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Second Life Business Now Worth $1 Million 49

Unlike the unfortunate Mr. Wang, discussed this past weekend, the million dollars Anshe Chung has minted selling data in Second Life is unlikely to get her in trouble with the law. Terra Nova has an interview with the tag-teamed Avatar, discussing what being the first online world Millionaire means. There's also some fierce debate in the comments about whether it's an accurate count, and what this could mean for other online traders. You may recall Anshe from 'her' BusinessWeek article in May of this year. From the Terra Nova interview: "TN (RR): How long do you think the SL economy can sustain the level of growth that it has achieved thus far? Anshe: I believe the real growth of SL economy will be sustained for very long time. At least until one strong competitor arrives, which I think is not likely soon. However, the 'explosive growth' with 1.5 million accounts is a little bit of a misleading figure. Our own internal estimate of number of active paying users in SL agrees with Raph [Koster]'s estimate of about 100K. It seems the real growth of SL is about 100% every 6 months, which is still amazing. One must understand that people, once they are really immersed in Second Life and join those who are regular users, don't tend to get bored or to drop out, even not after years of use. This is fundamentally different from MMORPGs."
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Second Life Business Now Worth $1 Million

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  • Re:Okay? (Score:3, Informative)

    by notthepainter ( 759494 ) <oblique&alum,mit,edu> on Monday November 27, 2006 @08:42PM (#17010038) Homepage
    You know, you don't have to play it. Nobody is forcing you to.

    For many it is an enjoyable way to spend some time.

    I personally enjoy "sailboat racing" in Second Life. I used to race real boats, I don't have the opportunity anymore. This isn't as good as the real thing but I get some of the same competitive thrill out it as I did racing real boats.

    If it doesn't work for you, that's fine.

    I happen to enjoy it.

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