Forgot your password?
typodupeerror
Games Entertainment

Oblivion Sequel, Wii Sims, No Bully 2 62

Posted by Zonk
from the gotta-get-your-game-on dept.
Not many new releases slated for this early in the year, but news of what we expect later on is starting to come in. Excitingly (for me anyway), the first real expansion to Elder Scrolls IV: Oblivion is expected to be release in Q2 of 2007. It will offer an all-new landmass, multiple-branching quest lines, and the power to change the landscape. There are more details available on The Sims for Wii, as well. The Kotaku post wonders out loud what the point is, as (with its cute graphics and Mii-style characters) it looks a lot like a poor man's Animal Crossing. FiringSquad is excited about PC games this year, with a lot of commentators saying this will be 'the year PC games make a comeback'. With titles like Spore, Crysis, and Bioshock on the horizon, it's hard to argue with that. There's some 'negative' news on new games as well: despite a great reception by reviewers, a sequel to Bully may be hard for Take-Two to justify, due to lackluster sales. Finally, Vivendi has tried to deny the existence of a Batttlestar MMOG. Commentators at 1up are skeptical.
This discussion has been archived. No new comments can be posted.

Oblivion Sequel, Wii Sims, No Bully 2

Comments Filter:
  • by dyslexicbunny (940925) on Thursday January 04, 2007 @03:00PM (#17462298)
    for twenty games. I wish I knew more about some on the list.

    20: Left 4 Dead (Turtle Rock Studios: Sometime In 2007)
    19. Pirates of the Burning Sea (Flying Lab Software: Mid 2007)
    18. Medal of Honor: Airborne (Electronic Arts: Mid 2007)
    17. Age of Conan (Funcom-Eidos: First Half of 2007)
    16. Frontlines: Fuel of War: (Kaos Studios-THQ: Summer 2007)
    15. Shadowrun (FASA Studios-Microsoft: Sometime in 2007)
    14. Vanguard: Saga of Heroes (Sigil Games: First Quarter of 2007)
    13. Command and Conquer 3 (Electronic Arts: March 2007)
    12. Lord of the Rings Online (Turbine-Midway: First Half Of 2007)
    11. Hellgate London (Flagship Studios-Namco: Late 2007)
    10. Warhammer Online (Mythic-EA: Late 2007)
    9. Bioshock (Irrational Games-2K Games: First Half of 2007)
    8. S.T.A.L.K.E.R.: Shadow Of Chernobyl (GSC GameWorld-THQ: March 2007)
    7. Half-Life 2: Episode 2/Portal/Team Fortress 2 (Valve: Summer 2007)
    6. Unreal Tournament 2007: (Epic-Midway: Sometime in 2007)
    5. Supreme Commander (Gas Powered Games-THQ: March 2007)
    4. Enemy Territory: Quake Wars (Splash Damage-id Software-Activision: First Half of 2007)
    3. World of Warcraft: Burning Crusade (Blizzard: January 2007)
    2. Spore (Maxis-EA: Second Half Of 2007)
    1. Crysis: (Crytek-EA: Sometime in 2007)
    • 3. World of Warcraft: Burning Crusade (Blizzard: January 2007)

      I'd personally give the BC expansion an outside chance of outselling the entire rest of that list combined by the end of its shelflife.

      Although one day another MMORPG will usurp World of Warcraft, none of the 2007 titles seem positioned to do so. And as for FPS games, they're tired and very 1999-2003ish. Great to show off your dual-video card overclocked rig, but the gameplay is the same over and over.

      Spore looks very interesting, but I'
      • by ricree (969643)

        Spore looks very interesting, but I'm a bit worried it will be like Black & White -- great concept, flawed implementation.

        That's always a possibility, but so far Will Wright has been pretty good at delivering a good solid game. Peter Molyneux, on the other hand, has had a ton of "good concept, flawed execution" games. If anyone could be trusted to make this game work, it's Will Wright. I certainly hope it works out, anyways. It's by far the most interesting game on that list for me. Other than

      • by steveo777 (183629)

        If Command & Conquer 3 has great graphics and well balanced gameplay, it might make a splash...its been a long time since a good RTS was available.

        I've seen a few videos of C&C 3, but from what I've seen it's nothing new, just better graphics than Generals, but I'm sure they're not showing everything. You can get a preview DVD at Best Buy and I'm sure everywhere else if you pre-order for 10 bucks. Personally, I enjoy playing Generals and the expansion, but I know a lot of people who hate it. Meh...

