Deep Blue vs. Kasparov 10th Anniversary 101
qeorqe writes "For the tenth anniversary of Deep Blue's victory over the world chess champion Garry Kasparov,
Wired has an interview with Deep Blue developer Murray Cambell. The discuss the power of the now-aging supercomputer (equivalent to just one Cell processor), and the nonexistent future of PC vs. Human chess contests. 'It's almost the end of the story for chess in the sense that matches between chess machines and grand masters are becoming less interesting because it's so difficult for the human grand masters to compete successfully. They're even taking relatively dramatic steps like giving handicaps to computers, making them play the game with a pawn less or playing the game with less time. We're past the stage where there's a debate about who's better -- machines or grand masters -- and we're just looking for interesting ways to make the competition fairer.'"
Even the odds! (Score:4, Funny)
How about we play overnight on January 19, 2038? I'll use this mechanical chess clock to keep track of my times, and Deep Blue can use those two 32-bit integers holding time_t, and subtract one from the other!
It was inevitable (Score:4, Funny)
However, there are still many games that computers are a long way away from beating skilled human opponents.
Poker
Go
Rock Paper Scissors
Mixed Martial Arts
Re:How can it be made fairer? (Score:3, Funny)
Re:It was inevitable (Score:3, Funny)
Re:Even the odds! (Score:3, Funny)