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Wii Businesses

Publishers Scrambling for Wii Titles 328

Posted by Zonk
from the that's-a-recipe-for-shovelware-kids dept.
Bloomberg is reporting on the publisher scramble for Wii titles, prompted by the console's explosive popularity since its launch late last year. Though the article focuses on EA's initial coolness on the console, they certainly weren't the only company that initially missed the bus. "Electronic Arts wasn't the only publisher slow to see Wii's appeal. New York-based Take-Two Interactive Software Inc., maker of Grand Theft Auto games, had no Wii titles when the player was released and now plans to have three this year, said spokesman Jim Ankner. Activision Inc., based in Santa Monica, California, plans to release six Wii games this year, giving the second-largest publisher a total of 11, said spokeswoman Maryanne Lataif." Though that's great news for Wii gamers, the question is: how many of these titles are going to be 'shovelware'?
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Publishers Scrambling for Wii Titles

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  • by fructose (948996) on Tuesday April 10, 2007 @01:45PM (#18679721) Homepage
    Well, even if only 10% of the games coming out are worth getting, it will be that many more games that I might buy. And the experience the developers get by making a game for the Wii will (hopefully) make future games that much better.
    • Re: (Score:3, Interesting)

      by sottitron (923868)
      Not sure I agree with your logic. You are assuming quality is constant. A deluge of titles probably means that 10% figure be weakened reduced even more than since you have developers scrambling (i.e. shovelware.) What is really going to happen in the next 15 months is that you will have to wade through more crap to get to the stuff you want. That said, I wouldn't mind a bigger Nintendo section to wade through 2 years from now. I do hope you are right that the developers 'get it' while they produce game
      • Re: (Score:3, Insightful)

        by bynary (827120)
        What is really going to happen in the next 15 months is that you will have to wade through more crap to get to the stuff you want.

        That's no different than the PS1 and PS2 libraries: mountains of crap and a dozen or so gems.
  • There's always a few good things out there, and then there's the rest of it- something thrown out there in the vain hope some
    fool will buy it to have some new game fix.
  • shovelware (Score:4, Interesting)

    by L-Train8 (70991) <Matthew_Hawk.hotmail@com> on Tuesday April 10, 2007 @01:47PM (#18679749) Homepage Journal
    The Piper Jaffray analyst says, "They're going to need to get their best-branded product on that platform. That will take a good nine to 12 months."

    But if the big publishers rush Wii tiles out the door, the Wii could get a reputation for having nothing but crap ports, and lose some of its appeal. On the other hand, with the lag time involved in video games, market share might be cemented before that could happen.
    • Couldn't they have started developing the games a bit earlier, and have them ready more or less when the console ships?
      • Re: (Score:3, Insightful)

        by k_187 (61692)
        Yes, but nobody (even Nintendo) expected the Wii to take off like it has. So they didn't start things early enough and now see there's money to be made. What's the fastest way to that money? Pushing out crap.
        • by reezle (239894)
          It's OK. Tiger Woods will keep me going until their 9-12 month development cycle is over....
        • by WillAffleckUW (858324) on Tuesday April 10, 2007 @03:06PM (#18681001) Homepage Journal
          Yes, but nobody (even Nintendo) expected the Wii to take off like it has. So they didn't start things early enough and now see there's money to be made.

          Not true.

          My son and his friends watched the E3 coverage and he sold his Sony stock within two weeks and bought Nintendo stock - he's made a killing.

          88 shares and counting - I've got the other 312 shares, and it has been a sweet ride ...

          Anyone who couldn't smell the end result was buying the hype and not paying attention to the reality.
          • by 7Prime (871679) on Tuesday April 10, 2007 @03:31PM (#18681375) Homepage Journal
            Agreed. The industry has needed a major shakeup in design philosophy for YEARS coming, but noone had the guts to do it until now. Nintendo basically took the lid off of the boiling proverbial kettle. If the DS weren't evidence enough, simply the reaction from E3 should have clued everyone in.

