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PC Games (Games) Operating Systems Software Windows

Gamers React to Vista Launch 171

As cranky as IT folks are about having to roll out new Vista installs, support them, update them, etc, gamers are matching them in irritation. Ars Technica recommends you dual-boot XP and Vista if you want to keep gaming on your PC. Voodoo Extreme explores Vista's crappy audio setup, while Computer and VideoGames reports that some small developers think Vista will ruin PC gaming (a comment we've heard before). C&VG does have a slightly more hopeful article up too, talking about the future of Vista gaming and what the new OS could mean for games ... once all the kinks are worked out.
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Gamers React to Vista Launch

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  • My Reaction is... (Score:3, Insightful)

    by mandelbr0t ( 1015855 ) on Tuesday January 30, 2007 @04:55PM (#17819012) Journal
    /me yawns wide enough to drive a truck through.

    What's that? Vista? Oh well, SWG and WoW still run on Linux.
     
    /me goes back to sleep.
  • by Endo13 ( 1000782 ) on Tuesday January 30, 2007 @04:59PM (#17819084)
    I'm a gamer. In fact, the only reason I still use Windows at all is for gaming. And yes, I play all kinds of games, from little java games in a web-browser to WoW, HalfLife2, Medieval 2:TW, etc. etc.

    And my reaction is that Vista is going to have to offer a whole lot more than DirectX10 to get me to switch. There's far far too many items on the minus side, and only one on the plus (for my purposes, at any rate). At this point, I've decided that unless the landscape has drastically changed by the time games start requiring DX10, I'll just be living without those games.

  • by Ruprecht the Monkeyb ( 680597 ) * on Tuesday January 30, 2007 @05:05PM (#17819190)
    It breaks WildTangent stuff? Cool. There's a good reason to upgrade to Vista now.

    There might be some other positive aspects. For one, I noticed last night a demo wouldn't install on my PC running Vista x64, because it's crappy copy-protection (and what morons put copy protection in a freakin demo?) couldn't install it's drivers because they were unsigned. Maybe at the least, if we're going to have to live with obnoxious copy protection in games, the developers of the crap will have to be a little more responsible and careful before just crudding up someone's PC.
  • by Wicko ( 977078 ) on Tuesday January 30, 2007 @05:12PM (#17819288)

    Assuming you have the HD space, why would you install a new OS that you have never tested before, and not keep your old, working one? Especially with all the rumours revolving around Vista, its just common sense.

  • Re:Xbox? (Score:5, Insightful)

    by Anonymous Coward on Tuesday January 30, 2007 @05:24PM (#17819470)
    But then why make DX10 Vista only?

    If they didn't limit some of the new functionality to Vista, why would users move off of 2000/XP? Limiting the release of particular features can be a way to force users of your older products to your newer products.

    Jim
  • by DDLKermit007 ( 911046 ) on Tuesday January 30, 2007 @05:27PM (#17819532)
    As in the spyware company WildTangent that gets packaged with a number of apps including AIM? Wish a CREDIBLE developer would have said that, and not them, being from the bottom of the barrel.
  • by Utopia ( 149375 ) on Tuesday January 30, 2007 @05:38PM (#17819734)
    ...in one single post. my head is spinning.

    First, I find it extremely disturbing that Taligent wants to automatically install their stuff without consent from users.

    Second, Making DirectAudio flow through CPU is not such a bad move. Hardware based audio made a lot of sense in the old days when the genereal processors had low performance compared to dedicated audio processors. Modern processors are more than capable for providing great audio at a tiny fraction of available CPU cycles. Games now advertise hardware audio for marketting reasons. Nothing stops you from generating EAX type effects using current APIs available in the system.
    Moreover Creative has been bypassing the OS audio layers completely using OpenAL for quite sometime and they have been actively prompting it.
    Once Creative creates the proper drivers for Vista people will get back their EAX support.
  • End of gaming? (Score:3, Insightful)

    by Bastian ( 66383 ) on Tuesday January 30, 2007 @05:45PM (#17819850)
    I seem to remember a similar thing being said about the latest version of Windows around about 1995.

    It's not going to happen. Windows and the gaming industry rely on each other far too heavily for either to allow this to happen. Much of what continues to prop up Windows's dominance of the home market is the one home computing activity for which Windows is still undeniably the better choice - gaming. Meanwhile, I seriously doubt that the gaming industry wants to return to the days of market segmentation when they couldn't write games for only one platform while maintaining access to 95% of the market.
  • by Mephistophocles ( 930357 ) on Tuesday January 30, 2007 @05:54PM (#17820036) Homepage
    As an audio engineer, I'm not convinced that software-based sound is such a great idea. It might work for gamers, but I'm not convinced that it's going to meet the needs of small-time engineers and higher-end home studios who rely on powerful hardware-based sound cards. I also think this trend may exclude PC's from the professional audio world (though considering the fact that Apple already holds the vast majority of that market, that's a small loss).

