Nintendo's Iwata Confirms Big Games This Year 120
1up has comments from Nintendo's President Satoru Iwata, as he spoke to investors earlier this week. When asked about the possibility of hardcore games coming to the Wii before the end of 2007, Nintendo's president assured gamers and moneymen that Mario and Metroid are coming this year. "It will be from around the end of this summer to the end of this year. We will then launch a new title of Super Mario Galaxy, Super Smash Bros. Brawl and Metroid Prime 3: Corruption although the last one is primarily for the [American and European] markets. These will be the key titles for the period ranging from the summer until the holiday sales season of this year, and I think we will be able to cater to the specific needs you mentioned."
Re:Not just consoles (Score:1, Informative)
http://www.amazon.ca/Nunchuck-Controller-Nunchuk-
Re:Not just consoles (Score:2, Informative)
Thanks again! I guess those hardware problems are temporarily solved.
Re:Not just consoles (Score:4, Informative)
For a few days after that, www.wiihunt.com was reporting that stores around here had them, but they were gone in less than a week, and now we're back to having none anywhere in the state, as far as I can tell.
Re:Too Little, Too Late (Score:4, Informative)
Re:Wiiiiiii! (Score:4, Informative)
By the way, it IS true that the accelerometers provide three degrees of freedom, exactly the number you need for full rotational specification; unfortunately only two of them are actually rotational, the third is actually a translational DOF (more or less). And you can't even really use the spatial location very well because the accelerometers only provide 8-bit acceleration data, so it's hard to use this to integrate up from acceleration to position data. All of this explains why a lot of the stuff people had expected to see so soon are still not happening - the thing doesn't quite give you true locatability, it stabs at it and leaves it up to the game developers to figure out ways around the limitations. You might be right that they will eventually figure out some way to make swordfighting games, but the point is, they won't give you quite the amount of control that you have with a real sword.
Don't get me wrong, it's a very interesting controller nonetheless, I'm just sour because I had hoped for a perfect one with true 6 DOF locatability; I guess I'll have to wait for the next generation for that one...