            Now, the degree of success is up for grabs, not even *I* thought that it would be THIS big, but my suspicions are not really that far off. The teeny-bopper XBox and PlayStation crowd didn't want to agknowledge the Wii's possible success, because of its threateningly, "family oriented" stance. A lot of the game press is teeny-bopper centric, so a lot of people were blinded by their own personal bias.
      • Re:Silly question (Score:5, Insightful)

        by eln (21727) on Tuesday April 10, 2007 @01:59PM (#18679973) Homepage
        They didn't expect the Wii to sell, so they made a business decision not to support it. Now that it's selling, they are scrambling to start development for it.

        Prior to launch, most people in the industry thought of the Wii as a cheap toy that would sell as good or worse than the GameCube, and they decided to throw their development dollars at the XBox 360 and the PS3 instead. They simply misjudged the market for the Wii.

        Of course, if you believe the idea that the Wii is successful only because it has brought a whole new demographic (casual gamers) into the console market, these publishers that specialize in catering to the hard core gamer market may still not do very well on the Wii. Time will tell.
        • Re:Silly question (Score:5, Informative)

          by cHALiTO (101461) <[moc.liamg] [ta] [olahcle]> on Tuesday April 10, 2007 @02:17PM (#18680201) Homepage
          Agreed

          I'm 29 and while I can have fun with wii sports, I like games like GTA, sports games (WE/PES), FPSs and stuff like that. I used to be part of a Quake2 clan in the lanparty days. However, I decided to go for the wii (can't afford more than one console), because while graphics do matter, I'd rather have something somewhat new, more fun to play (so far the Wii has definetly delivered) than photorealistic graphics.. Wii's graphics are just good enough for me, I really prefer efforts be spent on other directions (diversification for example) than have the same games all over again just with photorealistic graphics and better AI. With the Wii I *can* have the games I already know, plus the oportunity to try out some new things (or new, funnier ways to do old things other than just a paintjob: I tried Godfather BHE on the PC, but the controls sucked. On the Wii it's a blast).
        • Re:Silly question (Score:5, Interesting)

          by HappySqurriel (1010623) on Tuesday April 10, 2007 @02:37PM (#18680499)
          One of the things I find odd about this is that most of the people I know who are programmers, scripters or artists in game development were all excited about the Wii after the TGS 2005 showing and it was the marketing drones who thought it wouldn't be successful; at E3 2006 (after the marketing drones came across a 6 hour line-up at the Wii booth) companies started to be far more willing to devote resources to Wii games. In a way this is probably representative of what is wrong with so many publishers currently, they're so afraid to take a risk for fear of losing money that they end up missing out on the opportunity to make money.
        • Re: (Score:2, Interesting)

          by KDR_11k (778916)
          I doubt the hardcore demographic is less present on the Wii than other consoles. Sure, it's a lower percentage of the total sales but since most actual hardcore gamers (i.e. not just graphics whores who'd shun a game for looking bad independent of how it plays, a hardcore gamer would accept 2d sprites if the game was good, some would even take ASCII) are interested in the Wiimote and the gameplay it might enable they are likely to buy a Wii. Never mind that many hardcore gamers are likely to own more than o
        • Re: (Score:3, Insightful)

          by drinkypoo (153816)

          Of course, if you believe the idea that the Wii is successful only because it has brought a whole new demographic (casual gamers) into the console market, these publishers that specialize in catering to the hard core gamer market may still not do very well on the Wii. Time will tell.

          I doubt it. A large number of people chose to purchase it because it was inexpensive. They will be looking for traditional games.

          I plan to be one of them when I can find a Wii. (All jokes aside.)

