Slashdot stories can be listened to in audio form via an RSS feed, as read by our own robotic overlord.

 



Forgot your password?
typodupeerror
Games Entertainment

Game Dialogue - How They Do It 17

Posted by Zonk
from the talking-picture-show dept.
Gamasutra has a piece on Organizing and Formatting Game Dialogue. An interesting look at one of the often overlooked parts of game creation. From the article: "Here's the deal: two weeks before your game hits beta, the lead designer on your project adds some new functionality to the game. In addition, some of the pre-rendered cinematics are changed. Nothing major, just a few cuts and additions here and there. All this requires you, the writer, to create some new dialogue for various characters in the game, including the protagonist, some of the bad guys, and some allies."
This discussion has been archived. No new comments can be posted.

Game Dialogue - How They Do It

Comments Filter:

Give a man a fish, and you feed him for a day. Teach a man to fish, and he'll invite himself over for dinner. - Calvin Keegan

Working...