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Busy Lives Prompt Speedier Board Games 153

Posted by Zonk
from the play-faster-dangit dept.
BusylikeBum writes "Michelle Hastings admits she's sometimes cheated to get through a game of Candy Land with her 5-year-old daughter, Campbell. The board game can take just too long, she said. Disney Monopoly is another big offender. 'A game like that, it could literally take you days,' said Hastings, of Holliston, Mass. 'A lot of times, you don't play games because they take so long.' Board game makers are heeding pleas of parents like Hastings and introducing games tailored to busy lives and shorter attention spans that take only about 20 minutes to play." This is especially interesting to me, given the US adoption of more serious, lengthy German board games in the last few years.
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Busy Lives Prompt Speedier Board Games

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  • by marphod (41394) <galens+slashdot@ ... t ['mar' in gap]> on Wednesday April 04, 2007 @07:03PM (#18613467)
    This is especially interesting to me, given the US adoption of more serious, lengthy German board games in the last few years.

    Well, first, it is more than the past few years. Settlers of Catan was one of the earliest BIG cross over games. I was playing it since college, means the cross over started about a decade ago.

    Secondly, I get the distinct impression that the original audience doesn't take these games nearly as seriously as US players. Settlers says on the packaging that its running time is about 1-2 hours (If I recall correctly, my original packaging has been lost to the sands of time), yet my games regularly run 3 or more hours, as trades and debates and discussions of beat-the-current-leader happens. This ratio of about twice-as-long seems to be consistent with most of the German Board Games my group plays/played.

    (On the other hand, it could just be false advertising. Witness the order of the Stick game that takes ages to play, despite the packaging).

    And I STILL can't find anyonre to play Kingmaker with me, and very few who play Magic Realm.
  • Re:Days? (Score:5, Informative)

    by pappy97 (784268) on Wednesday April 04, 2007 @07:19PM (#18613637)
    The problem is that idiots can't follow rules. You won't believe how many people I've met don't understand that if you land on a property and do not wish to buy it, it goes up immediately for auction to the highest bidder, including the person who landed on it.

    It's CLEARLY in the rules, but somehoe that rule isn't followed, which slows down games because all the properties are not bought as fast as they should be.
  • by SetupWeasel (54062) on Wednesday April 04, 2007 @07:20PM (#18613657) Homepage
    Settlers, in the world of modern board games, is a very quick game and it is engaging. More so than Monopoly, Scrabble, or most of the classics.
  • by Dan Slotman (974474) on Wednesday April 04, 2007 @08:29PM (#18614361)
    No, they mean games in the German-style board game [wikipedia.org] genre. Germany currently has one of the most vibrant board game design cultures in the world. This is largely fueled by the Spiel des Jahres [wikipedia.org], the most prestigious prize in the board game industry. Some popular recent winners are Ticket to Ride, Carcassonne, El Grande, Settlers of Catan, Call My Bluff, and Scotland Yard. If you see "Spiel des Jahres" winner on a game box, you can buy it without second thought—winners are fantastic games.
  • by TheVoice900 (467327) <kamil@k a m i l k i s i e l .net> on Wednesday April 04, 2007 @08:57PM (#18614677) Homepage
    If you play Monopoly with the proper auction rules (if you decide not to buy a property, it goes up for auction and sells to the highest bidder) the game moves along much faster.
  • by Fallen Kell (165468) on Wednesday April 04, 2007 @09:29PM (#18614957)
    Yeah, I think the fastest you can play Advanced Civ even in only a 3 player game is 6 hours. Start roasting a pig if you play an 8 player game, or a 18 player one with the expanded world rules (see http://www.civproject.net/ [civproject.net] for more details)... well with an 18 player game, you better line up a lot of caffeen drinks and a 4 day weekend.
  • by blackicye (760472) on Wednesday April 04, 2007 @10:36PM (#18615561)
    Modern Art is quite a good game too, as are many of the boardgames from Mayfair.

    The World of Warcraft boardgame is also surprisingly decent, heh.

  • Re:It is true! (Score:3, Informative)

    by Sparr0 (451780) <sparr0@gmail.com> on Wednesday April 04, 2007 @11:26PM (#18615937) Homepage Journal
    Richard's Play-By-eMail Server [gamerz.net] has a community of thousands of players and supports dozens of games, including proper chess and many chess variants. Games run as slow as one move a month or as fast as one move an hour.
  • by tighr (793277) on Thursday April 05, 2007 @12:33AM (#18616503)
    I'm one of those who enjoy Monopoly, but none of my friends want to play unless we use those house rules.

    And I've successfully paid hotel rent on Boardwalk before, its easy when you own all the Red and Orange properties! People obsess about getting Boardwalk and Park Place, and are willing to trade you Red and Orange for way less than their market value should be. Statistically, they have the highest possibility to be landed on, and the orange properties have some of the best payout:hotel cost ratio on the entire board.
  • by Sparr0 (451780) <sparr0@gmail.com> on Thursday April 05, 2007 @12:59AM (#18616677) Homepage Journal
    One could write a book on conflicting information from "Official Monopoly Rules" [on] any number of sites.

    http://richardwilding.tripod.com/monorules.htm [tripod.com]
    This one says that the bank auctions off all the belongings of bankrupt players. It also says that the limit for late rent is two turns later. It also says that a whole color must be un-house'd before one of the properties can be mortgaged (a sensible rule, but the rules I have read only required that property to be empty, meaning one house could remain on the others). Contrary to the grandparent-linked "Official Monopoly Rules", it says you can unmortgage property for 110% immediately upon buying it, instead of paying the (unheard of) extra 10%.

    There is no single set of "Official Monopoly Rules". There are many variants, many of which are or were official at some point in some place. There are many rulesets. Some are good, some are bad. Some people make up house rules (like auctions) that happen to be printed rules in other sets.
  • by Garridan (597129) on Thursday April 05, 2007 @03:21AM (#18617417)
    I'd probably check out Hasbro's website, since, y'know, they bought MB, and produce the game now. At least, that's what every group I've ever gamed with does, when rule disputes come up.

    http://www.hasbro.com/common/instruct/monins.pdf [hasbro.com]

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