    • Re:shovelware (Score:5, Insightful)

      by AKAImBatman (238306) * <akaimbatman@gmai ... m minus language> on Tuesday April 10, 2007 @01:53PM (#18679853) Homepage Journal

      The Wii could get a reputation for having nothing but crap ports

      Nintendo usually has enough first-party titles in the pipeline to prevent that from happening. As a result, the third parties get a reputation for making nothing but half-assed ports to the Wii. Glad to see that not much has changed since the GameCube. :-/
      • Re:shovelware (Score:4, Interesting)

        by Pxtl (151020) on Tuesday April 10, 2007 @02:23PM (#18680277) Homepage
        Yep, that fits. Nintendo consoles have, since the N64, always been like that. Wonderful first-party stuff (and console-specific stuff from Rare), and mediocre third-party-stuff. Basically the same story now, but with Sega's Sonic Team taking Rare's place... although Sonic Team replaces the furstratingly-difficulty of Rare games with frustrating-camera-controls of Sonic games.

        I bought a wii at launch time, and so far have been pretty disappointed. Wii Sports is nice, but every title I've picked up since then has been something of a disappointment - cooking mama is terrible, Monkeyball is nice but the minigames are hideously bad (and reviews of Sonic say it's more of the same), and the Metroid title promises to be singleplayer. I've yet to see a multiplayer title for the Wii where the multiplayer gaming is anything but hacked-up minigames.

        I'm worried that the Wii will end up collecting dust the same way my DS does.
        • Multiplayer is only good if its same-room multiplayer on the Wii, the online stuff will likely always be crap.

          For singleplayer games, I'd sugguest zelda, paper mario wii, and maybe rent elebits, rayman (its a singleplayer minigame game at heart), and metal slug (though the "new" metal slug 6 on it is absolutely horrid).
        • by Nevyn (5505) *

          First off, go buy Puzzle Quest for the DS.

          For the Wii I admit I've spent more time playing virtual console than Wii games (although Marble Mania and Elebits were at least worth renting), but I'm hoping that will change now with super paper mario. And for third party Bust-A-Move bash looks very promising, and I'm also really hoping that MK Armagedon will have online play of some kind (this might be hoping a lot, but I can hope).

          But given all that I still don't see a reason to buy a PS3 yet (little bi

        • by LKM (227954) on Tuesday April 10, 2007 @03:40PM (#18681503) Homepage
          Despite of what the article says, EA has release three great games for the Wii. They started out with Madden, which was great for an early Wii title. Recently, they have released The Godfather: Blackhand Edition (which is absolutely awesome) and the SSX game (which is great if you're into those kinds of games). They've also released a few sub-par games, but even Tiger Woods is quite nice.

          If they keep up that quality level, I'm very happy. I doubt the Wii is going to be another Cube.

          Also, if you have a Wii and only own Wii Sports, Cooking Mama and Super Monkey Ball, you have no right to complain about the games. At least get Zelda, Excite Truck, Wario Ware and Rayman, in addition to the EA games mentioned above. There are quite a bit of great games for the Wii available right now.
          • by trdrstv (986999) on Tuesday April 10, 2007 @04:01PM (#18681849)
            Despite of what the article says, EA has release three great games for the Wii. They started out with Madden, which was great for an early Wii title. Recently, they have released The Godfather: Blackhand Edition (which is absolutely awesome) and the SSX game (which is great if you're into those kinds of games). They've also released a few sub-par games, but even Tiger Woods is quite nice.

            I don't know about you, but I find Tiger Woods 07 DAMN addictive on the Wii. Even now I want to run home and play. Tiger, and Madden are much more 'Simulation oriented' (and addictive) than they ever were. Madden is simulating backyard 'double touch' football in an NFL setting and Tiger is simulating golf real nicely... I can't wait for Fight Night...

