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Nintendo Businesses Entertainment Games

Wanted Revolution Downloads, Nine N64 Titles 168

A GameDaily piece looks at nine N64 titles the staff over there feels really should make it onto the Revolution download service. They're quirky little titles, including a family-favorite launch title: Blast Corps. From the article: "In the game, you take control of a "destruction team" made up of this one guy and several vehicles that range from a bulldozer to a full-blown Transformer-esque robot, and you attempt to clear the path of a runaway missile truck running, oh, five miles an hour. If anything comes into contact with this missile it blows up, so you must clear the path to a certain point in the level. This means destroying ANYTHING, including cities, in order to assure its safety." What N64 titles would you want to see on the service?
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Wanted Revolution Downloads, Nine N64 Titles

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  • Goldeneye (Score:3, Informative)

    by Kazzahdrane ( 882423 ) on Monday February 13, 2006 @02:12PM (#14708494)
    I played this at a tournament at my university a few months back and the game really has stood up to the test of time. The graphics are ugly but some of the maps are works of genius. Also, Banjo Kazooie - I didn't own an N64 so this was one of the games I missed out on and really enjoyed the couple of times I got to play it at a friends'. Lots of people will want Ocarina of Time, but that's been available on the Gamecube with Wind Waker for a while. Majora's Mask is a little more difficult to get hold of though, so I can see Nintendo making both available pretty quickly for the Revolution.
  • Launch title? (Score:2, Informative)

    by Thad Boyd ( 880932 ) on Monday February 13, 2006 @02:18PM (#14708566) Homepage
    The N64 had two launch titles: Super Mario 64 and Pilotwings 64.
  • Re:Goldeneye (Score:1, Informative)

    by Anonymous Coward on Monday February 13, 2006 @02:22PM (#14708603)
    Some good news about the N64 games: They will have improved framerates. [nrgame.com] Multiplayer Perfect Dark / Goldeneye (same game engine) are great examples of games that will benefit from this.
  • Perfect Dark (Score:4, Informative)

    by steveo777 ( 183629 ) on Monday February 13, 2006 @02:43PM (#14708921) Homepage Journal
    Disclaimer: If it's in TFA, sorry, I it's blocked at work and I can't read it. Now that that's out of the way...

    Perfect Dark. Hell yeah. I loved this game back in college. I would love it if it ran at full 60fps too. This is the best multiplayer FPS that I know of without networking. I think it would translate very well (maybe not with the reflex enhancing pills, or whatever they were). I see a lot of posts for GoldenEye as well. I think Perfect dark had an edge on GoldenEye. Even though the latter was still an exceptional game.

    I had a chance to play the 360 version last weekend and it was a pretty weak game. The controls were too loose and the game looked (compared to other 360 games) like crap. The game was on a 42" Samsung DLP Hi-Def, so I could see the game in all it's hi-def glory. Basically, everything looked like it had been coated in high-gloss wax, even Joanna's fur coat. The levels were horrificly un-original. Rooms were used over and over again. You constantly see the same wall. Without the annoying arrows all over you'd be lost without a clue. The gun models make them look like blocks of wood. The scopes aren't even circular.

    I miss the old PD...

  • Re:Goldeneye (Score:3, Informative)

    by Dorceon ( 928997 ) on Monday February 13, 2006 @02:43PM (#14708929)
    GoldenEye's unlikely because EA has the Bond license now. Also, single shot kill is a dumb mode. Play with Hero (-10) health. A center mass shot from anything but a handgun will still take you down, but at least you don't die if you're shot in the gun while standing around a corner.
  • by doormat ( 63648 ) on Monday February 13, 2006 @02:45PM (#14708956) Homepage Journal
    I thoguht the article was bogus until I read the title of the article again and saw the word "obscure", which obviously removes games like Goldeneye from the running.
  • by itscolduphere ( 933449 ) on Monday February 13, 2006 @03:25PM (#14709462)
    Damn, it's almost as if they weren't even trying and just picked up some random games, and adding to their Indy cred with including that japanese only game.

    Well, they did mention in the article that they were listing games that were more obscure, under the assumption that general Mario/Zelda type games were already going to be done. Hence the randomness.

    Thought I agree that the Cruisin' games, while not quite up to Hitler levels, were pretty bad.
  • A nice list... (Score:3, Informative)

    by Cutriss ( 262920 ) on Monday February 13, 2006 @03:49PM (#14709719) Homepage
    I've played six of the seven NES games (never played Zombie Nation), eight of the ten SNES "games" (didn't try the Strike series, didn't have any desire whatsoever to play a Robocop game), and, oddly enough, only two of the N64 games, those being Pilotwings 64 and Blast Corps.

    I bought Blast Corps before I even got an N64 because I knew I wanted that game whenever I finally did buy one. How's that for loyalty?

    StarTropics would be an interesting one. It has the distinction of being one of the few games Nintendo developed exclusively for the US market - there was never a Japanese release for it or the sequel. Similarly, even though the arch-villian of the series makes a cameo appearance in F-Zero X, it's only the case in the US version, and his craft is just some generic racer in the other releases. But yes, it was a really good series, a bit like Zelda but with more of an action angle. I didn't care for the sequel as much, but the original was and still is pretty good.

    I remember being rather disappointed to find out that the sequel to Blaster Master went to the Genesis, since I never had one. In the end, though, I believe the sequel ended up being not so great, and the Game Boy port (Blaster Master Boy) wasn't too good either from what I remember.

    UN Squadron was great. I think I played the arcade ROM a bit (Area 88), and the console adaptation was really fun. I particularly enjoyed some of the bonus areas where you'd take a craft and make diving sweeps in a valley trying to bomb particular targets. A great was to make cash to buy that expensive EF-2000 and have some fun at the same time. In some ways, the game reminded me of Bionic Commando - not so much the whole 2D-action aspect, but the map system and plot development.

    Legend of the Mystical Ninja - Ganbare Goemon IV, if I remember right, was a fantastic game. The 2-player mode was neat, but it got to be really frustrating at times to work together with your partner since it was pretty easy in the side-scrolling stages to cause your buddy to fall in a pit. The mini-games were great fun and the graphics/music were fabulous. It was just outright wacky and fun. Unfortunately, the next game Konami brought to the US was the 3D adaptation put on the N64, which history showed to be a less-than-forgiving system for 3rd parties, and the game itself wasn't so great...so as our punishment, we haven't seen another Goemon game in a long time...

    EVO was pretty good, but historically a bit overrated I think. Enix made some great RPGs at the time (ActRaiser is a fabulous game), but EVO I think gets a lot of attention because of all the evolution-based RPGs out there, it was the only one that was ever any good, even though it had its flaws.

    It was nice and nostalgic and all to see this article, but really, it was nothing more than a "games we like" list, and I don't think that's newsworthy to be honest. Now, if they tell me that Capcom and Konami and Square-Enix have stepped up to the plate for Way-Backwards Compatibility, THEN it is most DEFINITELY news.

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