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PC Games (Games) Operating Systems Software Windows

How 'Games for Windows' Will Change PC Gaming 392

Joystiq has a short piece up talking with Windows (GFW) Marketing Director Kevin Unangst and PR Manager Michael Wolf about the future of the 'Games for Windows' initiative. With the launch of Vista, Microsoft is making a big push to turn PC games into a 'console-like' cohesive brand. Instead of relying on the good name of individual publishers to sell titles, Redmond is requiring that all titles use similar packaging and a distinctive logo. Along with the new gamer-centric features in Vista, and the tie-in to Xbox 360 with 'Live Anywhere', this is meant to reinvigorate the PC games market for the sometimes not-so-savvy consumer. From the article: "By making gaming a priority in the Vista experience, Microsoft is molding a powerful pairing of the Games for Windows and Xbox 360 brands. To some extent, this is based on a hope that Live Anywhere will be embraced by GFW developers and publishers, pulling Xbox Live (and your Gamertag) outside of the 'Box, in turn encouraging an unrivaled virtual community. But there are simpler touches that also spark our interest. For example, start up Vista's Minesweeper, connect your 360 controller, and enjoy a subtle rumble each time you slip up. It's the melding with the familiar that will drive new and lost consumers to the Games for Windows brand."
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How 'Games for Windows' Will Change PC Gaming

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  • by Anonymous Coward on Monday December 18, 2006 @05:49PM (#17292442)
    everyone wanted someone to make PC gaming a more user friendly experience that didn't require endless patches and work to play games; today if people want something that is inexpensive and easily plays games they're going to buy a console without even considering a PC.

    Ah, but with the online capabilities of the latest generation of consoles, the joy of endless patching is coming to consoles too. You ain't seen nothing yet.
  • Changes little (Score:5, Informative)

    by Guppy06 ( 410832 ) on Monday December 18, 2006 @05:50PM (#17292460)
    "Redmond is requiring that all titles use similar packaging and a distinctive logo."

    The inclusion of a distinctive logo doesn't change the need to turn the box over and read the fine print for "required" and "reccomended" hardware to play the game. Console gaming works because a Wii is a Wii is a Wii.
  • by Joe The Dragon ( 967727 ) on Monday December 18, 2006 @05:56PM (#17292590)
    Pc gamers may not like have to pay for live to get online play with pc games and that also means
    NO MODS when playing online.
    Being forced to use M$ servers for on line play would be a bad thing.

    ID software games may be forced to drop mac, linux, and opengl If they want to be part of this.
  • by andphi ( 899406 ) <phillipsam@@@gmail...com> on Monday December 18, 2006 @05:57PM (#17292610) Journal
    Why don't they just call it, "You really should own an XBox 360. Go buy one"?

    FTFA: "Computer Gaming World was also renamed as Games For Windows to help drive Microsoft's new brand."

    Also, it's good to know there's another gaming rag I can safely ignore.

    In summation, I really enjoy watching people I don't trust announce what they'll do to shove things I don't want down my throat.

  • Re:Windows games (Score:4, Informative)

    by Fallingcow ( 213461 ) on Monday December 18, 2006 @06:08PM (#17292800) Homepage
    Yep.

    I'm pretty sure that everyone I know, friends and family alike, would drop Windows for Linux in a heartbeat if the following two conditions were met:

    1. Device manufacturers (especially printer, scanner, and other external device manufacturers) started shipping easy-to-install Linux drivers on a CD.

    2. All new games ran on Linux

    That's it.

    They'd switch to OSX, for that matter, given that the above conditions were met for it. Satisfy those two requirements, and Windows either dies or is forced to change (and probably get MUCH cheaper) to make itself relevant.