        • by LKM (227954) on Tuesday April 10, 2007 @03:42PM (#18681549) Homepage
          Oh, and your DS is collecting dust??? If the DS doesn't provide any games you're interested in, I'm afraid no console does.
      • by grumbel (592662)
        SuperPaperMario is a port, Zelda:TP is port, Galaxy, SmashBros and Metroid3 don't look like they couldn't have been done on the Gamecube either. Now neither SuperPaperMario nor Zelda:TP are crap ports, but neither are they the games that make me buy a Wii. Beside Wii Sports and a few other simple games with Wii in the name Nintendo has very little in the pipeline that really looks to be developed from the ground up for the Wii. So I am not really sure if the Wii can live on first-party titles alone in the l
    • Re: (Score:2, Interesting)

      by tuffy (10202)

      But if the big publishers rush Wii tiles out the door, the Wii could get a reputation for having nothing but crap ports, and lose some of its appeal.

      Probably not, though. No major system has ever failed for having too many games, even if most aren't "A" quality titles.

      • No major system has ever failed for having too many games

        I thought Conventional Wisdom considered the PC a failed platform?

        </snark>
      • by juuri (7678)
        2600.

        (For the exact reason you listed.)
        • Re: (Score:3, Insightful)

          by tuffy (10202)

          2600

          The longest-lived and one of the best-selling video game consoles of all time, despite an abundance of low-quality titles throughout its lifespan.

          It overstayed its welcome, certainly, but the Wii can only hope to do as well as the 2600.

        • I hate to nitpick, but the 2600 didn't fail. It lived far beyond its intended lifetime. It was the followup (the 5200) that failed horribly thanks to Warner's mismanagement. If the 5200 hadn't failed, the 2600 wouldn't have been in the line of fire when the video game crash came'a'knocking.

          Of course, games were still produced for the 2600 until nearly 1990, so it still wasn't a failure. :)
    • If people don't like shovelware, or crappy ports, then they just won't buy them. Nothing is going to lose it's appeal. Nobody is going to enjoy Mario Galaxy any less just because Elf Bowling exists for the same platform. They will continue to enjoy the great games, while IGNORING the bad ones.
      A system will never suffer because of TOO MUCH shovelware. It can only suffer by TOO FEW great games.
    • by jchenx (267053) on Tuesday April 10, 2007 @03:14PM (#18681129) Journal
      I have to ask ... are "crap ports" and "shovelware" really such a bad thing for the Wii, considering the new audience it's targeting?

      It's pretty apparent that a significant part of the Wii's appeal is coming from casual or even "non gamers". These are not the players that get excited about a new Zelda game, or Metroid Prime, or Mario Galaxy, etc. Rather, they are comfortable with games with much more massive appeal (Wii Sports, Wii Play, various party games, etc.).

      Sometimes that also includes licensed games (based off movies, TV shows, etc.), which are often regarded to as "shovelware" by hardcore gaming enthusiasts. Believe it or not, one of the better selling DS games in Feburary was Hannah Montana [gamespot.com], based off the popular Disney TV show.

      As hardcore gamers (and yes, I am one), I think we often forget about the massive number of other gamers there are, that buy and enjoy these types of games (otherwise they wouldn't continue to sell the way they do). As much as I hate to think it, Nintendo could probably do quite well business-wise focusing on just the casual audience entirely. Sure, they'll lose much of the hardcore fanbase, but more than make up for it in other ways. In the meantime, they'll always have the Nintendo faithful on board no matter what they do (these are the ones that need their Mario/Zelda/Metroid-fix).
      • by 7Prime (871679)
        Mario is the best selling series in the world, to date, according to Game Informer last month. Zelda is something like 7th. WiiPlay is not. THAT'S your mass appeal for you. Anyone who says that Mario, Metroid, and Zelda don't have mass appeal hasn't done their research.
        • Mario is the best selling series in the world, to date, according to Game Informer last month. Zelda is something like 7th. WiiPlay is not. THAT'S your mass appeal for you. Anyone who says that Mario, Metroid, and Zelda don't have mass appeal hasn't done their research.

          I don't think you get it.

