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Games Entertainment

Return of the Game Development Ninjas! 19

Posted by Zonk
from the ninja-vanish dept.
simoniker writes "After being exposed in 2006 as 'the biggest game developer you've never heard of', with over 1,100 employees at the time, Executives from Tose have been speaking to Gamasutra about their recently 'blown cover'. The interview explores how this has affected their business working on 'stealth' game development for hundreds of titles (recently including Dragon Quest Heroes: Rocket Slime), in which the publisher takes the credit for the end product. They seem a little conflicted about it, to say the least, as Tose's Masa Agarida notes: 'Actually, I have tried to expose us more in the US than in Japan, but right now, everybody's getting to know us more than before. Right now I'm thinking of going back behind the scenes again.'"
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Return of the Game Development Ninjas!

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  • To clarify... (Score:3, Insightful)

    by MS-06FZ (832329) on Friday April 20, 2007 @11:24AM (#18812115) Homepage Journal
    "After being exposed in 2006 as 'the biggest game developer you've never heard of', with over 1,100 employees at the time, Gamasutra has caught up with executives from Tose"

    To be clear - Tose, not Gamasutra, is the subject of this sentence, the game developer with 1100 employees.

The flow chart is a most thoroughly oversold piece of program documentation. -- Frederick Brooks, "The Mythical Man Month"

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