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Games Entertainment

Innovative, Original Games Have No Chance 225

In interviews with game developers this week, the tone seems to be that innovative, original thought is no longer welcome in the games industry. That definitely seems to be the tone behind IGN's interview with Okami producer Atsushi Inaba, and MTV's interview with Bioshock's Ken Levine (distracting flash site). Atsushi, speaking about the art style in his critically acclaimed but poorly selling adventure game, had this to say about originality in games: "You use the word 'difficult', but I think that it is becoming almost 'impossible' for an original game to succeed financially. This can't be blamed on anyone but it's a simple fact that an original game doesn't appeal to the majority of gamers." Meanwhile Levine, talking mostly about the level of art he's trying to create with the title, had this to say about some of his fellow designers: "Most video game people have read one book and seen one movie in their life, which is 'Lord of the Rings' and 'Aliens' or variations of that. There's great things in that, but you need some variety." While most of the rest of his comments are somewhat mild, he reiterates throughout that they're trying to do something that gamers may not "give a crap" about. What do you think? Has the industry gotten to the point where retreads are all that will sell, or is there still room in the marketplace for original ideas?
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Innovative, Original Games Have No Chance

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  • What an ass... (Score:2, Informative)

    by MaineCoon ( 12585 ) on Wednesday January 31, 2007 @07:09PM (#17834924) Homepage
    To talk about his peers in the industry he does, and paint with such a broad brush. If he wants to make himself look better than his peers, perhaps he should do so by proving himself, rather than trying to stand apart through pointless and insulting talk alone.

    As someone who works in the industry, I know many designers, artists, and engineers, and in general they love all kinds of fiction - SF, fantasy, action, horror, drama. Tastes are quite varied... there is no extreme focus on Tolkien or Aliens. In fact, many of them are quite tired of Tolkien.
  • Hogwash... (Score:5, Informative)

    by bynary ( 827120 ) on Wednesday January 31, 2007 @07:53PM (#17835554) Homepage
    I list for you a few games that are "original" that are also selling well: Brain Age Katamari Damacy Loco Roco Cooking Mama Trauma Center Phoenix Wright Shadow of the Colossus I'm sure there are others that I'm missing. Once upon a time FPSs were original. Platformers were original. Q*bert was original (I still don't understand that game). I think we're missing the big picture here. Innovation (as I understand most gamers referring to it as) just doesn't happen much in the real world. If you want an object lesson, type out a sentence in a word processor increasing the font size by 1 for each line. From one line to the next there isn't much difference. However, if you compare every fifth line you'll see a rather distinct difference. If you compare the first and last lines they won't look even remotely the same in size. That's how I like to look at gaming. Look back at games from 2007 in 2017 and tell me that the market was stagnant. The truth is it's not, it just seems that way right now.
  • Re:Shovelware FTW! (Score:2, Informative)

    by KDR_11k ( 778916 ) on Thursday February 01, 2007 @06:31AM (#17840860)
    Splinter Cell is made by Ubisoft. EA hasn't bought them yet.

"When it comes to humility, I'm the greatest." -- Bullwinkle Moose

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