The Visual Look of Star Trek Online 92
Gamasutra has a piece on the development of the visual look of Star Trek Online. From the article: "We set out to reproduce the interior of a starship from the television show, so we began by examining shots of the sets. Looking over the images, we made a few observations. There are many light sources. The lighting is diffuse. Shadows are soft. There are several types of material with different reflectivity and specularity. These were the features we wanted to reproduce in game. We thought they were the key to the look."
Why are they focused on the look? (Score:3, Insightful)
Looks great. (Score:3, Insightful)
Re:Why are they focused on the look? (Score:5, Insightful)
Looking good! (Score:3, Insightful)
If they can put together even a mediocre playing experience, this will take off like, well, a starship.
Re:ObNitpick (Score:2, Insightful)
Those shots captioned "ready room" are actually of the observation lounge, not the ready room.
the thing is, I don't want the people who are designing this game to make those kinds of mistakes - keeping the thing consistent with the Star Trek universe is what's gonna make or break this, and goofs like this are really going to irritate people.
Big Booty (Score:2, Insightful)
Re:Why are they focused on the look? (Score:2, Insightful)