Games That Keep You Coming Back? 601
The Guardian Gamesblog kicked off a great discussion on their site, talking about games that just keep pulling you back in. Games that, even if you've played through them once, you just have to pick them up again. eToyChest and Kotaku both have related threads. So, what about you? What are some videogames that, even years later, you just have to play through one more time?
For me, besides my ongoing fascination with World of Warcraft, Star Wars Galaxies, and Everquest II, there aren't that many that needed more than one playthrough. Both Half-Life titles, of course. I needed to play HL2 just to get everything I missed the first time. Jedi Academy and System Shock 2 required additional plays to try the game at a different angle. Similarly, I've played through the Diablo titles more than once each, as there's just so much clicking to be had. I somehow managed to avoid the gravity well of Civ4 for the most part, but Civilization 3 was almost the only game I played in college. Good times.
Some games off the top of my head. (Score:4, Insightful)
Wasteland
Nethack on alt.org [alt.org]
Star Control II
Obviously... (Score:4, Insightful)
The newest game to captivate me like this is Resident Evil 4, its a classic, getting to shoot anything with a shotgun, brill.
Tetris (Score:2, Insightful)
Tetris (Score:2, Insightful)
System Shock 2! (Score:5, Insightful)
Don't get me wrong, I like (for instance) the Splinter Cell series, but if you don't sneak in the levels where you're supposed to sneak, you simply lose the game; when I've made it through such an obstacle course once I see no motivation to do the exact same thing again the next time through.
Addictive games (Score:2, Insightful)
Gunstar Heroes (Genesis, Treasure) - It just has great gameplay, your characters seem like an extention of you. The stages are each unique and are fun obstacle courses to run through.
Megaman (NES, Capcom) - It's just a really unique and weird game, one of the first of its kind, the enemies and characters had a lot more personality than other games and it's always fun to go back and play because of the aesthetics, ambience, and gameplay.
Wildsnake (Genesis/SNES, Alexy Pajitnov) - It's party fun! You'll never stop playing!
Ghouls & Ghosts (Genesis, Capcom) - Again with the memorization here, plus a very unique concept and characters. The music, stages, and characters all came together to provide a fun experience. One wrong move and you're dead, but it's fun to get to the point where you can run through without dying. It may seem cheap at first but when you become one with the controls you'll do surprisingly well.
Streets of Rage II (Genesis, SEGA) - This game is great. Different characters to choose from with their own moves. Yes, moves in a brawler, like a side scrolling Street Fighter II where you beat up more than 1 opponent. This was the pinnacle of brawlers in my opinion. Had great music, graphics, and long stages that keep you entertained.
Thunderstrike (Sega CD, Core) - A blast! You'll keep playing the missions until you have a shred of life left and must escape. It's an arcade helicopter shooter... Sounds weird but incredibly fun. Lots of missions with varied objectives, music that fits the game, and great controls. Very good presentation and hasn't been a game that comes close, except maybe Warhawk on PSX.
Castlevania SotN, Metroid II, Zelda: A Link to the Past, and Quackshot are some others really worth checking out.
Deus Ex (Score:5, Insightful)
The sad thing is I have it for the Mac and it only runs in classic mode now. When the intel move becomes ubiquitous they aren't going to do classic and I'm going to lose Deus Ex (as well as all my nostalgic classic apps). Very sad.
-David
Nethack (Score:4, Insightful)
Re:Diablo! (Score:3, Insightful)
Simulators, Skills and Sandboxes (Score:5, Insightful)
In fact I'm a bit of a flight sim nut so long as the sim is sufficiently complex. There is always something new you haven't tried. Learnt Acrobatics? Try navigation. Learnt to navigate, learn to fly a 747 properly. Learnt that too how about crosswind landings, night flying etc. With the remote control sims there's always a new trick to try and master and your accuracy to improve. What's more you don't have to spend $200 and 3 weekends fixing things after every crash.
Then there's software that teaches you a classic game like Chessmaster. You can always get better at chess, and there are lots of tutorials in Chessmaster 10 so you can go through them again after a year or so and you're reminded of something you'd learnt but almost forgotten. The I can play in a virtual tournament against a number of virtual opponents.
These are the sorts of games I keep coming back to. They manage to keep your mind and/or your reflexes going without being completely artificial...and sure it's a cartoon world with virtual this and that, but hell I'll never get to land a real 747 or play chess against a grandmaster for real, so I appreciate these experiences.
Replay Value (Score:2, Insightful)
Games like Counter Strike, UT2004, and Quake 3 bring replay value because the experience is never the same each time. This is why I prefer racing games and multiplayer games.
A modern game with infinite replay value is SimCity 4 (and really any other SimX game). You can build a city different each and every time. I NEVER get sick of that game, whereas I'm already bored wtih Doom 3. Same goes for Civilization 4 and its previous versions.
Multiplayer games (Score:2, Insightful)
Re:Deus Ex (Score:1, Insightful)
*(Hint: Keep your old mac around, or get a cheap pre-Intel Powerbook)
Re:System Shock 2! (Score:3, Insightful)