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Nintendo Businesses Entertainment Games

Mario All Grown Up? 188

Reggie Fils-Aime, frequent spokesperson for Nintendo, has a piece extolling the way in which Nintendo will disrupt the videogaming market with the release of the Revolution. His editorial uses the movie industry as a comparison, and likens the systems of Sony and Microsoft to 'flops'. From the article: "Nintendo's counterpunch is disruption. We've determined that the videogame market is ripe for revival--and we're looking to make it happen by reaching out to the millions of players still on the sidelines, including those over the age of 35. Early moves have been promising. Nintendogs, a game that allows people to train virtual puppies, has doubled the typical percentage of female purchasers, selling 1.5 million copies in about four months. Not bad, given that Nintendo DS hardware is in 4 million hands." Yeah, it's just more advertising claptrap, but the levels of hyperbole they're reaching is sort of breathtaking to behold.
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Mario All Grown Up?

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  • Re:Claptrap? (Score:2, Interesting)

    by AK__64 ( 740022 ) on Monday February 13, 2006 @07:04PM (#14711781)
    Great point. Nintendo, in my opinion, has been seeing much less fanboyism and "claptrap" than the rest of the next gen consoles. The Nintendo bigwigs do seem to be off in a world of thier own, but I do honestly think that the Revolution deserves at least some of the so-called hyperbole it's been given, especially since little or none of that has come from the average gamer, who is far more concerned with the pixel counts and the quality of the next sequel than innovation.
  • Re:Claptrap? (Score:4, Interesting)

    by jclast ( 888957 ) on Monday February 13, 2006 @07:05PM (#14711790) Homepage
    Nintendogs is a pretty ideal solution for those of who currently live in an apartment complex that doesn't allow large pets.

    My wife and I have already saved 2 cats (the maximum allowed by our landlord), but large dogs (which seems to be all the local Humane Society has) are out of the question. Even if they weren't disallowed by our lease, I don't think it would be a very nice life to make that dog live in a one bedroom apartment with no yard.
  • by WillAffleckUW ( 858324 ) on Monday February 13, 2006 @07:33PM (#14712063) Homepage Journal
    I don't think it's that women find games too complex, I think it's that they find currently offered games:

    1. too boring (FPS bang bang bleed bleed no challenge after first time);
    2. too involved (takes 30 minutes before it really kicks in, hard to pause, save takes forever);
    3. not group-oriented (sure, you can battle faceless opponents worldwide via wifi, but can you play with your neighbors or coworkers at lunch?);
    4. too action-oriented not cooperative.

    Many studies have shown that most games fail on those counts for women and girls. And last time I checked, they had lots of disposable income to spend on that, instead of on the latest Beach Volleyball game.
  • by Nataku564 ( 668188 ) on Monday February 13, 2006 @10:34PM (#14713168)
    You know, if there were negative consequences in the game, I could see that ... but, there aren't. You leave your dog alone for a month or two, and it has fleas. A minute later, no fleas, and he seems to have forgotten all about the alone time.

    Your dog can never grow up, never get old, never die, and will never care too much if you dont touch it for years, or not feed it, or replace it with another dog.
  • by Hitto ( 913085 ) on Tuesday February 14, 2006 @03:10AM (#14714088)
    And that isn't good because...?
    It's supposed to be exactly that : not expensive, not a burden, just a game.
    YOU are trying to make it some kind of dog-owner training. You are wrong and foolish to do so.
    It's a game geared at little girls, not you, and not "if you treat your virtual dog well enough, I'll buy you a REAL one!" (for cripe's sake I hope you do not have children you said this to)

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