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Education Entertainment Games

Harnessing the Health Powers of Gaming 34

conq writes "BusinessWeek.com has a piece on how some new videogames are being designed with health-related applications in mind. From the article: 'A stopwatch and a tub of frigid ice water are the standard tools medical researchers use to test pain tolerance. How long can a person keep his arm submerged? In an unusual project, last year researchers at the University of Maryland's medical center used the arm-in-ice water test to evaluate a new video game called Free Dive. The researchers found that their subjects — 60 children, ranging in age from 5 to 12 — were able to keep an arm submerged for about 19 seconds on average. If, however, they simultaneously played Free Dive on a PC with their dry hand, the kids could tolerate an average of 86 seconds in the icy liquid — an increase of more than 400%.'" Juan Rey also writes to mention a report from financial news group Bloomberg, saying that Nintendo expects that their upcoming diet-related software for the Wii will succeed the way 'Brain Training' has done with DS.
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Harnessing the Health Powers of Gaming

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  • I knew it! (Score:4, Funny)

    by MrSquirrel ( 976630 ) on Thursday August 17, 2006 @02:24PM (#15928468)
    This proves my theory all along -- video games give me super-human powers! I must only use my powers for good... now, to find criminals using the dangerous properties of ice water to molest the populus... and show them just how well I can tolerate their weapon of choice!

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