In the wake of E3's breakup, developers and attendees going to the annual Game Developer's Conference this week are wondering out loud: is the event losing its focus? As GDC expands, what was once (even just a few years ago) a somewhat quiet and intimate affair is taking on the airs of the now-deceased videogame extravaganza. The key for the Conference this year, the first post-E3, is going to be to make sure that the community aspect of the event remains intact in the face of over 12,000 attendees. As conference director Jamil Moledina points out, "The main lesson from (the transition of E3) is that we have to stick to what we do best: providing learning and inspiration to independent developers." Here's hoping the coming week bears that out.