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Role Playing (Games)

EVE Devs Admit To Misconduct 122

RidinThoraxes writes "The Escapist has published a complete investigation of what they're calling Jumpgate. The ongoing scandal of dev-backed cheating in the game world is fully explored, complete with a confession from the offending developer, emails from their community managers, and an interview with the enterprising player who uncovered it all."
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EVE Devs Admit To Misconduct

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  • by CrazyJim1 ( 809850 ) on Friday February 09, 2007 @05:30PM (#17954402) Journal
    I knew a couple MMOGS that would have gold being sold from every single server in masses no individual could achieve in month 2 of launch, lets say about 500 listings. Then I a lowly single server player tries to sell just a little bit of gold, but at a cheaper rate. Within 1 hour my listing is banned. How can mysterious Ebayer X sell nearly infinate money on both Anarchy Online AND Dark Age of Camelot, while anyone else who tries to sell even a small amount gets immediately banned. This was back in the day, and I'm sure I'm not the only one who saw it.
  • by billdar ( 595311 ) * <yap> on Friday February 09, 2007 @05:40PM (#17954572) Homepage

    Understandably, a lot of players were still livid, and were expecting at least one head to roll, but their dissent has been heavily moderated.

    All I could think reading this article is I wish people devoted this kind of energy, passion, and dedication to their "Real Lives" (TM). The world would be a much better place...

    I mean, these guys quote nuances in the rules (law), expect the developers (gov.) to abide by the law, and strive to make people accountable for their actions. The guy who did it actually took responsibility for what he did!

  • by Chosen Reject ( 842143 ) on Friday February 09, 2007 @05:56PM (#17954970)
    So what you're really lamenting is that some of your friends don't put forth effort into what you consider more worthy causes. I can guarantee that if you see a problem in the world, someone, somewhere is putting a lot of effort in righting that wrong. If everyone (and I mean that literally) is ignoring a "real world" problem then it isn't a problem by definition. Some guy found what he considered a problem and put effort into correcting it. Just because it wasn't the most important problem by most people's definitions (even probably by him) doesn't mean he wasted his time. I highly doubt he could do much about the "most important problems." So he chose one that he was passionate about and focused his efforts. I wish more people would at least be passionate about something. Most times I honestly don't care what about, just that they feel passionately about something. I applaud the guy. He felt an urge to make a correction, to make others more honest, and he went out and did so. Hurrah, my good friend, hurrah.
  • community (Score:5, Insightful)

    by Lehk228 ( 705449 ) on Friday February 09, 2007 @06:03PM (#17955134) Journal
    this is what happens when the "community" for a game lives mostly on boards managed by the owners of that game, you end up with censorship and unfair bannings.
  • by Anonymous Coward on Friday February 09, 2007 @06:42PM (#17955962)
    (Sorry for the AC comment but I don't want my opinion to reflect on my former employer)

    I have to say that I firmly believe that any dev caught tampering with their own game, no matter how small the indiscretion - as long as it is willful and intentional - should be immediately terminated. It's something every dev is tempted to do, but I think it's deeply wrong and hurts the credibility of the whole industry.

    With the increasing monetization of MMOs, as well as the real life impact they have for many people, I think the MMO industry should self-regulate with as firm a hand as the gambling industry is supposedly known for. A developer handing out money or favors to his own accounts or friends is not very different from a blackjack dealer helping friends cheat at his table.

    I'm sorry if I sound pitiless, but it really seems important to regard these things as important, if we want our customers to have any faith in the credibility of the game.
  • by Cornflake917 ( 515940 ) on Friday February 09, 2007 @06:46PM (#17956032) Homepage

    So what you're really lamenting is that some of your friends don't put forth effort into what you consider more worthy causes.
    No, I'm lamenting that they are putting all this effort into a virtual cause instead of a real one. I'm not going to judge what their passions if they're are actaully trying to make this world better. But I just fail to see how you can make the world better by sitting on your ass playing WoW 12 hours a day.
  • by vain gloria ( 831093 ) on Friday February 09, 2007 @07:03PM (#17956324) Homepage
    The confession of the dev responsible [eve-online.com] linked to by TFA is interesting.

    Sadly enough, the allegation regarding unlawfully obtained blueprints are, in my case, true.
    Note "unlawfully" there, is he just talking ingame? What he's admitted to is easily a sackable offence (a path which apparently hasn't been taken), but is it actionable in any practical sense? Probably by his employers if they had shown themselevs so inclined, but not by the community, I'm guessing. Any other NALs with a take on this?

    The blueprints in question will be returned to CCP and reintroduced through a new raffle in the future.
    Isn't he wearing two hats in this sentence, first the penitent's, then the dev's? Why is the guilty party telling us how the items will be redistributed? A simple "I have been told that..." might at least make it sound more palatable.

    As much as this is a confession it is also a request for your forgiveness for events of which I'm truly sorry.
    Nothing to be forgiven for dude! Events happen!
  • by xero314 ( 722674 ) on Friday February 09, 2007 @07:21PM (#17956590)

    However, when a DEVELOPER OF THE GAME comes in and deliberately tips the balance in favor of an alliance he's not only friendly with, but helped RUN, then there's a real problem.
    How is this any different than other forms of capitalistic market manipulation. Those with power and resources tend to stay in power and maintain control of resources. I think this is a perfect example of capitalism at work. With all the MMO players out there trying to defend peoples right to use real life resources for in game benefit I just can't see how a developer using their resources for in game benefit is any different. Just consider the Developers to be like the Rockefellers or Kennedys of the real world, they had a better starting position than you, not much you can do about it.

