Interactive Fiction Competition 2006 Voting Begins 21
An anonymous reader writes "Voting for the 12th annual Interactive Fiction Competition (IF Comp) has begun! Standout entries this year include a new game from acclaimed writer (and previous IF Comp winner) Emily Short, an interactive moebius strip, the requisite bible game(s) and a game about making games. A full list is available on the IF Comp website, and eToychest kicks off their IF Comp coverage with an interview with Stephen Granade, the competition organizer."
Re:What's wrong with the IF community? (Score:1, Interesting)
I don't in general find IF to be boring. It's more frustrating: I've been doing the computer thing since the late 70's, and I've never enjoyed trying to guess what to do, or try dozens of possibilities until something works. I don't play much IF for the same reason I don't crack websites for fun: for me, it isn't. I'd love to try writing IF games, and maybe someday I'll have the time to think about doing it.
IF is one of those rare things that has an elite reputation, and makes it work. IF is for the few, the enthusiasts who have the talent, the desire and (in many cases) an independent income. They don't care about being accessible, but anyone who wants to make the effort is welcomed, making it a friendlier and much closer knit culture overall than Linux. And as the IF archive and 2 annual contests demonstrate, the community generates enough material to sustain itself nicely. They'd like to have us, but they don't need us!