        Have you had any experience for LoTR Battle for Middle Earth 1 or 2? I've been eying it for a while now but haven't been able to work the courage

      • by PyroMosh (287149)
        If Command & Conquer 3 has great graphics and well balanced gameplay, it might make a splash...its been a long time since a good RTS was available.

        You need to play Company of Heros. It was completly off my radar, and then it won lots of GOTY awards for various catagories. I picked it up for my GF who loves stradegy games. It's very well done.
      • by Nanpa (971527)

        Although one day another MMORPG will usurp World of Warcraft, none of the 2007 titles seem positioned to do so. And as for FPS games, they're tired and very 1999-2003ish. Great to show off your dual-video card overclocked rig, but the gameplay is the same over and over.

        That's why I'm hoping Bioshock and Stalker live up to the hype

        • by PingSpike (947548)
          I think you'll be disappointed with stalker. It looks like vaporware and a ton of the developer quit last year IIRC. I'd be surprised if it came out at all at this point.
    • for twenty games. I wish I knew more about some on the list.

      I'll try and help you out where I can.

      20: Left 4 Dead (Turtle Rock Studios: Sometime In 2007)

      A first person shooter involving zombies.

      19. Pirates of the Burning Sea (Flying Lab Software: Mid 2007)

      Looks like a Pirate based MMORPG. I hope it's good because I love pirate games.

      18. Medal of Honor: Airborne (Electronic Arts: Mid 2007)

      Never heard of it, but from the title, it sounds like a World War 2 fighter pilot game.

      17

      • by jfodale (1032534)
        Thanks for posting "Haven't heard of this one" or some alteration there of for 75% of the games on the list!
        • Thanks for posting "Haven't heard of this one" or some alteration there of for 75% of the games on the list!
          4 out of 20 is 20%, not 75%, do you always exadurate?
      • >> for twenty games. I wish I knew more about some on the list.

        > I'll try and help you out where I can.

        >> 18. Medal of Honor: Airborne (Electronic Arts: Mid 2007)

        > Never heard of it, but from the title, it sounds like a World War 2 fighter pilot game.

        Uh, "Airborne" doesn't describe pilots, it describes paratroopers. Since Medal of
        Honor is a WWII FPS, this most likely serves up scenarios of the drops behind the
        beaches at the Normandy invasion. Maybe also Operation Market Garden, but
    • 1. Crysis: (Crytek-EA: Sometime in 2007)

      Sigh...

      TFA said that they chose Crysis as the most anticipated game because it has the nicest looking graphics. In fact, FS didn't really talk about any other features about it. The graphics engine does look friggin amazing, but give me a break. You would think a website that does game reviews would know by now (Doom 3)that they shouldn't judge a game by it's graphics.

  • Good PC games (Score:4, Interesting)

    by Thansal (999464) on Thursday January 04, 2007 @03:05PM (#17462404)
    Looking through the list from Firing Squad actualy has me looking forward to alot of games I had forgotten about.

    I saw an Article on Shadowrun a while back and it sounds great (I love squad based game play, admitedly they are basicly ignoring all cannon from the SR universe, but I can live, I am not THAT big of a fanboy)
    There are about 3 or 4 new MMOs coming out that I am interested in poking around at (I love MMOs, just that the ones I tend to like don't have enough of a player base to keep them running properly, so I always hope for a new one)
    BioShock sounds like an atempt to make a new version of SS, and that always makes me happy (though a lack of Shodan is sorta sad...)
    HL2 Ep2, TF2, and Portal are probably what I am waiting for the most. If you havn't played Narbacular Drop [nuclearmon...ftware.com] drop (What Portal grew out of) I highly recomend it.
    ET:QW is another FPS game I am eager for (I loved W:ET)
    And ofcourse there is Spore.
    • by PingSpike (947548)
      Bioshock has been described by the developers as a 'spiritual sequel' to SS. They don't own the rights to SS, but irrational did develop SS2 so I have high hopes for this title. Plus, the gameplay videos out there already have some promising things in them.
      • by Thansal (999464)
        Link to the videos by anychance?

        I now remember the interview where they said the entire "Spiritual Sequal".

        Yah, Looking Glass still owns the SS rights If I remember. I don't really mind that it isn't the sequal, the only thing that they could use in BS (bad name :P) from SS would be the standard of SHODAN, and though SHODAN is awsome, It was really everything else that made the game wonderful. The RPG elements, the suspence, the story telling (I loved the Udiscs), the puzzles and the interface.

        If they can
        • by PingSpike (947548)
          google + bioshock gameplay video should grab what you're after.