    Those two items are the only things maintaining Windows' dominance. The OS would become about as relevant as MS-DOS were it to lose those two exclusivities; that is, it would be a legacy OS. MS probably knows this, and the last thing they want is for the hardware or gaming markets to become more open to other operating systems. This move has nothing to do with anything but locking in the gaming market, no matter what PR they come up with to promote it.
  • Re:Changes little (Score:3, Informative)

    by PygmySurfer ( 442860 ) on Monday December 18, 2006 @06:12PM (#17292864)
    I think the System Rating in Vista is supposed to assist with this - when you install Vista it assigns your system a rating, I believe games are supposed to be labelled with the minimum System Rating required to play them. Sure, it's not as simple as a console game that's going to just work, but it's better than before.
  • Re:New and lost? (Score:5, Informative)

    by Aladrin ( 926209 ) on Monday December 18, 2006 @06:59PM (#17293614)
    Until I read your post, I had not considered that the summary might be completely stupid. I'm not sure what I was thinking.

    Basically, when it said "Instead of relying on the good name of individual publishers to sell titles, Redmond is requiring that all titles use similar packaging and a distinctive logo." I think it meant it. There's nothing like that in the article. Nothing.

    Instead, the article is about a 'branding' scheme by Microsoft where they will certify that the game meets certain standards and functionality, and can wear their logo in return.

    I'm interested in that.

    I was not at all interested in MS making every single game publisher wear their logo if they want it to work on Vista, with nothing in return for said Monopoly.

    I should have RTFA.
  • by autocrawler ( 1004066 ) on Monday December 18, 2006 @07:30PM (#17294018)
    http://www.gamesforwindows.com/games/CompanyOfHero es/gamesDetail.aspx [gamesforwindows.com] I haven't noticed that it supports a gamepad when I played it. Let me reiterate: only games that support gamepads at all have to have 360 controller compatibility.
  • by duguk ( 589689 ) <dug@frag.co.CURIEuk minus physicist> on Monday December 18, 2006 @07:58PM (#17294406) Homepage Journal
    Heres a couple of games you might enjoy (Physics related stuff) that should run on any PC and do work in a window: In fact you can easily jump in and out of them whilst playing.

    I only mention them as I expect its the kind of games the /. crowd may enjoy

    Armadillo Run [armadillorun.com] - Physics-based puzzle game. You have to build structures with the purpose of getting an armadillo to a certain point in space.
    Ballance [ballance.org] - Fight against the force of gravity! Face dizzying heights and plummeting depths. Steer a ball through a surreal cloud world full of puzzling mechanisms, over metal rails, wooden bridges and more.

    Good games :D

    DugUK
  • by CodeBuster ( 516420 ) on Monday December 18, 2006 @08:43PM (#17294878)
    Redmond is requiring that all titles use similar packaging and a distinctive logo. Along with the new gamer-centric features in Vista, and the tie-in to Xbox 360 with 'Live Anywhere', this is meant to reinvigorate the PC games market for the sometimes not-so-savvy consumer.

    The PC platform is not like the consoles in that it is not generally possible for the operating system vendor, Microsoft in this case, to exclude third parties from writing software for the platform. This has both positive and negative consequences as the experience of Microsoft has demonstrated (i.e. third parties producing poor quality software which gives Microsoft Windows a bad name while at the same time giving more software choices on Microsoft Windows). I suppose that you could invent some logo scheme like "playsforsure" or "designed for windows" or "games for windows" or whatever and not allow use of the logo if the vendor will not play by the rules (combined with a FUD advertising campaign warning consumers about "untrusted" non-logo software), but how does this in any way help the consumer? People buy games because they hear about them from a friend or read about them in a gaming magazine, not because the game has some "games for windows" logo. The only place that I can see this making any difference is when grandma is at Walmart trying to purchase a "game" for her grandson and chooses "math blasters 2007" because it is a "game for windows" and it is educational so it has to be good right? Wrong.
  • by Anonymous Coward on Monday December 18, 2006 @11:20PM (#17296150)
    you won't actually play the xbox halo 2 users, you would know had you RTFA

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