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Virtual Console Christmas is Retrotastic 79

Posted by Zonk
from the screw-mario-it's-all-about-belmont dept.
1up reports the good news that we're finally going to be seeing some of those great Virtual console games here in the U.S.. You know, the ones the Japanese have been enjoying since launch? Christmas day should see the release of Super Mario Bros, Toejam & Earl, R-Type (Turbografx 16), Street Figher II: The World Warrior, and Super Castlevania. The scintillating Baseball and Urban Champion will be making an appearance on New Year's Day. These last two dubious additions will put the Virtual Console lineup at 33 games.
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Virtual Console Christmas is Retrotastic

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  • Slow news day is slow?
  • Any "gifts"? (Score:5, Interesting)

    by freeweed (309734) on Friday December 22, 2006 @02:35PM (#17340220)
    There's been a persistent rumour about Nintendo making one or more VC games free as an xmas "gift". Any truth to this?
  • by The-Bus (138060) on Friday December 22, 2006 @02:40PM (#17340296)
    Baseball I can maybe agree with, although the Wii now finally has a baseball game that lasts more than 3 innings.

    But Urban Champion? Name any other fighting game where a key tactic is evading flower pots being thrown at your head. This is the game that may have invented the fatality: The loser gets punched into the sewers. I've yet to see any game improve on that.

  • dear nintendo... (Score:5, Interesting)

    by Dance_Dance_Karnov (793804) on Friday December 22, 2006 @02:42PM (#17340342) Homepage
    I'm still not going to buy a single virtual console game. Reasons listed below.

    1)Region locked VC. This is just plain stupid.
    2)Online multiplayer, Every NES/SNES emulator I've used since 1997 has had this feature, I'm sure you can figure it out.
    3)No rumble in 64 games
    4)Not fixing technical issues due to "authenticity" (but no rumble in 64 titles is ok?)
    5)cost. 5/8/10 USD as 'starting points' for price is right out.
    • Re: (Score:2, Informative)

      by MysticOne (142751)
      1) Who cares? It's locked to your individual Wii anyway. So it's not like you can buy a VC game and then go play it elsewhere. It does suck that the games are different depending on the region, but it seems the game companies always do that.

      2) I agree it would be cool, but they'd probably have to implement it in such a way so the whole VC realm of games uses friend codes. They probably just didn't feel it was important enough to include, and would rather people just play it with those sitting next to th
      • Re: (Score:3, Interesting)

        1)My bad, i didn't make that clear. I meant not allowing people to buy games from any region. I want to to buy things like "sin & punishment" and "mother" among other titles.

        2)the wii already has a code, they could just use that one. (pokemon uses a seperate code because of the connection with the DS, and most DS wifi games will allow you to play against random people regardless of if you have their code).

        4)They don't have to modify the roms, I mean fixing things like slowdown due to too many sprites on
        • by Lehk228 (705449)
          who's to say the "Starting" point means 'and up' surely less popular publishers will want to sell games, even if they aren't really worth the full price,
        • Re: (Score:1, Interesting)

          by Anonymous Coward
          I'm wondering how much #1 has to do with licensing issues in each country. Especially for third party games. Also, it appears that each game has to go through the ESRB to get a rating (since they didn't have ESRB ratings back then) before they'll release it in the US. Doesn't explain why first-party games aren't coming out faster, but it may have something to do with them wanting to space things out to show they aren't just about their own games. Seriously, if they released the S/NES Metroids, Zeldas, and S
          • Re: (Score:2, Funny)

            For instance, the greatest NES platformer ever (DuckTales)

            Notice: You will be (rightfully) killed by hordes of Mario 3 fans in 3... 2... 1...
    • For points 2,3, and 4, you seem to be missing Nintendo's aim here. They want to make players play the exact same game that they did 5, 10, 20 years ago. It's nostalgia. Which makes point 5 spot on the money. To the letter-sending campaign!
    • Re: (Score:3, Interesting)

      by Akaihiryuu (786040)
      The N64 games don't implement rumble functionality? That sucks...they should, at least if you're using the GC controller. The N64-to-Gamecube Zelda ports used the rumble functionality. Then again, the only N64 games I'm interested in are OoT and MM and I already have both of those on the GC, so I doubt I'll ever download any N64 games anyway. The main use I'm going to see out of the VC is if they release games that are rare/hard to find the original cartridges for, as I've already got all the old system
    • by Khuffie (818093)
      Frankly the biggest issue for me is the price. $8 for the Genesis games is way too much. If they were down to $5, I'd already have bought Ecco the Dolphin and Ristar by now. Definitely going to buy Toejam and Early, but come on Nintendo! Bring the prices down, you're asking a wii bit too much.
      • by jdcope (932508)
        Yeah, $8 for Genesis games is nuts. I can get a Sega-style controller that plugs into my TV with a dozen or so Genesis games on it for $15 at Target...
    • by Gogo0 (877020)
      Im thinking that there [b]is[/b] rumble support, though there are no N64 games released yet that actually support rumble...
      Star Fox 64 (the debut of the Rumble Pak) came out long after Mario 64 did.
      • star fox came out in april 97 in japan, 10 months after mario. I remember a nintendo rep stating that there would be no rumble pak support, period. (i wish I had a link, but it was a while ago.)
  • I plan on buying Super Castlevania and SF2, but where are the N64 games? Last I checked, the only one available so far is SM64, which I can still buy in stores for the DS.
    • by trdrstv (986999)
      I plan on buying Super Castlevania and SF2, but where are the N64 games?

