Games That Travel Well 317
hipernoico writes "Wired has a summary of good portable RPG games for the end of this year. 'What better way to travel than in the company of a dragon-slaying knight? ' " I've travelled thousands of miles playing various Game Boy Pokemon titles. Although lately WarioWare Touched and Meteos have taken the place of my usual RPG travel companions. What games will you be playing while dreading arriving at your parents house?
Toys R Us (Score:3, Interesting)
TETRIS! (Score:3, Interesting)
Fighting Fantasy Gamebooks (Score:2, Interesting)
Dice. Paper. Pencil. Playing the game properly: which means making every roll and resisting the temptation to 'go back' to the last location if I made the wrong choice. For an old-school, dice-rolling RPG player like myself I couldn't have asked for a better travelling companion. Even after six characters and I still didn't beat the book. One word: SENTINEL. Seriously, though, I earnestly recommend a return to those old Fighting Fantasy books that Ian Livingstone and Steve Jackson wrote in the mid-eighties. Dead treeware, dice, and a shedload of red wine - thee aren't many better ways to pass a 23 hour coach ride.
http://en.wikipedia.org/wiki/Fighting_Fantasy_Gam
Re:Break out the Pokemon (Score:3, Interesting)
Pff, kids these days. Too busy playing Pokemon to keep quiet with something interesting. Am I the only one here who spent my childhood doing something actually interesting?
DS version well worth it. (Score:4, Interesting)
The have the new dual-strike CO mode + CO swaps, which adds a whole extra level to the gameplay. You can really save yourself from a tight spot. On the flip side, it makes the COM tougher in some situations. Careful strategy still wins the day. The extra units are kinda neat, although the new tank is silly