Valve To Support DX10 With Episode 2 96
In an interview with Game Informer from last week, representatives from Valve confirmed that they'll be supporting DirectX 10 functionality in the release of Half-Life 2: Episode 2 and Team Fortress 2. This will be the case even for those folks who haven't upgraded to Vista yet. No worries if you don't have a DX10 card, though. They've got functionality nailed all the way back to DirectX 8, and are trying to push it all the way back to 7.
Screw you Valve (Score:4, Interesting)
Re:DX10 on Windows XP? (Score:3, Interesting)
When Windows 95, everyone jumped on board, at least, most tried to and did so fairly quickly. Windows 98 came along, people were fine with jumping on fairly quickly. Even ME came out, and a lot of unfortunate fools decided to upgrade. But then when XP came out, people were a lot more reluctant (possibly because of the ME debacle), in fact, if anything, XP showed people how similar 2000 was, and MANY companies simply "upgraded" to 2000, and went for years without upgrading to XP. Only just a year ago, in 2006, many computers in the company I work for ran 2000. Now, it's probably accurate to say that a good 90% are on XP, and people are fairly comfortable with XP, but aren't willing to switch. So, at this point, Microsoft, in about 3 cycles, has gotten about an entire cycle out of sync with the public. So, yes, Vista isn't going away, but upgrade adoption of Windows versions IS getting undeniably slower, so things are changing. Interestingly, if MS had been able to release Vista two years ago, they probably would have gotten A LOT more adopters.
The bottom line is that Microsoft's constant delays are bringing to attention a lot of concerns about the quality of their product line. The result is that the slower Microsoft becomes in releasing new versions, the slower, still, the public will be to snatch it up.