      I honestly thought this batch would be 'Wiimote controller centric'. If you notice there are a disproportionate amount of games (Including genesis, and Turbo16) that work fine with the Wiimote sideways. More SNES games are a good sign. Hopefully we'll get at least 1 new 64 game a month going forward.

      Last I checked, the only one available so far is SM64, which I can still buy in stores for the DS.

      Yes, you can buy Mario 64 for t

  • Super Mario Bros. (Score:4, Informative)

    by 7Prime (871679) on Friday December 22, 2006 @07:22PM (#17344020) Homepage Journal

    Wait, wasn't SMB one of the launch titles? I've seen it on the Wii Shop area every day since its launch! This isn't new.

    And please... good times is when they finally release Link to the Past, Super Metroid, Final Fantasy, Secret of Mana, Mario 2 & 3, Mario World, Megaman. And some more obscure goodies like Gardian Legend, Kid Icarus, Karnov, and such. 90% of the games I've seen so far are either generic NES sports titles, or the same kinds of shit I could get for my iPod for a dollar.

    And why are there 4x as many Genesis and TG16 games as SNES games? The SNES is OWNED by Nintendo, and it had more games, period. Something fishy is going on here. Seriously, I was more concerned, back when they talked about "fan favorites", that all they would have would be the big titles that everyone's already played, so I'm glad to see them jump on board with more obscure titles, but they haven't released very many large, and more lengthy titles yet. Give me my SNES epics... PLEASE! Stop giving me generic sports games, block puzzles, and arcade bullshit.

    • by person132 (986809)
      Soooo... you want them to release the big titles everybody's already played?
      • by 7Prime (871679)

        Sure, why not... they're tried and ture. I just want them to release more of everything, and a good variety. The back catalogs of all 5 systems is ENORMOUS. At the rate they're going, it'll be a decade before they scratch the surface. I refuse to believe that it takes that much effort, at all, to port a rom over to the VC, especially if they aren't going to change anything. Hell, hackers used to do a few overnight, back when the SNES catalogs were being ripped for emulation. If the VC is a full-blown emulat

        • by Boogaroo (604901)

          (I don't even really remember sports games on the NES, were there really this many?)

          Yes.
          Tecmo Bowl, Super Tecmobowl, Baseball, Tengen Baseball, Base Wars, Tennis, Tecmo NBA Basketball, Baseball Simulator 1.000, Track and Field 1 & 2, the Power Pad games, Baseball Stars, Micro Machines, Rad Racer 1 & 2, Double Dribble, Ice Hockey, Blades of Steel, Punch Out, Arch Rivals, World Cup Soccer, etc...

          If I tried looking I could find dozens more. Sports games are great sellers because they're inherently mu

        • The bottom line is, though, that Nintendo has a plan, but I can't, for the life of me, figure out what the hell they're doing.

          I'm sure you have been noticing a pattern, but it looks like you don't understand the "why". The batch of VC games have been VERY heavy in the direction on using the Wiimote only. The NES, Turbo16, and Genesis games can be played with the Wiimote sideways perfectly fine (or even better, as I don't hit the "nuke all opponenets" in Golden Axe accidentially anymore). What they did w

          • by 7Prime (871679)
            good point. I didn't think about it like that... but unfortunately, neither is most of the game playing population. Wouldn't it be better for their hardware sales to release a few MUST HAVES on SNES and N64 in attempts to get people to buy the VCC early on?
    • by lucianx (115093)
      SMB isn't on there - the original "Mario Bros" is.
    • They're holding on to some of the really big name releases for a lull in the Wii releases. That way, they can have a big game coming out pretty much all the time, whether on Wii or virtual console.
  • I don't know how long Toejam and Earl has been on the official website, but it's been too long to just leave it there and not availible for me to consumerize. I want to be spoon fed my nostalgia at a much faster rate! Otherwise, I may actually be able to retire...
    • by dolson (634094)
      I agree. 3-5 per week is ridiculously slow.

      And WHERE THE HELL is Dungeon Explorer and Super Mario World? They were both supposed to be launch window titles, with the latter supposedly being a launch day title...
  • I just got my component cable (not the original nintendo one) and the vc games cause a black screen, all of them except mario 64. Anyone else having this problem?
    • by trdrstv (986999)
      Make sure your TV supports Progressive scan (not all with component cables do). Otherwise I don't know. The official Nintendo ones work great.
      • I noticed in other forums that the sharp Aquos line of devices seem to have a problem with YUV and 576p which all pal versioned VC games switch into. I am not sure if this can be fixed on the side of Sharp, but I will give them notice of this problem.

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