Shigeru Miyamoto to Keynote Game Developer's Conference 35
Gamasutra is reporting that legendary Nintendo designer Shigeru Miyamoto will be headlining a GDC keynote during the event this March. Jamil Moledina, the director of GDC, covers what Miyamoto will be talking about and a bit of his long history in a post to the GDC blog. From that post: "Getting him back to GDC has been tricky. While having spoken at GDC in 1999, Miyamoto-san's commitments are considerable. Thankfully his boss gets what GDC is for. As you may know, Satoru Iwata has inspired the GDC audience two years in a row, with iconic and revealing addresses. Both instances mapped to surges in developer interest in and support for Nintendo's platforms, which speaks to the dramatic symbiosis between platform and developer -- as well as the effectiveness of the GDC biosphere in enabling the productive sharing of knowledge and experience."
Nintendo's Speakers (Score:5, Interesting)
A friend of mine who is a developer for a company which "Works Closely" with Microsoft on XBox 360 games saw Iwata's keynote (2 years ago I think) and he said when the presentation was done he wanted to stop developing FPS and create some unique game for the DS; he didn't, but it was how he felt. Honestly, I can't wait to see what he talks about and shows off
Re:Nintendo's Speakers (Score:3, Interesting)
I'm certainly excited (Score:2, Interesting)
Speaking (Score:3, Interesting)
I suspect that while his English is good, he just isn't comfortable speaking much of it in front of a large audience.
Re:Yawn (Score:3, Interesting)
Column A: Spore is exciting because it's being made in such a way that anyone can play around with it. It'll be a simple game, but a one with great depth.
Column B: Supreme Commander disappointed me because the last time I tried the beta the emphasis remained on the same micromanagement I saw in WarCraft II, StarCraft, WarCraft III, any C&C etc. SupCom was supposed to be about macromanagement and moving away from needless complications. Unless things have dramatically changed I haven't seen that.
To boot, the consoles have their fair share of both Column A and Column B. Unless RTS games are all you play, I don't see where you're coming from calling all console games "simple".
Re:Damn, who left the door unlocked? (Score:3, Interesting)
Though it's not new... Techically, the Wii (and the DS) got Mario64 at launch...
Honestly I'm not expecting Mario Galaxy until Q4 2007.