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Manhunt 2 Confirmed for Wii 65

Posted by Zonk
from the that's-sick dept.
Of all the licenses I expected to see on the Wii, the ultra-violent Manhunt title was not one of them. Coming to the 'next-gen alternative' trifecta of PSP, PS2, and Wii this summer is Manhunt 2 (not to be confused with the Sierra Manhunter adventure game series). The followup to the violent Rockstar title from 2003 will 'push game design and storytelling forward', sticking close to the original's dark suspense/stealth motifs.
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Manhunt 2 Confirmed for Wii

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  • by B3ryllium (571199) on Wednesday February 07, 2007 @03:41AM (#17918038) Homepage
    The thumbnail I saw of a screenshot of it looked rather creepy.

    I'm holding out for Maneater 2
    • by drinkypoo (153816)

      I'm holding out for Maneater 2

      I think that series is already up to about episode 93, but I'm pretty sure it's on video, not a video game...

  • by macadamia_harold (947445) on Wednesday February 07, 2007 @04:19AM (#17918218) Homepage
    The followup to the violent Rockstar title from 2003 will 'push game design and storytelling forward'

    And by "push game design and storytelling forward", they mean "piss off Jack Thompson".
    • Re: (Score:2, Insightful)

      And probably also pissing gamers if it's like the first part. The gore deaths where boring after the first few videos, after a while I did less gory deaths just to see something different. And the controls... oh... I remember one fight when the dammed character couldn't stop changing weapons and I got my ass served several times.

      Traded it for FFX.

      What Wii really needs to be "adult" is party games, and by party I mean dancing and singing. Non-gamers are buying ps2 to sing with singstar. Give them an affordab
    • by Zelucifer (740431)
      I laughed, and then I realized that this joke will probably appear in one form or another, at least 5x in this thread :(
  • wii-mote (Score:5, Funny)

    by PopeOptimusPrime (875888) on Wednesday February 07, 2007 @04:21AM (#17918242)
    So now I can brutally murder innocent civilians with seemingly innocuous objects in six degrees of freedom.
    • by sporkme (983186) *
      Until I read your comment, I was bored with this story.
    • Re:wii-mote (Score:4, Funny)

      by mobby_6kl (668092) on Wednesday February 07, 2007 @06:54AM (#17919100)
      I'd imagine you could use the wiimote and the nunchuck thingie to strangle someone by holding them as a wire over s/o neck and pulling hard.
    • Posted by PopeOptimusPrime:

      So now I can brutally murder innocent civilians with seemingly innocuous objects in six degrees of freedom.

      <physicsWonk>Um, unless you're living in theoretical string-theory-land, you've only got three degrees of freedom to play in.

      • Re: (Score:1, Informative)

        by Anonymous Coward
        Last I checked, I can roll, pitch, and yaw. It's a wonderful world!

        (Degree of freedom != spatial dimension)
  • Good for the Wii (Score:4, Insightful)

    by frenchy64 (965930) on Wednesday February 07, 2007 @04:58AM (#17918458) Homepage
    This is a good thing for the Wii, people will look upon it as being more mature now. This is really important (I mean look at the Gamecube 'nuff said) and great for popularity, but I don't care, I bought the Wii for Nintendo titles. I won't be buying this.
    • Re: (Score:2, Insightful)

      by Osty (16825)

      This is a good thing for the Wii, people will look upon it as being more mature now. This is really important (I mean look at the Gamecube 'nuff said) and great for popularity, but I don't care, I bought the Wii for Nintendo titles. I won't be buying this.

      Right, because mature titles like Eternal Darkness or the Resident Evil series really helped the Gamecube shed its "kiddie" image ...

      That said, I'm right there with you. I bought my Wii in anticipation of games like WarioWare: Smooth Moves. I have

      • Re: (Score:2, Interesting)

        by frenchy64 (965930)
        At least the Wii has mature games early, RE4 came out really late in the GCN's life. Not sure about Eternal Darkness, but doubt it came out as early as Manhunt for Wii is coming out in the Wii's life.
        • Re:Good for the Wii (Score:4, Informative)

          by Osty (16825) on Wednesday February 07, 2007 @06:06AM (#17918834)

          At least the Wii has mature games early, RE4 came out really late in the GCN's life. Not sure about Eternal Darkness, but doubt it came out as early as Manhunt for Wii is coming out in the Wii's life.

          Yes, RE4 came out late in the GC's life, but it was still earlier by a year than the PS2 version. However, that's not the only Resident Evil. Resident Evil 0 shipped 11/02 (a year after the US GC launch). Resident Evil 1 (the remake with updated graphics) shipped 4/02, which could arguably be called part of the "extended launch window". Resident Evil 2 and 3 shipped 1/03, and Resident Evil Code: Veronica X shipped 12/03. That's 5 Resident Evil games within the first two years of the GC's US life.

          Eternal Darkness shipped 6/02, which was still quite early in the GC's life. The GC also had plenty of other non-kiddie titles such as the new Prince of Persia series (as opposed to the old ones on PC) and the Splinter Cell series. Unfortunately the fact that the console resembled a purple purse was a huge strike against it from the very start. The Wii's styling is much more "masculine", and it's 100% backwards compatible with GC games so you can catch up on all of those great games you may have missed without worrying about a reduction in testosterone levels :).

