Nintendo's Iwata Confirms Big Games This Year 120
1up has comments from Nintendo's President Satoru Iwata, as he spoke to investors earlier this week. When asked about the possibility of hardcore games coming to the Wii before the end of 2007, Nintendo's president assured gamers and moneymen that Mario and Metroid are coming this year. "It will be from around the end of this summer to the end of this year. We will then launch a new title of Super Mario Galaxy, Super Smash Bros. Brawl and Metroid Prime 3: Corruption although the last one is primarily for the [American and European] markets. These will be the key titles for the period ranging from the summer until the holiday sales season of this year, and I think we will be able to cater to the specific needs you mentioned."
Re:Shortage of consoles? (Score:5, Insightful)
Makes sense... (Score:5, Insightful)
Re:Wiiiiiii! (Score:3, Insightful)
It's too bad they didn't add something that could pick this DOF up; I must assume they considered it and determined that it would be prohibitively expensive (the most efficient way would probably either be a gyroscope or several distance sensors in the remote - 3 should be enough, I think - but I suppose both of these methods must have been found lacking for one reason or another, either moving parts or cost).
That said, I love the system and have had lots of fun with it. I look forward to more games coming out.
Re:Too Little, Too Late (Score:3, Insightful)
Re:Makes sense... (Score:4, Insightful)
I haven't seen a Wii on the shelf yet, so I'm just hoping that I can casually purchase one by the time these games come out. It may have nothing to do with titles competing with each other, but more to do with waiting until they've sold their current round of hardware and aren't engendering ill will by being unable to provide consoles. If I were the big N (aka, making a profit on console hardware), I'd want at least a million Wii's sitting on shelves and warehouse palletes before launching my sure-fire hits.
Basically, demand for consoles (in the absence of the hit games) should be satisified before the game increases console demand. Anything else would be lost sales. Claiming that the extra time is being used for debugging and quality assurance might just be PR smoke and mirrors.
Re:Too Little, Too Late (Score:2, Insightful)
Calm down, Yes, there aren't many games worth playing now, and when you play a lot you finish them really fast. The problem is that third party publishes didn't invest in developing for the Wii earlier, so now we have to wait to get more games. I guess we'll have a mediocre first year and a half, before everyone gets their games done.
The control scheme is all but getting old. You could do without moving the hands around, but the way to play Zelda is just great. I couldn't simply go back to play a similar game on a ps2 controller (my other console, and yes technically I could). It just feels right, only with mouse and keyboard I'd get the same degree of control.
Obviously it's not good for all types of games, I believe fighting games would be better with classical controllers. But a control good enough for people from 3 to 300 years old can not get old fast. The controller isn't the problem, the lack of games is (partly).
Re:Too Little, Too Late (Score:1, Insightful)
Comment removed (Score:4, Insightful)
Re:Wiiiiiii! (Score:3, Insightful)
Whenever I look at the Wii I kind of get a déjà vu, I already played all those games or their prequels on the Cube, adding a bit motion control here and there is all nice and good, but where are the new games? I mean the completly new ones, not the franchise recycling that is going on here. So far I see only Disaster Day of Crisis and Project HAMMER, but they look like generic shovelware that you wouldn't even waste to look at when they would be announced for a PS2, not like the potential tripple AAA titles that I would expect from Nintendo.