          Looking Glass just plain doesn't exist anymore. Their IP was bought up by..EA! (Dun, dun, dun!) IIRC.

          Yes, SHODAN is missing and the setting is different. But if you look closely at the gameplay videos, its the same gameplay. The AI is much better and more integrated into the world, the graphics are way better, and you use 'Adam' instead of nanities and cyber modules but its all the same idea. Instead of being a cyborg, you're kind of a mutant th
  • Vanguard, 1Q 2007 (Score:3, Informative)

    by everphilski (877346) on Thursday January 04, 2007 @03:21PM (#17462690) Journal
    Vanguard will be coming out first quarter 2007. Still in closed beta, open beta coming soon. Looks very promising ...
    • Re: (Score:3, Informative)

      by Bieeanda (961632)
      That's what they said about Star Wars Galaxies, too. Word from NDA-dodgers is that it runs like a pig even on high-end systems, and is missing little things like end-game content. Given that they're going public beta in less than a month, with plans for release shortly thereafter, we have a problem.

      And before anyone tries to counter with something like 'They can patch it in!' or 'It'll be ready before anyone gets that high!', bear in mind how fast "uberguilds" and concerted efforts by shut-ins and power-g

      • by praxis (19962)
        Actually, Beta 5 started today. No more NDA and it's pretty easy to get in. Not quite "open" in the traditional sense, but no very closed either.

        My system is hardly high-end and I get 30fps everywhere I've been in game on highest settings. Granted I haven't tried higher than 1280x1024 resolutions since that's my LCD's native, but I would hardly call that running like a pig.
      • I've been in the beta for awhile and yea, the NDA has been lifted... my system is decent (NVidia 6800, AMD 4200+) and my FPS have been excellent the whole way through. The classes I have played have been interesting and there are some new concepts that I haven't seen implemented in other MMO's (like Diplomancy).

        Also recall McQuaid's last big project, Everquest: the poster child for intentionally broken and incomplete content that somehow nonetheless was always "Working as intended."

        As a hardcore Everqu
  • Bully (Score:1, Funny)

    by repsychler (571158)
    I don't know how much they had to pay for the good reviews of Bully, but it really sucked. Save your money. Those $4 Burger King games are probably better...
    • by budcub (92165)
      The TV commercials make it seem like an interesting game, but since its PS2 only, I can't play it. When it comes out on Xbox, then I can try it.
    • Re: (Score:3, Interesting)

      by joystickgenie (913297)
      I completely disagree. I thought the game was very well made and entertaining. There were only a few times that I was caught off guard by a bug of some kind (game froze for me once) but for me at least a few bugs and one freeze for the entirety of a game is pretty good.

      I thought the game play was fairly engaging and that there was some decent social commentary being made.

      Now if you thought you were buying a grand theft auto where you get to run around killing people stealing cars and doing al kinds of viole
      • I completely disagree. I thought the game was very well made and entertaining. There were only a few times that I was caught off guard by a bug of some kind (game froze for me once) but for me at least a few bugs and one freeze for the entirety of a game is pretty good.
        What kind of craptastic games do you play that a few bugs and a freeze == a well made game?
        • by MrHanky (141717)
          Compared to Oblivion, it seems like an engineering masterpiece.
        • Every game has bugs. There is not a game on the market that can't be crashed or broken in some way. That is a fact. No game is finished to the degree that the creators would like it. There always comes a point in polishing and fixing where you have to say close enough and send it out.

          I freeze the game at least once in just about every game I play. I seem to have a knack for it (perhaps it is the QA experience kicking in) I would take a game with a few bugs and a freeze over a game that crashes relatively of
          • Every game has bugs. There is not a game on the market that can't be crashed or broken in some way. That is a fact. No game is finished to the degree that the creators would like it. There always comes a point in polishing and fixing where you have to say close enough and send it out.
            I freeze the game at least once in just about every game I play. I seem to have a knack for it (perhaps it is the QA experience kicking in) I would take a game with a few bugs and a freeze over a game that crashes relatively o

      • by 4D6963 (933028)

        Regardless of how good the game was, I think that maybe what might have turned people down was the title, which must make the game sound worse than it actually is.

