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Role Playing (Games)

FF XII Re-make, New RPG Announced By Square/Enix 77

Yesterday was Square/Enix's annual media party, and there were a couple of interesting announcements. Game|Life's Chris Kohler was there, and reports on the most interesting announcement: a Final Fantasy XII re-envisioning entitled International: Zodiac Job System. The title will feature the same story, a further-refined combat system, and a series of 12 separate license boards. Each board corresponds to a traditional FF 'job', like Monk or Red Mage; at the moment there is no plan to release it in the states. Other announcements include word that Star Ocean will get the remake treatment, with the first two games coming to the PSP sometime in the future. They are also working on a next-gen Star Ocean 4; no details about that. Crystal Chronicles for the DS drops in August in Japan, no US release date was given. Finally, screenshots and videos of The Last Remnant capped off the event; we talked about the game earlier this week when it was announced.
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FF XII Re-make, New RPG Announced By Square/Enix

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  • by Tofystedeth ( 1076755 ) on Friday May 11, 2007 @10:42AM (#19082883)

    But I for one hope they close it off and leave it decent, rather than trail off creating worse and worse games as they run dry on ideas, taking a once great game and destroying its legacy in the time honored tradition of good video games gone bad.
    What are you talking about? Something like that could never happen to our beloved franchises like Final Fantasy or The Simpsons...
  • by BitwizeGHC ( 145393 ) on Friday May 11, 2007 @10:42AM (#19082889) Homepage
    FFXII was a damned fine RPG, a refreshing outing from Square and, while rehashing old stuff can be tiresome, more FFXII is better than many of the alternatives, like more FFVIII, even more FFVII, or worse yet, FF Versus XIII, in which Square has slipped into the depths of self-parody. Have you seen the trailers? We have all the essential elements: black leather, self-cutting angst, girly men, and lots of huge swords. I think Square ought to just cut to the chase and make their next installment FF:BB, or Final Fantasy: Bankable Bishies. Make it an action RPG where your party consists of Cloud, Squall, Zidane, Tidus, Vaan, and for the purists, Cecil and they fight the multidimensional menace Kefkujaroth. Just get the visual kei fetish out of their system so they can concentrate on making wonderfully approachable fantasy RPGs like the old days. Of course, if the Kingdom Hearts franchise is any indication FF:BB is likely to spawn the inevitable sequel, threequel, fourquel, etc. so maybe that's not a good idea after all...
  • by hardburn ( 141468 ) <hardburn@wumpus-ca[ ]net ['ve.' in gap]> on Friday May 11, 2007 @10:48AM (#19083011)

    . . . do the Chrono Trigger fans get some love?

  • by Hotawa Hawk-eye ( 976755 ) on Friday May 11, 2007 @01:39PM (#19086659)
    The character you're describing, Cyan Garamonde, wasn't the king of Doma, but was a knight in service to the king. But yes, in FF6 (the game was released as Final Fantasy 6 in Japan and originally as Final Fantasy 3 in the US; the Nintendo DS remake and Final Fantasy Anthology name it Final Fantasy 6) there's a lot of character development, a good story, an enemy you really start to hate (if you were to play Kefka's laugh on a repeating soundtrack, I think you could drive people mad in about a day of continuous play), and an overall fun game.

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