BioWare Holds World Design Contest 93
grayblob writes "BioWare is holding a World Design Contest to find talented level designers to work in Austin on their first MMORPG. To enter you must create a module with a 20-40 minute playtime in the NWN1 toolset. The module should include 'a cut scene, intricate puzzles and interesting NPC behavior.' The contest ends July 20 and like the writing contest doesn't guarantee employment for the winners."
Re:NWN!?? (Score:5, Informative)
Some of them
- NWN is a very mature, very stable game development platform.
- Everyone at BioWare has NWN installed on their machines. Makes it easier to review.
- It has more copies out there (3.x M+)
- It has much lower systems requirements.
- It is cheaper (15 USD vs 49 USD for NWN2)
- The people reviewing the modules are much more familiar with the NWN toolset.
- It encourages people to stick to gameplay over eyecandy.
- Faster to create a NWN module. NWN2 levels are much more complex (and better looking
- The NWN toolset is more friendly (less complex) to beginners
- The documentation for NWN is much more complete after 5 years.
hope that helps
Georg, BioWare.
Re:Good way to get new ideas (Score:2, Informative)
Re:They need a contest? (Score:2, Informative)
Re:I'll take Stephan Gagne for 800, Alex (Score:1, Informative)