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Games Entertainment

Revolution Easy To Port To 48

Despite suggestions that the Revolution will not be as powerful as the other next-gen systems, 1up is reporting the system will be easy to port games to. From the article: "It's easy to see Nintendo's logic, though. Even though Revolution won't have the same memory bandwidth as Xbox 360 and PlayStation 3, the familiarity with current generation development and tools that Revolution takes advantage of means most companies shouldn't have much trouble working Revolution into the mix."
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Revolution Easy To Port To

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  • Re:Why? (Score:1, Informative)

    by Anonymous Coward on Thursday December 08, 2005 @08:57PM (#14215506)
    Actually, Microsoft claimed 125 million for the XBOX and Sony claimed 75 million FLAT SHADED polys on the ps2 with real world being between 10-15 million. Sony was at least somewhat honest (can we get Sony circa 1999 back please?) while it looks like Microsoft was trying to pass off a theoretical maximum as something that we will see in the real world.

    The best part is the MS still claim 125 million judging by the comparison chart in the official xbox360 launch guide and now they claim that the 360 can do 500 million polys. Seeing that in microsoft world 20-30 million polys actually equals 125 the is it possible by this math to deduce that teh 360 will be capable of slightly over 100 million polys.

    BTW, you estimates on the 360 are little low and on the PS3 are little high based on what developers, ATI and Nvidia have to say about the actual hardware (360 and ps3 respectively).

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