          "Mass appeal" in terms of the existing gaming audience? Sure. However, is it something your parents or grandparents (assuming they're not already gamers) would get into?

          Go to the middle of a busy intersection in a maj

  • Though that's great news for Wii gamers, the question is: how many of these titles are going to be 'shovelware'?

    Sugarcoating: Developers are going to port their existing set of games to the Wii, but they're going to spend hundreds of hours fine-tuning the controls for the Wii Remote. The graphics won't matter because it will be so much fun playing on the Wii!

    Real Answer: Developers are going to do a half-ass port of existing games to the Wii, and they're going to spend most of their time removing graphical features and figuring out how to read "waggle" from the controller. Since no one will actually optimize their games for the ArtX chip, the graphics will be substandard in comparison to the first-party Nintendo titles. Even worse, the games will have all the "fun" sapped out of them as the publishers don't yet "get" the Wii.

    The end result? Miyamoto will need to yell louder. [1up.com]
  • by ditoa (952847) on Tuesday April 10, 2007 @01:56PM (#18679895)
    I will probably get modded troll however this is just my honest opinion - I am bored of my Wii. I got one at the end of January. I didn't pre-order one as I wasn't all that sure it would be fun but I played on a colleagues one a few times and enjoyed it so decided to pick one up. I got Rayman, Zelda and WiiPlay as well.

    At first it was a lot of fun however I soon found that lack of decent single player games and no online made the console a total bore for me. I tried to convince my wife that it was fun to play and while she did enjoy it the first couple of times she said it was "too robotic" which I do agree with.

    I don't have people round the house all that often as we tend to go out. When we do have people round it is more to chat than play games. When I first got it and people came round we played but after an hour most people found the games too repetitive.

    So basically it now sits under my TV doing nothing. I am a single player gamer and the Wii really doesn't work well for me. I had (still have but it is modded) an Xbox and used to really like Live however canceled my subscription after 2 years as I didn't feel I used it enough. I have thought about getting a 360 however it is too noisy for me so until they put in a quieter drive I won't be picking one up.

    I really wanted to like the Wii however it just doesn't excite me, after the initial novelty wears off it does feel rather gimmicky and it doesn't really revolutionise gaming, it is just another form of input, it doesn't really add any additional depth to a game.
    • Re: (Score:2, Informative)

      by Anonymous Coward
      You need Trauma Center. Now.

      Also, Super Paper Mario comes out today.

      Honestly, you're just going through what every new console goes through. After the initial "Oh wow this is awesome!" period, interest necessarily wanes.

      But don't worry...there are tons of great games lined up for the system's future.
      • by ditoa (952847)
        I didn't find TC all that fun on the DS either for some reason. I would pick up a copy of Super Paper Mario but it isn't out in the UK until November 30th :(
    • If you want to sell it, let me know. If you'll go below retail I may be able to do it.
    • by AKAImBatman (238306) * <akaimbatman@gmai ... m minus language> on Tuesday April 10, 2007 @02:59PM (#18680889) Homepage Journal
      The Wii is interesting at the moment, not just because of its controller. It's so much more than that. First, you can grab all the used Gamecube games [wikipedia.org] you can handle. All for super-cheap if you know where to look. Which means that the Wii can be used to play all the cool titles you might have missed. (I highly recommend Donkey Kong Jungle Beat!)

      Secondly, the Virtual Console [wikipedia.org] gives you all the classics under one roof. Whether you want to finally play Bonk, zip along with Sonic, relive Mario World or Mario 64, fly with StarFox, enter your favorite adventures with Zelda, or have a go at the hidden classics that you missed, the Virtual Console has a lot to offer.

      Lastly, the free web browser is more than just a web browser. It's a portal to casual games [wiicade.com], a television channel [stumbleupon.com], and even a WiFi stereo system [finetune.com].