    The economic model is no longer cut-throat and capitalistic, it's just unfair.
    Who ever said that cut-throat and capitalistic was fair. You are a bit foolish (a.k.a. middle class) if you believe this.
  • by Plekto ( 1018050 ) on Friday February 09, 2007 @07:34PM (#17956792)
    I forgot in my earlier comment/posting to explain why 6-12 months ago was a critical point in time.

    - BoB, as mentioned, was two and a half areas in 0.0 space down in the south-west(the top , Querious - see the eve political map) was somewhat contested.

    - The new big patch that was a year in the making came out. And it allowed two major changes.

    1: Big ships. Before this, the biggest ship you could have was a Battleship. Big, nasty, but not really effective by itself because so many people had them. PvP was pretty well balanced. But they introduced Dreadnaughts and Freighters. These cost 10-20 times the cost of a battleship but allowed you to move cargo around in massive amounts and lay siege to stations.

    2: They introduced player controlled and owned stations. Before this, there were often only 2-3 NPC stations in an entire area and that was it. Now, with player-owned stations, you effectively could claim an area for real - as if you really owned it. Of course, the dreadnaughts had the big weapons needed to take on these player built installations.

    The jump BoB recieved was huge - it put them always a step or two ahead of everyone else. I really wish I had a map of the game a year ago - there were 5-6 groups in the areas BoB is currently expanding into down south. They had been fighting over the areas for two years, more or less. BoB comes in and in 5-6 months flattens everything. This clearly wasn't possible without DeV help, and we all knew it, but there wasn't any proof at the time.

    - Then they released another patch this last fall - 5 months ago. This broke it entirely.

    1:They intoduced motherships and carriers. These ships have the ability to do way more damage than anything before them in the right hands AND they can jump from any system to another, bypassing enemy lines. Want to get from the east of the map to the south? Done. What was risky and took time - now you can jump in an entire fleet behind enemy lines with little risk.

    BoB, yet again, got a jump on the rest of us by a month or two and it went from 5-6 smaller groups fighting down south to... *BoB*. This combo of patches, knowing exactly what skills to train and have before the patch, plus early access to the ships - they steamrolled over a large section of EvE before we could really react.

    In short, being beat to the punch tme after time because a group of players are in bed with the developers takes all the fun out of it - especially when you are *paying* for the privelege of getting beat so badly.

    And CCP deletes posts like this routinely. They also delete in-game petitions routinely under the claim that they server got too full - so try submitting again(after the third time in a row - this gets very old)

    My take on CCPs response is that they are flat out lying and will run the game like they want - Developers cheating and all. There's nothing illegal about what they are doing, afterall.
  • by HomelessInLaJolla ( 1026842 ) * <sab93badger@yahoo.com> on Friday February 09, 2007 @07:38PM (#17956852) Homepage Journal
    For all the insight and knowledge expressed in this discussion you'd think that the game devs were using taxpayer dollars to give themselves artificial game advantages.

    Yes. I am saying that this is exactly what happens with taxpayer dollars in the Federal Government, the SEC, the stock market, the Federal Reserve, the state governments... And yet we can plainly see how those discussions go.

    How can people be so thick-headed?
  • by Anonymous Coward on Friday February 09, 2007 @08:35PM (#17957488)
    The corruption runs deep. There are more people involved.

    The auditors are not as "independent" as you may think. It's the fox guarding the henhouse.

    The resulting punishment is just to quiet down the community. There is no intent to punish the developerS responsible. t20 just offered himself up as a scapegoat to get a tongue lashing by the community.

    The policy from upstairs is quelch the attention by continuing the deletion of posts and banning of accounts that bring the subject up.

    When it blows over they are just going to market the game to boost the subscription base back up.

    The problem is that nothing is going to happen internally to any of them so you can stop trying to whine about it. Friends stick together and they treat the community like a cash faucet not as people. They get something from the in game freebies they spawn. So you can continue playing in a game that is rigged with no real oversight or you can go and find someplace else to play and give your monthly checks to. But it really isn't going ot hurt their bottom line much if that is what you are expecting to do.

    The way I see it you need to get this thing blogging and in the media. Get someone who has a decent viewerrship (penny-arcade.com) to write this up. Hit a few million readers. Fan the flames until it gets some mainstream press. Pitch it as a chink in the armor of virtual economies so it comes off the recent Second-Life media campaign that just went on. If enough activist comes out about little to no regulation or oversight of these virtual economies they become miniature fiefdoms where the citizenry as little to no chance of fairness.

    Oh and I'm not not and insider or anything. I just stayed at a Holiday Inn once.
  • by braindrainbahrain ( 874202 ) on Saturday February 10, 2007 @07:35PM (#17966952)
    Roger that! I was thinking about playing EVE but if the deck is stacked against you because of cheating players, I won't bother. I will wait a few weeksand see how thisplays out, but before I sink my money into this venture, I want to see a better resolution than what has been posted so far. In the meantime, I can spend plenty of money in WoW, Age of Conan, or any of several other MMOGs. Let's hope CCP gets the message on how incidents like this hurt their bottom line.

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