Game Development Conditions Could Drive Devs East 87
Kotaku has up a feature piece looking at the opening of a new studio in mainland China. Staffed by expatriate Western game developers, it represents something that founders Chris Pfeiffer and Max Garber see as a future trend: developing games in the west is soul-crushing. The two participated in the grind to get Resistance: Fall of Man out in time for the PlayStation 3 launch, and have now opened a studio with the goal of 'making great games while living a good life.' Lower costs in China allow for a higher standard of living, while labour laws will force game studios to stick to rational work-weeks. Pfeiffer also suggests that the overwhelming costs involved in making games will force U.S. studios to outsource development work to Asian nations. When that happens, Pfeiffer's studio and compatriots will be ready.
Re:Funny. (Score:3, Funny)
Japanese game programmers work 800 hour weeks?
LoL (Score:2, Funny)
They didn't decide to relocate; Jack Tretton promptly shipped them off when Resistance didn't kill Gears/Wii like it was supposed to.