Another Study Decries Violent Games 86
FST writes "CNN.com is reporting on a study which found that those 'who play violent video games show increased activity in areas of the brain linked to emotional arousal and decreased responses in regions that govern self-control.' The Reuters article goes on to discuss the study's details, which is fairly typical for these types of inquiries. After playing games, young people were required to do tasks requiring 'processing of emotional stimuli', and concentration. Their brains were monitored for activity, and the findings were presented at a recent meeting of the Radiological Society of North America." The article then gets a little preachy. From the article: "The $13 billion U.S. video game industry, with revenue rivaling Hollywood box office sales, is at the center of a cultural battle over violent content. Lawmakers' various attempts to ban the sale of violent video games to children have been blocked by courts in Louisiana, Illinois, California, Michigan, and Minnesota... Numerous behavioral and cognitive studies have linked exposure to violent media and aggressive behavior." Numerous studies have said just the opposite, too.
wrong game genre studied (Score:3, Insightful)
Scientific (Score:3, Insightful)
Another Study can kiss my butt (Score:5, Insightful)
So if they want to ban things, why not start at the end of my list and work their way backward? Betcha that does a heck of a lot more to lower the general level of aggression than preventing me from owning my 'hood in GTA ever will. Far more children and psyches have been damaged by the real violence they experience in their homes and watch on the TV, violence set in motion by these very same protectors of morality, than have ever been or ever will be by a mere silly videogame.
Great! (Score:1, Insightful)
Certainly things need to come in moderation, but I see both of those as positive to my life. Am I missing something?
i interpret it differently (Score:3, Insightful)
Seems obvious that a game with personification of the player into playfield, simulating injury and death would trigger more emotional "fight or flight" activity in the brain.
Need For Speed is just driving, and vastly less interactive than a FPS. I'd like to see what the brain response was for a "virtual pet" type game, or a Black&White genre. When the player has an emotional connection to the game's results, I'm sure the brain activity is similar. In other words, I don't think the violence has much to do with it, but simply the emotional connection to success. Suspended disbelief to attach the gameplay to "death" is certainly going to be a strong correlation, but there are others.
Selective quoting? (Score:4, Insightful)
There isn't anything preachy about that, it's stating a fact. Apparently, numerous studies have reached that conclusion. The very next line says something important that probably shouldn't be overlooked..
From the wikipedia entry:
Homer: Not a bear in sight. The "Bear Patrol" is working like a charm!
Lisa: That's specious reasoning, Dad.
Homer: Thanks, honey.
Lisa: By your logic, I could claim that this rock keeps tigers away.
Homer: Hmm. How does it work?
Lisa: It doesn't work. It's just a stupid rock!
Homer: Uh-huh.
Lisa: But I don't see any tigers around, do you?
Homer: Lisa, I want to buy your rock.
You're missing part of the equation (Score:2, Insightful)
a) Allow their children to play these games
b) Don't pay any attention to the behavior/attitude their children exhibit
c) Blame the media and games for the abhorrent misbehavior of their progeny
Seriously, I love how skewed all of this is. Heaven forbid any parent is responsible for what their child does anymore; no, it's clearly because of games. Parents, pay attention to what your child does/watches/plays and what they do with their friend when they're at their friend's house (and the friends' parents need to do the same), and studies like this can stop inciting uneducated prejudice against video games. I can understand that it can have psychological side effects on children, but guess what else has a psychological side effect on your children, GOOD PARENTING!
Another BS study (Score:1, Insightful)
Study is missing something... (Score:3, Insightful)
When I was younger, a lot of these studies were focused on domestic abuse as being a major influencer on how kids turned out. Since when did video games replaced daddy banging mommy on the kitchen floor and in the bedroom?
Similar studies (Score:1, Insightful)
What does this study tell us? It tells us that after someone gets worked up, and no one in the industry questions that an action game gets you worked up, you don't perform as well in tests that require you to be calm and controlled. And that is a surprise?
I think they need to repeat this study and do the same test for a non-violent driving game. I think they will find the same results, which mean absolutely nothing except that your brain becomes stimulated right after an exciting game.
I think twinkies to the same thing to you!
Re:You're missing part of the equation (Score:3, Insightful)
For the 80th time... (Score:2, Insightful)
Aggressive behavior in all its loosely defined glory is used, no, key to business and sports. We highly value business, sports, and competitiveness in general yet fear aggression. What a mixed message.