    • by BenjyD (316700)
      Agreed, I managed about two hours before giving up from boredom.
  • Nice, but how many of these titles will end up being vaporware? I mean S.T.A.L.K.E.R has been up and coming for like 4 years! I think its giving Duke a run for his money.
    • by ClamIAm (926466)
      Actually, I was thinking about this as well. A lot of those PC games have been in development for a while. Of course, "modern" games are in development longer, so it may just be that I haven't adjusted to how things are nowadays. Time will tell :-).
    • by jfodale (1032534)
      The Pirates of the Burning Sea MMO is dancing dangerously close to Duke status. How many years has that one been up and coming?
  • Just looking at it, and considering the expanded market of people who are actually using the Wii console to play games that are easier to just get into, I am thinking that the market for this is incredibly huge - and will dwarf that of most PC games. In addition, if the online capabilities include being able to visit friends towns, it will do very well indeed.

    Count me in for that, as well as for Spore on the Wii.
    • by MBraynard (653724)
      Does the Wii have memory cards of some kind to store game data?
      • The Wii uses SD cards - my son bought a 512MB one, my sister gave him a 1GB card for Xmas, and it's the same type that works in his Palm and Digital Camera.

        But you also use the old GameCube memory cards for the GameCube games when you want to play those on the Wii, as well as your old GameCube controllers - so don't throw those out.

        The built-in system memory is fairly large though.
      • by KDR_11k (778916)
        Usually it uses the internal storage but it has an SD card slot that can hold game saves.
  • by Deathlizard (115856) on Thursday January 04, 2007 @03:47PM (#17463250) Homepage Journal
    ...as long as there is some intricate and weird way to have your Sim die in it.

    Don't believe it's a factor? Ask anyone who played The Sims what their favorite moment in it was. I can make a safe bet that it revolves around the Sim dying in one way or another.

    I swear, that's the only reason anyone played The Sims. In fact, the few Sims games that had death removed from the game (usually the console versions. Not sounding good for the Wii already) never sold well or got good reviews, with most reviewers chastising the port because your Sim couldn't meet the reaper.
    • by aftk2 (556992) on Thursday January 04, 2007 @04:31PM (#17464070) Homepage Journal
      I swear, that's the only reason anyone played The Sims.

      Two words: Lesbian Sims.
    • Why do you call it Sims 2? That exists already. This is 'Wii Sims' or some such.

      As for the death... The major complaint in the console versions of The Sims is that is has a plot and is scaled back. It wasn't just freeform-do-whatever like the PC version. Death is sometimes one of the scaled back things, but is by no means the major reason for lack of sales.
    • by ClamIAm (926466)
      I guess this is why I usually don't like Sim-type games...I usually try and be all serious about it and then get bored because it's not as "fun" as other games. Perhaps later I'll dig up the $15 Sim-compilation-pack (or somesuch) that is lying around somewhere at home, and destroy some stuff.

      Also, I think different demographics find different qualities in simulations. A few (female) friends of mine said they liked The Sims because it was like a virtual dollhouse, and another enjoyed it because of the arch
    • by Blakey Rat (99501)
      They have to compete with Viva Pinata which, I'm told, allows cannibalism. When you tire of a pinata, you can smash it open and all the other pinatas eat its guts.
      • by cornface (900179)
        The best part is the happy children cheering when your shovel blows finally rip the dying pinata open.

        Yaaaaay!
  • I am so disappointed at where Microsoft is taking Shadowrun. Arguably my favorite game of all time is Shadowrun for the Genesis, and when I initially heard MS owned the rights I had hope that it might show up on the original Xbox. Back when GTA III was the biggest game out there -- and exclusive to the PS2 -- I thought for sure someone at MS would wake up and turn Shadowrun into a competitor (borrowing 3D free roaming and adding RPG elements). Anyone who has played the Genesis version of Shadowrun should
    • by Thansal (999464)
      Yup, the new SR game looks to have NOTHING to do with SR. However, it still looks like it has some good ideas and it could come up as a good game. Just not SR.

      (I actualy realy don't like CRPGs all that much, the old SR included, however I am a large SR Table Top player)
      • by Bieeanda (961632)
        The new SR game will be great! Er, that is... if you've never heard of something called 'Counter-Strike'...
        • by Thansal (999464)
          Yes, they are both squad based FPS games, that does not make them the same. The selling point of SR is character customization (CS does NOT have character customization, there are about 3 valid load outs, with minor changes with a couple guns), and level diversity (another thing CS lacks in).

          There is only so much that can be done with an FPS game, however comparing what has been said aobut SR to CS is like comparing Dystopia (a cyberpunk mod for HL2)to CS.

