A Web-Head Retrospective 27
In honor of the new movie, 1up has a piece on the site looking at the history of Spider-Man games. While the recent Neversoft and Treyarch titles have been sublime, the deep past of the wall-crawler franchise is more than a little dodgey: "It's a hard point to argue -- early games like Acclaim's Maximum Carnage and Separation Anxiety would just be forgettable Final Fight clones without the Spider-Man license, and most of the famed webslinger's other early games were fairly straightforward platformers with tacked-on Spidey abilities ... Early Spider-Man titles often tasked the webslinger with somewhat arbitrary tasks that seemed like tedious and mundane ways to string together an otherwise paper-thin plot. In Spider Man/X-Men: Arcade's Revenge, Spidey spent a lot of time running through mazes and searching for bombs, and The Amazing Spider-Man vs. The Kingpin had him almost aimlessly hunting down his foes hoping to get keys to a bomb. These games failed to make use of one of the things that draws so many to Spider-Man's adventures in the first place: the story."
Spiderman has sucked plenty of times before (Score:3, Funny)
Frankly, I never even liked the new movies. The first was was so lame and cliched it actually made me physically ill to watch (my girlfriend at the time made me take her, basically). I felt most sorry for Willem Defoe, who has been in so many great films. I swear to God, he ACTUALLY says "I'LL GET YOU, SPIDERMAN!" and shakes his fist in the air at one point. Sad.
Re:Spiderman has sucked plenty of times before (Score:3, Funny)
Atari 2600 version: (Score:4, Funny)
I was at a Game Stop a few years back, they had a sign up saying you could get a discount on the Spider Man 2 Playstation game when you brought in "The Original" Spider Man game. I was tempted to go home and get my Atari one and say "It can't get much more original than that". Unfortunately I didn't have a whole lot of time for that sort of thing at that time.