More Bioware For Linux? 287
GNious writes "Bioware has a thread about porting the upcoming game Dragon Age to Apple Mac OS X and/or Linux. Debate include such topics as porting houses, physics engines and the value of the market, with an enormous amount of requests for such games as Neverwinter Nights 2. With the potential for selling upwards of 1000 copies (counting individual requests) of a game at possibly $50 each, is the decision to exclude a platform and the associated revenue the correct one, or are the petitioners the ones that have gotten it wrong to think that their ca 1-5% marketshare matters?" I think the unfortunante reality is that in today's gaming market, you find that fewer people are willing to take a chance on the sales for these smaller markets -- too hard to predict revenue, and too hard to (some would say) to do the porting.
Re:Not enough follow through. (Score:4, Funny)
Come on there's Pong, Solitaire (all 30 of them no less), Break Out, uh, Super Break Out, Asteroids, Space Invaders, *Super* space invaders, xBill, Tetris... that game with the sliding penguins, that other game where you can have the sound or the graphics but never both... Oh, and xpilot of course, and ADVENT, and um... Anyway there's lots of great games. There's so many I can't even remember all of them.
I even got Myth II for Linux in a real shop a few years ago (only Linux game I ever saw offline).