Sony and Kutaragi - What Went Wrong? 57
Last week's news that Ken Kutaragi was stepping down from his post at Sony wasn't exactly a surprise, but it does raise a number of questions. Given reports that Kutaragi has visions for PlayStations 4, 5, and 6 and analyst speculation that he'll be involved with those products as well, why is he on the way out the door? 1up's Editor Sam Kennedy spends some time ruminating on the situation on his site blog, and comes to the conclusion that this may be what Kutaragi wanted all along. "No one doubted Kutaragi's vision or ability to create fantastic hardware, but his failure as an executive was holding the division back. This is why Kaz Hirai took his place. With the PS3 off and running at the start of a 10-year life cycle, Sony won't need a visionary for quite some time -- now, it needs someone to run the business. And Kaz is right for that. He's a team player and has great relationships with the publishers. He can take things from here. But in all of this hubbub surrounding his departure, what's perhaps been overlooked is that this may have been what Kutaragi had also wanted. It's unfortunate, as the expectation was always for Kutaragi to climb the corporate ladder, yet this wasn't necessarily his goal. As he once told Newsweek about his executive role, 'We have so many things to create, but unfortunately for me I have a lot of responsibility right now...This was not in my dream.'"
Wow, sometime's 1UP has their heads up their ass. (Score:5, Insightful)
My ass. There's no way in hell. We already have a standard gaming platform. It's called the PC. The industry won't make another one. Well, Microsoft might claim to, but it won't really be a standard.
Re:Visionary indeed (Score:4, Insightful)
Re:Visionary indeed (Score:4, Insightful)
In FPSes for instance it would be nice to be able to destroy walls, pick up things, etc. Half-Life 2 kinda goes in that direction but many games are just really shiny with little going on behind the scenes.
Sure it's nice to play games with graphics, but usually their appeal lasts a lot shorter than games with actual engagement to them. The better studios know how to balance this.
Tom
Re:or, just maybe, the ps3 launch has been horribl (Score:2, Insightful)
Nobody's passionate about HD-DVD v. BluRay,
Oddly, many people are passionate about HD-DVD versus BluRay, but few are passionate about HD-DVD OR BluRay. Subtle distinction?
Ken's vision for PS4 (Score:1, Insightful)