 ) on Friday November 11, 2005 @07:12PM (#14012408) Homepage
    I played the lost coast demo and minerva, can anyone recommend any others?

    How about the second part of MINERVA?

    ...

    Oh, hang on - not finished yet. Sorry... ;-)

    As for other maps, there's a couple around. I haven't played all that many, but there's some reviews here [3dgamersedge.com], more reviews here [telefragged.com] and another map here [tylak.com]. There's a pretty cool total conversion here [smu.edu], but it's incredibly short and defiantly non-Half-Life 2.

    There's also eleventy billion work-in-progress multiplayer mods with endless unskinned weapons renders and concept 'art' drawn in crayon; if you look really carefully you might find one that's actually been released...
  • Re:Aftermath (Score:4, Insightful)

    by servognome ( 738846 ) on Saturday November 12, 2005 @01:22AM (#14014007)
    Jesus will return before Duke Nukem Forever

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