    Either way, the impact of this trend on small-time and independent project/home studios will be interesting. I don't think anyone from the project-studio world is going to be touching Vista for a long time (if ever).

  • by MeanderingMind ( 884641 ) on Tuesday January 30, 2007 @06:07PM (#17820256) Homepage Journal
    Actually, hunting around to find keys/buttons is something games like WoW are designed to minimize.

    The very nature of the game is such that as you progress with your character the user-interface and the placement of all the icons/key-bindings evolves with you. Anyone else who sits down in front of Yendolf the Finger-Waggler will be baffled at the setup, and will hunt around for buttons. However, assuming you play good ol' Yenny the majority of the time, you'll pretty instinctually find what you're looking for.

    It may look like a disorganized mess, but at least it's one that your wife won't organize for you when you aren't looking.
  • by WillAffleckUW ( 858324 ) on Tuesday January 30, 2007 @08:24PM (#17822074) Homepage Journal
    Aside from Zelda? Quite frankly, the sword fighting in Zelda rocks.

    Again, though, my point is that we who game are no longer forced to upgrade Windows to WinVista just to play games. Most games are now available on one of: Mac, Linux, BSD, Wii, 360, and PS3. The days when we were forced to keep up with Windows upgrades is over. Especially when, as is true with WinVista, we literally have no choice but to shell out $2000 or more for a new PC or laptop just to play. Instead, we can easily do just as well with one of the other choices - and we probably have one or two of them.

    I've got a Wii (runs my old GC games), a Mac Mini (with a nice giant monitor from Sony), and some older xBox and PS2 consoles, so I've just decided to heck with Windows Vista. If I end up needing to buy an xBox360 or PS3 to play them, it will be later when the consoles are cheaper and I have to buy a new HDTV for $300 or less anyway in 2009. Even if I hold out until 2008, the price for an HDTV should be below $500 and a PS3 is likely to have a street value of under $400 (selling in Japan today for that). So why bother tossing my perfectly good WinXP machine?
  • by UnknownSoldier ( 67820 ) on Tuesday January 30, 2007 @08:37PM (#17822176)
    > Hope they get a Wii version soon,

    Having just spent the last few days porting our core engine over to the Wii, I can say "Not Going To Happen." There are is just too much render data, and not enough RAM.

    Remember, the Wii only has 88 Megs of RAM (not including the OS!) -- shoehorning a big PC game isn't feasible without completely butchering the game. (And before some says, "Yesh but the NAND (Built In Memory Card) has 512 Megs of RAM", I'll reply with "That's reserved for savegames, not general usage, unfortunately.")

    --
    Wii: Because it has a better ring then "Gamecube 1.5" :-)

  • by Chabo ( 880571 ) on Tuesday January 30, 2007 @08:38PM (#17822192) Homepage Journal
    No need to spend 2 grand. A decent gaming PC costs $600-1000. Not top-of-the-line, but CERTAINLY good enough to play WoW, CS:Source, etc with a decent resolution, and decent settings.

    Core 2 Duo 6300 - $180
    Mobo - $130
    2GB RAM - $160
    7600GT - $120
    320GB HD - $90
    DVD burner - $30
    Case - $40
    PSU - $40

    $790 for the parts listed above, if you buy from Newegg. And you could DEFINITELY cut back in some areas, like getting 1GB of RAM, or getting a different video card, like a 7600GS.

    Here's the other factor: if you're going to spend money for a gaming platform, why buy a one-trick pony? Yes, the Wii, Xbox360, etc all have web browsers and such, but a computer (whether it's running Windows, Linux, Mac OS, whatever) is so much more versatile. I can build a gaming machine today for $800, and 2-3 years from now I can buy a new gaming machine, and use the current one as a server.
  • by iainl ( 136759 ) on Wednesday January 31, 2007 @05:27AM (#17825378)
    On PC games, demos are as much about making sure the thing runs OK on your machine as they are about seeing whether the thing is fun. So I'm glad I know for free if I'm going to hit a copy-protection problem, to be honest.

An Ada exception is when a routine gets in trouble and says 'Beam me up, Scotty'.

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