      I won't even get into the fun you can have with hacking your Wii through the SD Cards and WiiMote. (If you're into that sort of thing.) Suffice it to say that you can transfer your Miis to the Internet, play your favorite SCUMMVM games, use your WiiMotes to play your computer games, and other fun hacking possibilities. :)
      • Re: (Score:3, Insightful)

        by drsquare (530038)
        So you're saying that the Wii is worth it so you can play games that you played years ago on obsolete consoles? I don't think that makes it worth the pricetag. I think at the end of the day, once the novelty of the controller wears off, the wii is a slightly-upgraded gamecube.
        • Re: (Score:3, Insightful)

          by theantipop (803016)
          I really believe the "novelty" of the controller has yet to fully be explored. Zelda makes the best use of the remote to date for immersive gameplay (try playing the GC version then switch, it's really amazing), but the things only been out for 5.5 months. As far as backwards compatibility and the VC not adding value to the console, that's just craziness. It's really the main reason I bought one in December even though I knew there would be a title slump. I haven't owned a console in 8 (maybe more?) yea
    • I totally understand where you're coming from, but I've had a very different experience.

      Firstly, my friends and i have found ways of keeping the games interesting. No meters, No practice-swing golf stays hard and interesting. Just like Goldeneye got boring without structuring the games so that they stayed challenging, so must you adapt your wii gaming to being good at it.

      I also look at things like the everbody votes channel as indicative of what's to come. I think they're clearly testing their servers fo
    • by Fozzyuw (950608)

      I am bored of my Wii

      I don't know if I would say I'm bored, but that might be true. I really haven't played it much in the last couple months. I play the Virtual Console games a lot. I played Zelda a lot. I just played that Marble Game, which was a lot of fun but took about 2 hours to play all the courses. I'm waiting for a chance to rent Blazing Angles (I hear the reviews suck, but I want to fly around London and Paris for nostalgic reasons to see how well they mapped out the cities).

      They released

    • Re: (Score:3, Insightful)

      by geekoid (135745)
      you're just getting old.

      Just to shjow your not the only one getting old:
      "....after the initial novelty wears off ..."
      reminds me of some og the complaints that was around when Pong came out.
      Yet here we are with outstanding games that were unimaginable then.

      Wii may very well prove to go on to do some amazing things, or at leastr lay the ground work for them.

    • Ahem, I have seen that complaint several times. Once you ask a little bit more, those people know about Zelda, Wario Ware and Wii Sports... and thats it and then the loud complaint that nothing else worth playing is there. Guess what: Tiger Woods, Heatseeker, Godfather Blackhand Edition, Elebits, Kororinpha, Excite Truck, Super Paper Mario, Metal Slug Anthology, Sonic and the Secret Rings All excellent single player titles worth playing. All or most of them released or will be released within the next tw
    • Re: (Score:3, Insightful)

      by 7Prime (871679)
      Did you have a GameCube? If not, you have an entire library of amazing single-player titles to check in on. The GameCube's library might be small, but it's pound for pound, probably the best console library in existance. Some of the finest action games, finest RPGs, and finest platformers out there.

      Skies of Arcadia: Legends
      Smash Bros. Melee
      Metroid Prime 1 & 2
      Zelda: Wind Waker
      Metal Gear Solid: The Twin Snakes
      Tales of Symphonia
      Mario Sunshine

      Just to name a few A+ titles. (I know I'm forgetting some big one
    • I got one at the end of January. (...) I got Rayman, Zelda and WiiPlay as well.

      Buy more games! Seriously. You can't expect one single player game to entertain you forever!

      Here's a bunch of single-player games I like to get you started: Super Paper Mario (great fun), Madden, Trauma Center, The Godfather (the control change this from a mediocre GTA clone to an awesome festival of violence), Excite Truck (don't trust the reviews, this is fast, fun and, well, exciting), Elebits, SSX Blur, Sonic and the Secr

  • by LordPhantom (763327) on Tuesday April 10, 2007 @01:59PM (#18679963)
    Take Two is making a game for the Wii?? I have two words for that: Hot Coffee.
    • by zyl0x (987342)
      I don't want to think about the use the Wiimote will get with that kind of.. game play.