          Now, if you were to compare dystopia to SR, then yo
  • Does TF2 get more points because this is, what, it's 10th year on the "OMG this is going to r0xxorz next year!" list?
    • by Thansal (999464)
      Actualy there as only been one year of "OMG TF2!!!!oneoneelevengorge" and that was a while ago (mabey 5ish years?). It was quitly dropped and then quitly resurected last year with an anouncment of it being bundled with Ep2 (thoguh I can't remember if it was anounced before or after Ep2 was delayed).

      There have been countless years of pure speculation on TF2 from the community, but that is b/c we are gammers, and speculate with 0 bits of evidence is EXACTLY what we do. Valve is actualy one of the better com
  • by sglider (648795) on Thursday January 04, 2007 @04:41PM (#17464252) Homepage Journal
    An Expansion pack is not a Sequel. Example:

    Oblivion is the Sequel to Morrowind. Nights of the Nine is an expansion pack for Oblivion. The next Expansion pack, named "Shivering Isles", is not a Sequel to Oblivion.

    The Elder Scrolls V: "Taking The Customers for a Ride" - would be a Sequel to Oblivion.
  • Three t's just isn't enough.
  • Historic Patterns (Score:4, Interesting)

    by nick_davison (217681) on Friday January 05, 2007 @03:26AM (#17470526)
    this will be the year PC games make a comeback

    As a PC gamer from way back, it's curious to see how the "comeback" year has changed.

    It used to be that the PC was generally a couple of years behind consoles in power. This made sense because the average PC spec had to accomodate people that hadn't upgraded whereas each new console itteration would reset the bar.

    For the first year of a console's life, it was undisputedly more powerful than a PC and it's games were undeniably better. During the second year, it held the lead over PCs because, even though quite a few people had more powerful systems, games weren't able to expect them yet. By about the third or fourth year, the average PC had caught up, was at least as powerful if not more powerful, games were taking advantage of it and it was taking the lead. By the final year of a console itteration, the PC was now fairly significantly more powerful and held the lead by a good margin - which it promptly lost with the next release cycle a year later.

    Thus it was with the NES, SNES, PS1 and PS2/XBox generations.

    The interesting thing has been the effect of add in gaming graphics cards. Circa NES/SNES and even PS1 to a degree, there was an incremental step from 386 to 486 to earlier pentiums and from EGA to VGA to SVGA to the early 3DFX cards. In those days, PC gamers couldn't disperse that far from the mid point and games didn't have that much potential to vary for different system specs.

    By the PS2/XBox launch of five years ago, just about every gamer was running a GeForce or better card which allowed games companies to make games much more scalable to different hardware setups. The XBox could have great hardware (NV2A) but the GeForce 3 (NV20) had already been in gamers hands for six months and the GeForce 4 (NV25) followed within three or four months. Almost right away, the richest gamers could have just as powerful hardware and so mainstream PC games caught the technical lead up within a year.

    With the PS3/XBox360, undeniably exciting things are happening with the processors. The interesting thing is that no one seems to have really figured out how to write good multi-threaded code for the XBox's three processors - let alone the PS3's 7. In the year they've been working that out on the 360, almost every home gamer has a dual core system and quad cores are already an option. Add in DirectX 10 cards with their relative speed boosts and it's little wonder PCs have closed the gap to the point where they easily matched the 360's launch and can handle going up against the PS3's launch year.

    Yes, a pair of $600 [newegg.com] graphics cards and a $1,000 [newegg.com] processor in a $3,500 gaming rig is still WAY more than a console. The curious thing is that $300 [newegg.com] graphics cards and a $300 [newegg.com] processor in a $1,000 rig now have most of that power whilst a new console has gone up from $200 to $400 to $600 and availability problems in the first six months likely mean you'll pay over the cost of the $1,000 PC to get a console on EBay anyway.

    Powerwise, the war's over. Of course one problem remains: we get to see if PC game makers can harness all that power and compete against the simple ease of installation/use of the consoles.

    It should be an interesting year: Now the playing field's equal in terms of power, can the flexibility of PCs along with their availability vs. limited console releases allow them to finally take over?
    • by PingSpike (947548)
      While I don't agree with all of your observations, I agree with the general trend.

      Consoles seem have been trying to be 'more PC like' for at least the last couple of generations. I hadn't really thought about it in the way you presented it.

      One of the interesting things you brought up that hardly ever gets discussed is the converging price points between the platforms. Most people are quick to point out the PCs are more expensive, but we've seen the cost of highend to midrange PCs continue to fall while the

UNIX was half a billion (500000000) seconds old on Tue Nov 5 00:53:20 1985 GMT (measuring since the time(2) epoch). -- Andy Tannenbaum

Working...