More Spore Details from DICE Summit 47
Will Wright and his team at EA put together a presentation for the DICE Summit, giving folks more details on the much-anticipated Spore . Gamespot reports on the talk, which sounds like it must have been highly entertaining to view. The entire presentation centered around the development process for the game, which has been a platform for smart people to talk about making games since Wright first announced the project. Designers from the team talk about making the space ship creator flexible ("It's pretty satisfying to fly around in your X-Wing and blow up The Enterprise."), and Wright mentioned their habit to run a batch process creating thousands of planets every night. Stephen Totilo at MTV also discusses the talk, and fleshes out a few more details from the event. Looking this over, what do you think? Still excited for Spore, or has it been in development too long?
Sure I'm still excited. (Score:5, Insightful)
How to cure the hype problem. (Score:5, Insightful)
If you don't want to hear about things in development, stop reading Slashdot and those stupid gaming mags.
Personally I'd rather EA doesn't "shit" out Spore like they do so many other titles. Sims is still selling well, let the development time have the time they need.
Re:unlikely to be a nice game with this hype (Score:3, Insightful)
Spore. (Score:2, Insightful)
Re:Sure I'm still excited. (Score:2, Insightful)
Re:Development time (Score:3, Insightful)