      ..or do I?
  • What's on tap? (Score:2, Interesting)

    by Anonymous Coward
    I'm not much of a gamer. I've never owned any console of any kind. I have played the Eye of the Beholder series of D&D games back in the day, and I liked Half Life 1/2 and Counterstrike. But I made do with whatever hardware I had. That's it.

    And now, my time is taken up by work, bills, etc. However, the Wii is really starting to appeal to me, as it seems like a console you can just play periodically without being a die-hard. And the (more) physical nature of it is appealing.

    However, I really would enjoy
  • When Walmart.com, etc. started offering Wii bundles [walmart.com], I was concerned that the bundles might only let you draw from a subset of all the Wii games sold by that retailer.

    I was pleased to notice that when "Blazing Angels: Squadrons of WWII Wii" came out, it became a bundle option shortly soon-after at Walmart.com. Just a few days later, iirc.

    Does anyone know: if a game comes to market and proves really popular, do retailers like Walmart.com tend to exclude it from being one of the game options that's inc

  • All of them. (Score:3, Insightful)

    by Pluvius (734915) <pluvius3.gmail@com> on Tuesday April 10, 2007 @02:38PM (#18680511) Journal
    When these companies have no Wii titles under development in November, but three to six titles now slated to come out by the end of the year, how can you expect otherwise?

    Rob
  • by DoofusOfDeath (636671) on Tuesday April 10, 2007 @02:42PM (#18680597)
    Where. Are. The. Fscking. Light. Saber. Games???

    I saw the first Star Wars movie when I was 6 or 7. All potential Wii games are irrelevant, relative to the light saber game idea.
  • *Moves Wiimote like the handle of a digging shovel*

    *Runs away*
  • Give it a Year (Score:2, Insightful)

    by Anonymous Coward
    Give it time people! The Wii will come out with some legendary games, but it will take time. For one, developers don't have the experience with the Wiimote to implement it fully and functionally. Not only that, as online play becomes functional for games, the possibilities will increase ever more.

    I picked up Need For Speed: Carbon the other day. Driving games are really fun for the wii, I must say. Now, all I need is a Star Wars game and a RTS game and we are set.
  • Silver Lining (Score:3, Insightful)

    by rlp (11898) on Tuesday April 10, 2007 @02:59PM (#18680885)
    The fact that the big game companies were caught off-balance by the popularity of the Wii (clearly they were not reading SlashDot since last years E3 conference.) could be good for some of the smaller game companies. This will give them a window to launch titles and get some publicity and shelf space at retailers. In particular, HeatSeeker and Sadness both look interesting. The fact that the Wii is cheaper to develop for (I assume it's got a good SDK) and lower resolution (less time to do custom artwork) should also help the smaller development companies.
    • Re: (Score:3, Informative)

      by MemoryDragon (544441)
      Heatseeker is somewhat hit and miss (it is released in Europe already) they screwed up the two more interesting control schemes (nunchuck movement and analog stick movement) while the mouse like wiimote controle scheme more or less works to a satisfiying degree. This is a bummer, because the game itself is really good. The wii currently is in the same situation as the DS was in its first year, it was a hit and miss phenomenon whether the control scheme is done right or wrong. Usually Nintendo are the firs
  • by kyph (1077891)
    What it comes down to, is that publishers for the Wii need to understand what it's being used for. I know my Wii is pretty much used as a group activity. The great single-player games will be far and few between. I know I always have the most fun with my wii when a group of my friends and I come stumbling home from the bars and attempt to bowl & stand up at the same time. If ninendo plays it out well, the Wii could be the biggest thing in dorm rooms around the country since posters with alcohol and weed

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