Firefly MMORPG Announced 309
bishiraver writes "Multiverse has announced that they have gained rights to a Firefly Massively Multiplayer Online Game. Multiverse is a company started by several former Netscape employees, and they have developed an engine/network that works for all of their games. They intend to break into the MMO industry by being an MMO publisher of sorts. By standardizing, they can provide a less expensive alternative to the tens of millions of dollars and several years it takes to currently develop an MMO. They have said they will hire out a studio to build the game for them. Corey Bridgets, Massive's Executive Producer, says: 'If you're doing science fiction, you have to really think it out and create an incredibly rich environment that is compelling in its own right, and worth exploring and going back to week after week. That's what Joss Whedon did with Firefly.'"
Re:Because it did so well. (Score:3, Informative)
Re:Because it did so well. (Score:5, Informative)
Re:server written in Java?!?! (Score:3, Informative)
Re:Because it did so well. (Score:3, Informative)
Re:Because it did so well. (Score:5, Informative)
Three of the games you named make up less than 3% of the mmorpg market combined. World of Warcraft and Lineage I/II are the only signifigant forces. (source MMOGChart.COM [mmogchart.com])
So yea, there's plenty of room for more competition and plenty of low marketshare games to cannibalize. Whether it can happen with Firefly, I can't say. Someone can and will, though.
~Rebecca
* Operating System: Windows XP (Score:1, Informative)
Here are some of the most frequently asked questions. If you have further questions that are not answered here, please send them to us at info@multiverse.net, and we'll add them to our FAQ or other pages at our site.
SYSTEM REQUIREMENTS
Q: What are the minimum system requirements?
A: The Multiverse Client requires:
* Operating System: Windows XP
* Processor: Pentium 4 with 1GHz or greater (2GHz+ recommended)
* RAM: 512 MB (1 GB+ recommended)
* Video Card: DirectX 9 compatible. Pixel shader and vertex shader compatible hardware with 128MB of texture memory (256MB recommended).
* Sound Card: DirectSound compatible audio hardware
Important: The most common problem with running the Multiverse Client is not having the proper graphics card. See Multiverse Client Release Notes for a list of supported graphics cards.
Q: Does Multiverse support 64-bit Windows?
A: Yes, the Multiverse Client now supports 64-bit Windows.
Q: Does Multiverse support localized (non-English) versions of Windows?
A: Yes, the Multiverse client and tools now support localized installations of Windows.
Q: What type of Internet connection will I need?
A: You should have a broadband connection, such as DSL, Cable, or better.
Re:OMG! Firecrack! (Score:2, Informative)
If I had a box at home that could run it, i'd ditch ffxi for it right now.
Re:Because it did so well. (Score:3, Informative)
Eivind.
Re:But... (Score:4, Informative)