          • [blockquote]The Wii's styling is much more "masculine", and it's 100% backwards compatible with GC games so you can catch up on all of those great games you may have missed without worrying about a reduction in testosterone levels :).[/quote]

            It's called a 'Wii'. They have a ways to go yet. :)

          • by Markus_UW (892365)
            I more thought that the GC looked like a kid's purple lunch pail...
    • Mature? (Score:3, Insightful)

      by tkrotchko (124118) *
      When people say "more mature" in the context of video games, is that a code word for "more violent"?

      I'm not criticizing, but "more mature" always seems like a double-speak phrase. Like, if someone describes me as "more mature", that's a way of saying I'm old.

      The irony is, that most people using the word "mature" when describing video games are generally under 21.
      • Re: (Score:3, Insightful)

        by hal2814 (725639)
        And the double irony is that games labelled "mature" don't appeal all that much to the average mature gamer. Older gamers don't really care how much blood and boobs you pack into a game as a general rule. If the "mature" video game section really lived up to its name, it'd be stocked with copies of Bejeweled, the Sims (God help us), any number of Sim* or *Tycoon games, maybe a nice arcade compilation or two, a few proper adventure games, and for some reason Red Alert and Red Alert 2.
        • Re:Mature? (Score:5, Insightful)

          by NonSequor (230139) on Wednesday February 07, 2007 @10:27AM (#17921080) Journal
          If you want to sell something to preteens, you market it to teens. If you want to sell something to teens you market it to young adults. Kids want to be like older kids and teens want to be like 20-30 year olds. That's why games marked mature aren't really targetted at people who are mature. Mature is just a marketing codeword to draw in teens who like to think of themselves as grown up.
  • I wonder... (Score:1, Informative)

    by F-3582 (996772)
    ...whether this will be a similar huge commercial success as its prequel [wikipedia.org]...
  • i absolutely love manhunt. LOVE IT. just one more reason to get a wii! althought just where could the story go after the first manhunt? dude killed your whole family, and you killed dude. what's left? cash has no more arc left to him. maybe he just becomes a serial killer. now thats my kinda game.
    • In that case, the game must have improved drastically after the first 20 minutes of gameplay -- which was the upper limit of my tolerance for its shoddy graphics, unresponsive control scheme and half-assed plot. Few games have bored me so quickly as this utterly uninspired brawler.

      If it weren't for the sake of controversy breeding cheap news coverage, I would've thought that Rockstar would've abandoned this franchise.
      • "In that case, the game must have improved drastically after the first 20 minutes of gameplay -- which was the upper limit of my tolerance for its shoddy graphics, unresponsive control scheme and half-assed plot. Few games have bored me so quickly as this utterly uninspired brawler." Y'see those words I bolded in your quote? Manhunt is a *stealth* game; it is repeatedly stated in the game that it is a bad, bad idea to fight people mano-e-mano. If you really believe it to be a brawler, you definitely didn't
      • actually, i rented the game when it first came out. didn't like it. then i played warriors. LOVED that game, but realized it was extremely similar to manhunt from what i remembered. so i went back and played manhunt. LOVED it the second time. honestly, you don't even get any guns until like level 5 and it was perfect in terms of progression. by the time you get to the mansion at the end, and you're stalking private security guards with high powered rifles, i mean, you really feel like a maddog killer with a
    • Actually, you should hear Brian Cox's voice whispering in your ear throughout the game, urging you to commit increasingly brutal atrocities.

      Then at the end of the game, it could turn out to be like in Psycho when they find Norman's mom...

      • oh i played it with the xbox communicator headset. what a great use of existing tech for a new original purpose. i really loved rockstar's use of that. i imagine whoever they get to do the voice (should they go that route again) will come from the wiimote this time eh?
        • That would make sense, although it might even be better to ship an earphone of some sort with it.
  • Only bias I can bring is I'm not a fan of "stealth" games. But once you get past the stealth and the combat - there's nothing THERE gamewise. I thought the Wii was supposed to be about the frigging game? GTA has been a solid license for Take 2 since aside from mayhem it actually has GAMEPLAY.

    I took a 15 dollar loss, but Manhunt has to be on of the only titles I returned within a week of buying it for trade-in value for the PS2.

    And one other thing - don't think I didn't notice that "Warriors" was the first r
    • once you get past the stealth and the combat - there's nothing THERE gamewise. I thought the Wii was supposed to be about the frigging game? GTA has been a solid license for Take 2 since aside from mayhem it actually has GAMEPLAY.

      Yeah, Manhunt was a total waste. However if they were too busy making GTA4 for the PS360 then could the Wii get a better game from Rockstar? How about a port of Table Tennis? That would be a start. Personally though, I would pick (and pre-order) Max Payne 3... but Manhunt? Ba

  • Some of the comments on here really have me wondering if Sony has hired some Cowards to write anti-Wii comment. There are no Wii on the shelf (unlike PS3 and obviously 360). In About 3 months the Wii has sold almost half as many as the 360 (4.5mil vs 10.5 mil) and is blowing the PS3 away which is sitting at about 2mil at best. This means that the Wii is becoming a more and more viable system for developers. Couple that with the low cost of creating games and I would say Wii games are probably already as cos
  • Manhunt is a surprise from the company that allowed Resident Evil 4 to grace it's prior-gen system? Hah.

    Manhunt is fun, but I will forever push Rocket Jockey to you as the perfect example of a Wii game that must be made until the moment I hear that it will be published.

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